Player Matchup

Amaterasu
Amaterasu
Chulupa_Batman
Amaterasu
Level 21
God Stats
1W - 2L
1,133 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Hachiman
Hachiman
MaceBouck
Hachiman
Level 7
God Stats
2W - 1L
1,742 SR
Queue Stats
4W - 4L
1,591 Elo+
Party 1
Sylvanus
Sylvanus
RavensMantle
Sylvanus
Level 106
God Stats
15W - 16L
1,286 SR
Queue Stats
414W - 415L
1,488 Elo+
Party 1
Da Ji
Da Ji
Tankbouck
Da Ji
Level 24
God Stats
0W - 1L
1,381 SR
Queue Stats
5W - 7L
1,447 Elo+
Party 1
Bellona
Bellona
funtiks100
Bellona
Level 28
God Stats
4W - 5L
1,537 SR
Queue Stats
4W - 7L
1,740 Elo+
Solo
Team Averages
Level 37
1,415 SR
1,553 Elo+

VS

Team Averages
Level 20
1,635 SR
1,538 Elo+
Tsukuyomi
Tsukuyomi
Flows_CE
Tsukuyomi
Level 11
God Stats
4W - 1L
1,575 SR
Queue Stats
9W - 3L
1,786 Elo+
Solo
Cupid
Cupid
MUSCLEqpHAMSTER
Cupid
Level 27
God Stats
2W - 1L
1,738 SR
Queue Stats
161W - 176L
1,439 Elo+
Solo
Cu Chulainn
Cu Chulainn
The_WarWizard
Cu Chulainn
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 12L
1,500 Elo+
Solo
Cerberus
Cerberus
XK1ngonboardsonX
Cerberus
Level 28
God Stats
12W - 6L
1,703 SR
Queue Stats
153W - 139L
1,477 Elo+
Solo
Agni
Agni
vGranoSalisv
Agni
Level 18
God Stats
8W - 1L
1,657 SR
Queue Stats
12W - 6L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Chulupa_Batman
Amaterasu
17
7 / 9 / 1
12,106
484
10,231
22,033
17,385
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
MaceBouck
Hachiman
15
0 / 14 / 6
9,579
383
7,845
21,825
11,890
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
RavensMantle
Sylvanus
16
3 / 5 / 6
11,422
457
10,044
25,407
23,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Da Ji
Tankbouck
Da Ji
16
5 / 9 / 2
11,400
456
8,618
16,537
8,529
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
funtiks100
Bellona
15
2 / 15 / 5
10,140
406
8,796
28,998
18,540
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Flows_CE
Tsukuyomi
20
12 / 2 / 18
15,055
602
19,450
15,815
6,175
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

19
10 / 4 / 13
13,301
532
14,076
16,877
6,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
The_WarWizard
Cu Chulainn
20
12 / 3 / 7
14,719
589
19,045
25,465
26,085
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

18
8 / 5 / 14
14,053
562
20,362
20,946
16,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

18
10 / 3 / 6
13,786
551
16,374
11,736
4,537
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
110
17
Kills
52
52
Deaths
17
20
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Chulupa_Batman
Amaterasu
7
9
1
0.83
W
Tsukuyomi
Flows_CE
Tsukuyomi
12
2
18
10.5
W
10
4
13
4.13
L
Hachiman
MaceBouck
Hachiman
0
14
6
0.21
L
Sylvanus
RavensMantle
Sylvanus
3
5
6
1.2
L
Da Ji
Tankbouck
Da Ji
5
9
2
0.67
W
Cu Chulainn
The_WarWizard
Cu Chulainn
12
3
7
5.17
W
8
5
14
3
L
Bellona
funtiks100
Bellona
2
15
5
0.3
W
10
3
6
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,534
Damage
89,307
114,800
Taken
90,839
79,963
Mitigated
60,375
15,638
Healing
33,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Chulupa_Batman
Amaterasu
10,231
5,962
0
261
22,033
17,385
0
3,784
18,249
0
67,255
W
Tsukuyomi
Flows_CE
Tsukuyomi
19,450
4,553
294
7,650
15,815
6,175
4,130
2,319
13,471
0
123,403
W
14,076
8,693
1,197
8,008
16,877
6,784
1,600
3,685
13,167
0
57,498
L
Hachiman
MaceBouck
Hachiman
7,845
4,594
0
25
21,825
11,890
29
7,136
14,689
0
40,925
L
Sylvanus
RavensMantle
Sylvanus
10,044
2,509
3,425
10,024
25,407
23,619
78
11,965
13,442
48,185
0
L
Da Ji
Tankbouck
Da Ji
8,618
2,066
847
1,031
16,537
8,529
0
3,461
13,076
0
28,987
W
Cu Chulainn
The_WarWizard
Cu Chulainn
19,045
3,982
0
8,976
25,465
26,085
2,036
3,055
22,344
801
104,733
W
20,362
738
0
6,961
20,946
16,794
2,517
4,781
16,165
73,734
0
L
Bellona
funtiks100
Bellona
8,796
3,044
0
25
28,998
18,540
101
11,680
17,318
0
40,256
W
16,374
974
0
732
11,736
4,537
1,470
971
10,765
71,359
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,647
Gold Earned
70,914
325
Minions Killed
666
0
Camps Cleared
0
2,030,910
Distance Traveled
2,318,838
17
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
12,106
484
82
3
0
440,543
0
W
Tsukuyomi
15,055
602
168
7
0
552,527
3
W
Cupid
13,301
532
92
4
0
429,999
6
L
Hachiman
9,579
383
67
3
0
359,802
0
L
Sylvanus
11,422
457
74
3
0
466,147
11
L
Da Ji
11,400
456
38
2
0
412,180
6
W
Cu Chulainn
14,719
589
163
7
0
444,252
8
W
Cerberus
14,053
562
127
5
0
465,837
4
L
Bellona
10,140
406
64
3
0
352,238
0
W
Agni
13,786
551
116
5
0
426,223
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role