Player Matchup

Guan Yu
Guan Yu
Bronze III
Bingler
Guan Yu
Bronze III
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 50L
1,365 MMR
Party 3
The Morrigan
The Morrigan
Silver V
FatherAvatar
The Morrigan
Silver V
Level 120
God Stats
33W - 21L
1,462 SR
Queue Stats
157W - 159L
1,144 MMR
Party 1
Osiris
Osiris
Silver III
KudosSJ
Osiris
Silver III
Level 133
God Stats
6W - 6L
1,510 SR
Queue Stats
58W - 52L
1,403 MMR
Solo
Danzaburou
Danzaburou
Gold III
XxMoNsTeRxxX
Danzaburou
Gold III
Level 119
God Stats
4W - 3L
1,628 SR
Queue Stats
99W - 96L
1,677 MMR
Party 1
Merlin
Merlin
Silver II
xxSweatyVagxx
Merlin
Silver II
Level 45
God Stats
2W - 1L
1,500 SR
Queue Stats
26W - 12L
1,490 MMR
Party 3
Team Averages
Silver III
Silver III
Average Tier
Level 97
1,520 SR
1,416 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 102
1,359 SR
1,450 MMR
King Arthur
King Arthur
Bronze III
Abousham6969
King Arthur
Bronze III
Level 87
God Stats
20W - 10L
1,285 SR
Queue Stats
103W - 86L
1,412 MMR
Solo
Mercury
Mercury
Gold IV
MagicBoy79
Mercury
Gold IV
Level 124
God Stats
0W - 4L
1,235 SR
Queue Stats
202W - 204L
1,429 MMR
Solo
Apollo
Apollo
Bronze III
TheNexusBravo
Apollo
Bronze III
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 56L
1,509 MMR
Party 2
Nu Wa
Nu Wa
Silver II
Tlaner
Nu Wa
Silver II
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Fafnir
Fafnir
Bronze III
xCaptainCabx
Fafnir
Bronze III
Level 46
God Stats
0W - 1L
1,277 SR
Queue Stats
26W - 40L
1,400 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Bingler
Guan Yu
16
1 / 2 / 8
9,843
579
5,759
12,162
11,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Morrigan
FatherAvatar
The Morrigan
15
4 / 3 / 1
9,394
553
4,799
7,494
4,147
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Osiris
KudosSJ
Osiris
17
4 / 3 / 3
10,397
612
11,942
11,859
12,663
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Danzaburou
XxMoNsTeRxxX
Danzaburou
16
2 / 2 / 3
10,345
609
6,787
9,246
4,093
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

18
6 / 3 / 4
11,292
664
18,094
9,791
3,636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
JanusPersephoneSetTsukuyomiScylla

VS

Bans
NemesisYemojaCu ChulainnFenrirSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Abousham6969
King Arthur
15
3 / 5 / 1
9,172
540
8,558
21,984
14,340
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
MagicBoy79
Mercury
14
5 / 5 / 4
8,913
524
7,904
13,393
6,425
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
0 / 2 / 4
8,408
495
4,494
9,632
2,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
Tlaner
Nu Wa
13
4 / 3 / 6
8,554
503
6,462
7,132
2,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
13
1 / 2 / 2
8,114
477
3,563
11,662
10,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
30
17
Kills
13
13
Deaths
17
19
Assists
17
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Abousham6969
King Arthur
3
5
1
0.7
W
Guan Yu
Bingler
Guan Yu
1
2
8
2.5
W
The Morrigan
FatherAvatar
The Morrigan
4
3
1
1.5
W
Osiris
KudosSJ
Osiris
4
3
3
1.83
L
Mercury
MagicBoy79
Mercury
5
5
4
1.4
L
0
2
4
1
L
Nu Wa
Tlaner
Nu Wa
4
3
6
2.33
W
Danzaburou
XxMoNsTeRxxX
Danzaburou
2
2
3
1.75
L
Fafnir
1
2
2
1
W
6
3
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,381
Damage
30,981
50,552
Taken
63,803
36,342
Mitigated
35,698
17,033
Healing
15,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Abousham6969
King Arthur
8,558
997
0
5,298
21,984
14,340
5
4,242
17,742
520
56,248
W
Guan Yu
Bingler
Guan Yu
5,759
962
1,400
5,032
12,162
11,803
129
3,648
8,330
0
24,306
W
The Morrigan
FatherAvatar
The Morrigan
4,799
1,109
0
1,470
7,494
4,147
0
1,065
6,306
48,223
10,726
W
Osiris
KudosSJ
Osiris
11,942
5,557
0
2,412
11,859
12,663
788
1,004
10,810
0
70,410
L
Mercury
MagicBoy79
Mercury
7,904
4,592
0
1,431
13,393
6,425
0
6,011
7,382
0
61,138
L
4,494
3,162
0
4,440
9,632
2,622
308
2,945
6,687
0
59,600
L
Nu Wa
Tlaner
Nu Wa
6,462
1,601
0
1,554
7,132
2,064
96
4,221
2,911
41,273
0
W
Danzaburou
XxMoNsTeRxxX
Danzaburou
6,787
4,058
0
3,282
9,246
4,093
3,570
2,233
6,927
0
79,462
L
Fafnir
3,563
466
0
3,118
11,662
10,247
0
4,590
7,072
23,667
0
W
18,094
1,628
0
3,437
9,791
3,636
465
2,361
7,288
104,391
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,271
Gold Earned
43,161
543
Minions Killed
502
0
Camps Cleared
0
1,600,702
Distance Traveled
1,531,817
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,172
540
130
8
0
315,204
1
W
Guan Yu
9,843
579
32
2
0
343,057
1
W
The Morrigan
9,394
553
89
5
0
326,754
3
W
Osiris
10,397
612
120
7
0
292,695
0
L
Mercury
8,913
524
109
6
0
338,314
4
L
Apollo
8,408
495
148
9
0
309,166
5
L
Nu Wa
8,554
503
87
5
0
239,368
2
W
Danzaburou
10,345
609
129
8
0
308,962
0
L
Fafnir
8,114
477
28
2
0
329,765
3
W
Merlin
11,292
664
173
10
0
329,234
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role