Player Matchup

Kuzenbo
Kuzenbo
FiercestSoup729
Kuzenbo
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,328 Elo+
Party 3
Kali
Kali
HeadShotBAM777
Kali
Level 148
God Stats
2W - 1L
1,753 SR
Queue Stats
126W - 178L
1,294 Elo+
Party 3
Neith
Neith
SweetNosty
Neith
Level 27
God Stats
7W - 4L
1,567 SR
Queue Stats
34W - 49L
1,424 Elo+
Party 3
Zhong Kui
Zhong Kui
WoozyPine542331
Zhong Kui
Level 47
God Stats
1W - 4L
1,500 SR
Queue Stats
23W - 28L
1,445 Elo+
Party 3
Sun Wukong
Sun Wukong
minathius
Sun Wukong
Level 18
God Stats
1W - 1L
1,705 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Team Averages
Level 68
1,605 SR
1,398 Elo+

VS

Team Averages
Level 74
1,524 SR
1,539 Elo+
Baron Samedi
Baron Samedi
AwakenedGawd
Baron Samedi
Level 49
God Stats
1W - 1L
1,520 SR
Queue Stats
55W - 60L
1,486 Elo+
Party 2
King Arthur
King Arthur
BOOMERANGSPOON2
King Arthur
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 8L
1,590 Elo+
Party 1
Heimdallr
Heimdallr
Huhrambe
Heimdallr
Level 143
God Stats
55W - 46L
1,602 SR
Queue Stats
86W - 72L
1,514 Elo+
Party 2
Nemesis
Nemesis
MoneyMan750
Nemesis
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
xswagsmgprox
Ymir
Level 57
God Stats
1W - 2L
1,500 SR
Queue Stats
19W - 23L
1,607 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 0
5,694
407
3,045
10,073
6,056
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
2 / 5 / 2
6,973
498
8,009
11,904
6,724
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Neith
9
0 / 4 / 0
5,802
414
6,306
6,442
1,616
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Zhong Kui
WoozyPine542331
Zhong Kui
14
3 / 2 / 1
8,037
574
4,874
7,554
6,107
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
minathius
Sun Wukong
11
1 / 0 / 1
6,053
432
4,238
6,021
3,973
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AwakenedGawd
Baron Samedi
14
2 / 3 / 2
7,951
568
7,109
8,782
3,921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
BOOMERANGSPOON2
King Arthur
12
2 / 2 / 0
7,432
531
4,781
10,192
4,350
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heimdallr
Huhrambe
Heimdallr
13
5 / 1 / 2
7,711
551
10,078
8,177
2,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
MoneyMan750
Nemesis
14
2 / 0 / 4
7,877
563
4,924
9,449
3,188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
1 / 1 / 4
7,054
504
2,284
8,282
4,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
24
6
Kills
12
12
Deaths
7
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AwakenedGawd
Baron Samedi
2
3
2
1
W
King Arthur
BOOMERANGSPOON2
King Arthur
2
2
0
1
L
0
1
0
0
L
2
5
2
0.6
W
Heimdallr
Huhrambe
Heimdallr
5
1
2
6
W
Nemesis
MoneyMan750
Nemesis
2
0
4
4
L
Neith
0
4
0
0
L
Zhong Kui
WoozyPine542331
Zhong Kui
3
2
1
1.75
L
Sun Wukong
minathius
Sun Wukong
1
0
1
1.5
W
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,472
Damage
29,176
41,994
Taken
44,882
24,476
Mitigated
18,519
9,508
Healing
12,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AwakenedGawd
Baron Samedi
7,109
723
82
1,824
8,782
3,921
0
2,489
6,293
46,240
0
W
King Arthur
BOOMERANGSPOON2
King Arthur
4,781
365
0
1,761
10,192
4,350
80
0
10,192
0
33,224
L
3,045
913
0
2,510
10,073
6,056
0
1,700
8,320
14,172
0
L
8,009
3,866
0
3,738
11,904
6,724
0
2,651
9,178
0
42,697
W
Heimdallr
Huhrambe
Heimdallr
10,078
5,401
0
4,068
8,177
2,747
755
1,770
6,407
0
53,317
W
Nemesis
MoneyMan750
Nemesis
4,924
2,137
0
4,072
9,449
3,188
34
1,422
8,027
0
45,742
L
Neith
6,306
897
0
591
6,442
1,616
0
1,644
4,754
0
34,611
L
Zhong Kui
WoozyPine542331
Zhong Kui
4,874
608
0
2,473
7,554
6,107
546
2,918
4,414
40,819
3,469
L
Sun Wukong
minathius
Sun Wukong
4,238
439
0
196
6,021
3,973
0
80
5,935
0
22,878
W
2,284
481
0
1,180
8,282
4,313
238
2,155
6,127
18,430
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,559
Gold Earned
38,025
284
Minions Killed
380
0
Camps Cleared
0
1,325,399
Distance Traveled
1,330,553
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,951
568
84
6
0
275,082
0
W
King Arthur
7,432
531
69
5
0
272,358
0
L
Kuzenbo
5,694
407
19
1
0
302,755
0
L
Kali
6,973
498
67
5
0
263,791
2
W
Heimdallr
7,711
551
106
8
0
218,163
1
W
Nemesis
7,877
563
90
6
0
292,062
0
L
Neith
5,802
414
73
5
0
277,697
3
L
Zhong Kui
8,037
574
95
7
0
244,985
2
L
Sun Wukong
6,053
432
30
2
0
236,171
1
W
Ymir
7,054
504
31
2
0
272,888
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role