Player Matchup

Vulcan
Vulcan
MigzZesty
Vulcan
Level 127
God Stats
2W - 2L
1,500 SR
Queue Stats
141W - 147L
1,504 Elo+
Solo
Horus
Horus
Roxas4812
Horus
Level 144
God Stats
5W - 1L
1,856 SR
Queue Stats
242W - 43L
1,965 Elo+
Party 1
Neith
Neith
TheJetHawk
Neith
Level 160
God Stats
10W - 0L
1,500 SR
Queue Stats
468W - 110L
1,896 Elo+
Party 1
Serqet
Serqet
Yelloworeo
Serqet
Level 143
God Stats
8W - 1L
1,722 SR
Queue Stats
281W - 73L
1,934 Elo+
Party 1
Cthulhu
Cthulhu
ΒlueG
Cthulhu
Level 146
God Stats
7W - 3L
1,809 SR
Queue Stats
195W - 36L
1,908 Elo+
Party 1
Team Averages
Level 144
1,677 SR
1,841 Elo+

VS

Team Averages
Level 137
1,497 SR
1,490 Elo+
Nike
Nike
CrØokedEye
Nike
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Osiris
Osiris
CystBaby
Osiris
Level 129
God Stats
0W - 3L
1,131 SR
Queue Stats
22W - 24L
1,445 Elo+
Party 2
Ra
Ra
Fakelzaman
Ra
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thoth
Thoth
RiskyMartin
Thoth
Level 155
God Stats
41W - 35L
1,723 SR
Queue Stats
463W - 424L
1,583 Elo+
Party 3
Danzaburou
Danzaburou
Tegdim
Danzaburou
Level 137
God Stats
20W - 9L
1,633 SR
Queue Stats
20W - 20L
1,424 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
MigzZesty
Vulcan
13
0 / 5 / 1
7,637
546
4,289
7,858
2,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Horus
Roxas4812
Horus
13
2 / 0 / 13
8,422
602
4,853
8,969
6,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Neith
16
12 / 0 / 2
10,163
726
7,944
8,454
3,086
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Serqet
Yelloworeo
Serqet
15
5 / 0 / 3
8,385
599
6,823
8,018
3,025
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cthulhu
ΒlueG
Cthulhu
15
1 / 1 / 3
8,459
604
4,626
9,326
6,681
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 2
6,039
431
2,934
6,657
3,171
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Osiris
CystBaby
Osiris
13
0 / 3 / 0
7,459
533
5,548
10,115
7,598
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 7 / 2
5,712
408
2,911
8,962
2,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
5 / 3 / 0
7,256
518
4,662
5,520
1,648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
Tegdim
Danzaburou
12
1 / 4 / 0
7,144
510
2,965
6,843
1,572
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
10
20
Kills
6
6
Deaths
20
22
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
L
Osiris
CystBaby
Osiris
0
3
0
0
L
0
7
2
0.14
W
Vulcan
MigzZesty
Vulcan
0
5
1
0.1
L
5
3
0
1.67
W
Horus
Roxas4812
Horus
2
0
13
8.5
L
Danzaburou
Tegdim
Danzaburou
1
4
0
0.25
W
Neith
12
0
2
13
W
Serqet
Yelloworeo
Serqet
5
0
3
6.5
W
Cthulhu
ΒlueG
Cthulhu
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,535
Damage
19,020
42,625
Taken
38,097
22,137
Mitigated
16,127
19,411
Healing
7,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,934
645
0
665
6,657
3,171
0
1,302
5,303
0
28,182
L
Osiris
CystBaby
Osiris
5,548
1,417
0
3,266
10,115
7,598
0
3,848
5,544
0
48,549
L
2,911
58
444
1,147
8,962
2,138
0
1,181
7,509
25,706
0
W
Vulcan
MigzZesty
Vulcan
4,289
1,553
0
1,774
7,858
2,733
666
3,747
3,841
50,398
0
L
4,662
38
0
477
5,520
1,648
0
2,090
3,378
29,698
0
W
Horus
Roxas4812
Horus
4,853
1,524
531
2,803
8,969
6,612
0
920
8,003
0
17,341
L
Danzaburou
Tegdim
Danzaburou
2,965
570
0
1,613
6,843
1,572
0
0
6,559
0
39,700
W
Neith
7,944
4,116
0
6,923
8,454
3,086
3,196
1,247
7,167
0
74,010
W
Serqet
Yelloworeo
Serqet
6,823
1,668
0
3,386
8,018
3,025
552
1,072
6,910
0
49,855
W
Cthulhu
ΒlueG
Cthulhu
4,626
621
0
3,994
9,326
6,681
38
195
9,131
52,007
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,066
Gold Earned
33,610
467
Minions Killed
378
0
Camps Cleared
0
1,424,877
Distance Traveled
1,184,725
18
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
6,039
431
54
4
0
200,269
3
L
Osiris
7,459
533
111
8
0
275,734
2
L
Ra
5,712
408
39
3
0
272,333
3
W
Vulcan
7,637
546
102
7
0
263,632
2
L
Thoth
7,256
518
85
6
0
201,963
5
W
Horus
8,422
602
25
2
0
305,396
2
L
Danzaburou
7,144
510
89
6
0
234,426
5
W
Neith
10,163
726
141
10
0
241,346
3
W
Serqet
8,385
599
89
6
0
324,711
4
W
Cthulhu
8,459
604
110
8
0
289,792
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role