Player Matchup

Nike
Nike
Jusue-san
Nike
Level 60
God Stats
7W - 3L
1,500 SR
Queue Stats
243W - 261L
1,378 Elo+
Party 2
Danzaburou
Danzaburou
KousakuJP
Danzaburou
Level 23
God Stats
5W - 5L
1,589 SR
Queue Stats
214W - 259L
1,311 Elo+
Party 2
Bacchus
Bacchus
Shikai-Desu
Bacchus
Level 69
God Stats
4W - 3L
1,265 SR
Queue Stats
165W - 150L
1,493 Elo+
Party 2
Team Averages
Level 51
1,451 SR
1,394 Elo+

VS

Team Averages
Level 17
1,477 SR
1,441 Elo+
Jing Wei
Jing Wei
A_n_g_e_l55
Jing Wei
Level 11
God Stats
1W - 2L
1,808 SR
Queue Stats
1W - 2L
1,948 Elo+
Solo
Kukulkan
Kukulkan
Dino Barker
Kukulkan
Level 13
God Stats
7W - 18L
1,339 SR
Queue Stats
75W - 122L
1,131 Elo+
Party 1
Bellona
Bellona
xDBx Davidoff
Bellona
Level 27
God Stats
6W - 12L
1,286 SR
Queue Stats
67W - 113L
1,244 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
15
11 / 1 / 4
11,439
763
9,742
8,441
6,900
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Danzaburou
KousakuJP
Danzaburou
14
2 / 0 / 8
9,907
660
10,973
11,514
4,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bacchus
Shikai-Desu
Bacchus
13
5 / 0 / 12
11,135
742
8,600
10,774
14,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
A_n_g_e_l55
Jing Wei
11
0 / 7 / 1
8,111
541
6,340
12,340
3,875
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
Dino Barker
Kukulkan
13
1 / 4 / 0
9,163
611
3,946
6,541
2,242
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
10
0 / 7 / 1
8,067
538
8,968
14,754
7,383
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
3
18
Kills
1
1
Deaths
18
24
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
A_n_g_e_l55
Jing Wei
0
7
1
0.07
L
Kukulkan
Dino Barker
Kukulkan
1
4
0
0.25
W
Nike
11
1
4
13
W
Danzaburou
KousakuJP
Danzaburou
2
0
8
6
W
Bacchus
Shikai-Desu
Bacchus
5
0
12
11
L
Bellona
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,315
Damage
19,254
30,729
Taken
33,635
25,953
Mitigated
13,500
6,535
Healing
3,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
A_n_g_e_l55
Jing Wei
6,340
5,416
0
677
12,340
3,875
0
3,169
8,996
0
23,666
L
Kukulkan
Dino Barker
Kukulkan
3,946
329
140
398
6,541
2,242
0
1,707
4,784
51,274
0
W
Nike
9,742
1,302
0
533
8,441
6,900
302
931
7,510
0
44,736
W
Danzaburou
KousakuJP
Danzaburou
10,973
4,547
0
5,040
11,514
4,091
481
1,842
9,672
0
42,556
W
Bacchus
Shikai-Desu
Bacchus
8,600
1,251
0
962
10,774
14,962
98
1,219
9,555
27,761
0
L
Bellona
8,968
2,919
0
2,486
14,754
7,383
0
3,916
10,613
0
18,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,481
Gold Earned
25,341
148
Minions Killed
148
0
Camps Cleared
0
855,236
Distance Traveled
758,065
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,111
541
40
3
0
284,180
0
L
Kukulkan
9,163
611
93
6
0
196,601
0
W
Nike
11,439
763
61
4
0
282,934
0
W
Danzaburou
9,907
660
63
4
0
283,797
0
W
Bacchus
11,135
742
24
2
0
288,505
0
L
Bellona
8,067
538
15
1
0
277,284
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role