Player Matchup

Anhur
Anhur
KindTree
Anhur
Level 6
God Stats
3W - 2L
1,541 SR
Queue Stats
7W - 4L
1,570 Elo+
Party 1
Fenrir
Fenrir
QwertyDragoon
Fenrir
Level 94
God Stats
13W - 12L
1,500 SR
Queue Stats
74W - 53L
1,547 Elo+
Party 1
Hera
Hera
SilJuice
Hera
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 14L
1,537 Elo+
Party 1
Ymir
Ymir
SkillCosby
Ymir
Level 5
God Stats
10W - 3L
1,852 SR
Queue Stats
155W - 93L
1,523 Elo+
Solo
Amaterasu
Amaterasu
sauIty
Amaterasu
Level 6
God Stats
15W - 11L
1,469 SR
Queue Stats
61W - 47L
1,537 Elo+
Party 1
Team Averages
Level 23
1,572 SR
1,543 Elo+

VS

Team Averages
Level 15
1,442 SR
1,516 Elo+
Neith
Neith
CoralQuill96955
Neith
Level 18
God Stats
8W - 19L
1,263 SR
Queue Stats
1,225W - 1,187L
1,490 Elo+
Party 2
Janus
Janus
HegeI
Janus
Level 13
God Stats
39W - 44L
1,460 SR
Queue Stats
203W - 162L
1,457 Elo+
Party 2
Achilles
Achilles
Hythee
Achilles
Level 23
God Stats
12W - 6L
1,636 SR
Queue Stats
75W - 63L
1,473 Elo+
Solo
Ares
Ares
JamesonMatthew
Ares
Level 14
God Stats
1W - 1L
1,286 SR
Queue Stats
16W - 16L
1,518 Elo+
Solo
Tsukuyomi
Tsukuyomi
xToge
Tsukuyomi
Level 5
God Stats
4W - 3L
1,566 SR
Queue Stats
6W - 4L
1,642 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
KindTree
Anhur
1
0 / 0 / 0
2,433
487
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

1
0 / 0 / 0
2,433
487
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hera
1
0 / 0 / 0
2,433
487
0
0
0
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes

Shoes

+6%
Movement Speed

5
2 / 1 / 0
3,352
670
1,813
2,243
727
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Amaterasu
sauIty
Amaterasu
1
0 / 0 / 0
2,433
487
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 1 / 1
2,810
562
63
1,899
391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Janus
HegeI
Janus
5
1 / 0 / 0
3,588
718
504
1,264
288
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
Hythee
Achilles
4
0 / 0 / 1
3,121
624
119
1,011
454
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

4
0 / 1 / 0
3,158
632
96
2,791
1,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tsukuyomi
xToge
Tsukuyomi
4
0 / 1 / 1
3,099
620
663
2,265
575
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
4
2
Kills
1
1
Deaths
3
0
Assists
3
Player
Kills
Deaths
Assists
KDA
W
0
1
1
0.5
W
Janus
HegeI
Janus
1
0
0
1
W
Achilles
Hythee
Achilles
0
0
1
0.5
W
0
1
0
0
L
Anhur
KindTree
Anhur
0
0
0
0
L
0
0
0
0
L
Hera
0
0
0
0
L
2
1
0
2
L
Amaterasu
sauIty
Amaterasu
0
0
0
0
W
Tsukuyomi
xToge
Tsukuyomi
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

1,813
Damage
1,445
2,243
Taken
9,230
727
Mitigated
2,782
317
Healing
2,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
63
0
0
362
1,899
391
387
0
1,899
0
3,145
W
Janus
HegeI
Janus
504
0
0
535
1,264
288
500
565
699
12,121
0
W
Achilles
Hythee
Achilles
119
0
0
133
1,011
454
383
0
1,011
0
5,886
W
96
0
0
266
2,791
1,074
533
500
2,291
6,473
0
L
Anhur
KindTree
Anhur
0
0
0
0
0
0
0
0
0
0
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Hera
0
0
0
0
0
0
0
0
0
0
0
L
1,813
782
0
317
2,243
727
0
542
1,618
10,199
0
L
Amaterasu
sauIty
Amaterasu
0
0
0
0
0
0
0
0
0
0
0
W
Tsukuyomi
xToge
Tsukuyomi
663
371
0
830
2,265
575
0
748
1,517
0
7,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,084
Gold Earned
15,776
17
Minions Killed
86
0
Camps Cleared
0
150,192
Distance Traveled
447,319
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
2,810
562
5
1
0
100,353
0
W
Janus
3,588
718
33
7
0
89,416
0
W
Achilles
3,121
624
10
2
0
85,756
3
W
Ares
3,158
632
13
3
0
75,430
0
L
Anhur
2,433
487
0
0
0
21,824
0
L
Fenrir
2,433
487
0
0
0
12,680
0
L
Hera
2,433
487
0
0
0
6,994
0
L
Ymir
3,352
670
17
3
0
88,665
0
L
Amaterasu
2,433
487
0
0
0
20,029
0
W
Tsukuyomi
3,099
620
25
5
0
96,364
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role