Player Matchup

Hun Batz
Hun Batz
chxfcno
Hun Batz
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 10L
2,042 Elo+
Party 1
Hercules
Hercules
jit lol
Hercules
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 4L
2,042 Elo+
Party 1
Ullr
Ullr
oh boiiii
Ullr
Level 100
God Stats
4W - 2L
1,500 SR
Queue Stats
79W - 44L
2,042 Elo+
Party 1
Team Averages
Level 84
1,500 SR
2,042 Elo+

VS

Team Averages
Level 12
1,500 SR
1,229 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Darkness4503520
Khepri
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,189 Elo+
Solo
Hachiman
Hachiman
Old Gatorade
Hachiman
Level 4
God Stats
8W - 17L
1,500 SR
Queue Stats
245W - 371L
999 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
chxfcno
Hun Batz
12
6 / 2 / 11
9,279
773
8,084
8,642
2,978
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
jit lol
Hercules
13
13 / 0 / 7
10,212
851
10,839
10,675
10,420
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ullr
13
5 / 2 / 15
9,370
781
7,905
6,683
2,503
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
1 / 5 / 2
7,549
629
5,821
9,568
3,390
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 12 / 4
7,157
596
1,936
13,226
5,398
Hachiman
Old Gatorade
Hachiman
10
3 / 7 / 0
7,433
619
7,950
9,511
2,927
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
10
24
Kills
4
4
Deaths
24
33
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
5
2
0.4
L
0
12
4
0.17
L
Hachiman
Old Gatorade
Hachiman
3
7
0
0.43
W
Hun Batz
chxfcno
Hun Batz
6
2
11
5.75
W
Hercules
jit lol
Hercules
13
0
7
16.5
W
Ullr
5
2
15
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,828
Damage
15,707
26,000
Taken
32,305
15,901
Mitigated
11,715
2,738
Healing
2,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
5,821
2,431
0
1,919
9,568
3,390
0
0
9,568
0
22,537
L
1,936
417
0
0
13,226
5,398
85
24
13,202
6,842
0
L
Hachiman
Old Gatorade
Hachiman
7,950
4,676
0
875
9,511
2,927
76
0
9,511
0
19,237
W
Hun Batz
chxfcno
Hun Batz
8,084
2,453
0
1,000
8,642
2,978
60
514
8,128
0
30,294
W
Hercules
jit lol
Hercules
10,839
3,355
0
1,738
10,675
10,420
934
1,220
9,455
0
23,304
W
Ullr
7,905
3,900
0
0
6,683
2,503
1,177
318
6,365
0
39,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,861
Gold Earned
22,139
127
Minions Killed
70
0
Camps Cleared
0
589,204
Distance Traveled
455,100
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,549
629
34
3
0
153,389
1
L
Khepri
7,157
596
11
1
0
140,388
0
L
Hachiman
7,433
619
25
2
0
161,323
0
W
Hun Batz
9,279
773
39
3
0
196,602
0
W
Hercules
10,212
851
22
2
0
210,127
1
W
Ullr
9,370
781
66
6
0
182,475
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role