Player Matchup

Sun Wukong
Sun Wukong
Calibers MOIST
Sun Wukong
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 19L
1,384 Elo+
Solo
Ymir
Ymir
STAR_TREK_GEN
Ymir
Level 15
God Stats
12W - 14L
1,404 SR
Queue Stats
55W - 46L
1,238 Elo+
Solo
Neith
Neith
SW33TNSA55Y
Neith
Level 21
God Stats
3W - 10L
1,287 SR
Queue Stats
10W - 23L
1,143 Elo+
Solo
Zeus
Zeus
UrbanJAGERBOMB
Zeus
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,431 Elo+
Solo
Jing Wei
Jing Wei
chichili
Jing Wei
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Solo
Team Averages
Level 18
1,438 SR
1,339 Elo+

VS

Team Averages
Level 22
1,430 SR
1,460 Elo+
Artemis
Artemis
Burro 121
Artemis
Level 14
God Stats
9W - 6L
1,571 SR
Queue Stats
24W - 23L
1,469 Elo+
Party 1
Neith
Neith
Cadizex
Neith
Level 22
God Stats
2W - 2L
1,507 SR
Queue Stats
7W - 8L
1,470 Elo+
Party 1
Izanami
Izanami
ElGatix123
Izanami
Level 41
God Stats
2W - 1L
1,500 SR
Queue Stats
100W - 128L
1,454 Elo+
Party 1
Danzaburou
Danzaburou
Igdraciell
Danzaburou
Level 28
God Stats
6W - 5L
1,269 SR
Queue Stats
35W - 48L
1,572 Elo+
Party 1
Medusa
Medusa
bmitchell0406
Medusa
Level 7
God Stats
11W - 12L
1,305 SR
Queue Stats
15W - 17L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Calibers MOIST
Sun Wukong
17
2 / 10 / 4
10,681
971
6,660
20,741
20,236
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
4 / 8 / 2
11,562
1,051
10,138
21,240
14,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

16
1 / 9 / 3
10,026
911
7,054
17,598
7,986
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
3 / 11 / 1
10,397
945
7,240
17,006
4,954
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
chichili
Jing Wei
17
3 / 8 / 4
11,053
1,005
9,991
17,827
6,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

0

VS

Team 2 Tickets

223

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Burro 121
Artemis
18
4 / 5 / 15
11,079
1,007
10,696
10,643
4,901
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Neith
Cadizex
Neith
18
4 / 0 / 17
11,520
1,047
9,675
7,672
3,760
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Izanami
ElGatix123
Izanami
20
19 / 1 / 14
15,006
1,364
30,826
6,949
3,357
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Danzaburou
Igdraciell
Danzaburou
19
15 / 3 / 11
13,727
1,248
21,395
10,658
5,107
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
4 / 4 / 21
11,532
1,048
12,915
9,886
4,669
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
124
13
Kills
46
46
Deaths
13
14
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Artemis
Burro 121
Artemis
4
5
15
2.3
W
Neith
Cadizex
Neith
4
0
17
12.5
L
Sun Wukong
Calibers MOIST
Sun Wukong
2
10
4
0.4
W
Izanami
ElGatix123
Izanami
19
1
14
26
W
Danzaburou
Igdraciell
Danzaburou
15
3
11
6.83
L
4
8
2
0.63
L
1
9
3
0.28
L
3
11
1
0.32
W
4
4
21
3.63
L
Jing Wei
chichili
Jing Wei
3
8
4
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,083
Damage
85,507
94,412
Taken
45,808
54,214
Mitigated
21,794
6,832
Healing
6,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Burro 121
Artemis
10,696
8,704
0
2,172
10,643
4,901
0
4,773
5,870
0
19,937
W
Neith
Cadizex
Neith
9,675
4,972
0
3,795
7,672
3,760
0
2,465
5,207
0
27,263
L
Sun Wukong
Calibers MOIST
Sun Wukong
6,660
1,554
487
298
20,741
20,236
0
0
20,741
0
23,577
W
Izanami
ElGatix123
Izanami
30,826
23,649
0
0
6,949
3,357
0
2,250
4,699
0
51,313
W
Danzaburou
Igdraciell
Danzaburou
21,395
13,318
0
503
10,658
5,107
0
4,567
6,091
0
47,699
L
10,138
691
0
636
21,240
14,721
0
0
21,240
18,322
0
L
7,054
3,207
183
2,400
17,598
7,986
0
0
17,598
0
24,881
L
7,240
322
0
422
17,006
4,954
0
0
17,006
32,327
0
W
12,915
5,479
0
0
9,886
4,669
0
3,323
6,563
0
27,142
L
Jing Wei
chichili
Jing Wei
9,991
7,331
0
2,406
17,827
6,317
0
0
17,827
0
26,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,719
Gold Earned
62,864
181
Minions Killed
196
4
Camps Cleared
7
856,095
Distance Traveled
747,464
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,079
1,007
25
2
1
110,703
0
W
Neith
11,520
1,047
37
3
0
130,580
1
L
Sun Wukong
10,681
971
43
4
0
147,294
0
W
Izanami
15,006
1,364
44
4
4
180,370
0
W
Danzaburou
13,727
1,248
53
5
1
159,257
0
L
Ymir
11,562
1,051
12
1
0
197,899
0
L
Neith
10,026
911
35
3
1
129,503
4
L
Zeus
10,397
945
52
5
2
172,223
1
W
Medusa
11,532
1,048
37
3
1
166,554
0
L
Jing Wei
11,053
1,005
39
4
1
209,176
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role