Player Matchup

Neith
Neith
EmpressSappho
Neith
Level 26
God Stats
41W - 60L
1,484 SR
Queue Stats
104W - 119L
1,602 Elo+
Solo
Ra
Ra
NeedTwo
Ra
Level 26
God Stats
16W - 6L
1,648 SR
Queue Stats
231W - 201L
1,638 Elo+
Solo
Cthulhu
Cthulhu
PoloKente
Cthulhu
Level 28
God Stats
7W - 5L
1,544 SR
Queue Stats
426W - 426L
1,587 Elo+
Solo
Nemesis
Nemesis
aronrc
Nemesis
Level 25
God Stats
1W - 2L
1,279 SR
Queue Stats
68W - 47L
1,636 Elo+
Solo
Mulan
Mulan
pegabeavercorn
Mulan
Level 27
God Stats
2W - 2L
1,612 SR
Queue Stats
6W - 4L
1,500 Elo+
Solo
Team Averages
Level 26
1,513 SR
1,592 Elo+

VS

Team Averages
Level 20
1,489 SR
1,629 Elo+
Cthulhu
Cthulhu
Bigscruff69
Cthulhu
Level 8
God Stats
3W - 8L
1,330 SR
Queue Stats
12W - 14L
1,421 Elo+
Party 1
Cernunnos
Cernunnos
JustAz12
Cernunnos
Level 26
God Stats
2W - 2L
1,744 SR
Queue Stats
219W - 207L
1,600 Elo+
Solo
Discordia
Discordia
LordKekington
Discordia
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 8L
1,965 Elo+
Solo
Bellona
Bellona
N0XIRΕ
Bellona
Level 18
God Stats
4W - 1L
1,500 SR
Queue Stats
15W - 4L
1,731 Elo+
Solo
Set
Set
bobakilldu
Set
Level 21
God Stats
4W - 11L
1,374 SR
Queue Stats
28W - 36L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 4 / 7
11,694
508
15,074
13,895
5,239
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

19
6 / 6 / 6
12,518
544
12,334
14,262
6,601
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
PoloKente
Cthulhu
19
10 / 2 / 11
13,286
578
15,206
17,755
15,050
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
aronrc
Nemesis
20
8 / 5 / 5
13,216
575
13,800
21,026
11,502
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
1 / 6 / 4
11,679
508
7,792
21,390
17,732
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bigscruff69
Cthulhu
14
0 / 10 / 3
8,393
365
7,497
19,957
13,691
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cernunnos
JustAz12
Cernunnos
17
2 / 10 / 2
10,387
452
10,038
22,934
7,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
LordKekington
Discordia
18
7 / 7 / 3
11,523
501
15,474
14,398
5,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
N0XIRΕ
Bellona
20
12 / 5 / 0
14,153
615
25,369
23,853
26,408
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

8
1 / 2 / 2
7,438
323
1,451
5,123
1,702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
32
34
Kills
22
23
Deaths
34
33
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Bigscruff69
Cthulhu
0
10
3
0.15
W
9
4
7
3.13
L
Cernunnos
JustAz12
Cernunnos
2
10
2
0.3
L
Discordia
LordKekington
Discordia
7
7
3
1.21
L
Bellona
N0XIRΕ
Bellona
12
5
0
2.4
W
6
6
6
1.5
W
Cthulhu
PoloKente
Cthulhu
10
2
11
7.75
W
Nemesis
aronrc
Nemesis
8
5
5
2.1
L
1
2
2
1
W
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,206
Damage
59,829
88,328
Taken
86,265
56,124
Mitigated
54,967
35,623
Healing
16,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Bigscruff69
Cthulhu
7,497
449
0
550
19,957
13,691
388
8,426
11,369
31,357
0
W
15,074
6,910
720
6,345
13,895
5,239
3,731
6,174
7,148
0
62,743
L
Cernunnos
JustAz12
Cernunnos
10,038
4,236
0
6,877
22,934
7,863
870
8,263
14,561
0
71,783
L
Discordia
LordKekington
Discordia
15,474
375
0
1,929
14,398
5,303
0
4,851
9,160
85,533
0
L
Bellona
N0XIRΕ
Bellona
25,369
12,769
0
5,853
23,853
26,408
0
3,952
19,622
0
105,803
W
12,334
637
3,047
4,845
14,262
6,601
336
5,954
7,705
79,568
0
W
Cthulhu
PoloKente
Cthulhu
15,206
2,828
384
3,469
17,755
15,050
2,168
5,067
12,163
66,007
0
W
Nemesis
aronrc
Nemesis
13,800
7,306
0
7,763
21,026
11,502
495
1,418
19,528
0
111,785
L
1,451
515
0
1,532
5,123
1,702
0
1,187
3,892
0
20,467
W
7,792
1,402
0
9,050
21,390
17,732
892
2,487
18,813
0
59,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,393
Gold Earned
51,894
602
Minions Killed
525
0
Camps Cleared
0
2,068,126
Distance Traveled
1,680,579
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,393
365
44
2
0
394,170
0
W
Neith
11,694
508
107
5
0
365,005
1
L
Cernunnos
10,387
452
124
5
0
341,409
0
L
Discordia
11,523
501
138
6
0
374,646
6
L
Bellona
14,153
615
174
8
0
409,216
2
W
Ra
12,518
544
140
6
0
440,978
0
W
Cthulhu
13,286
578
100
4
0
453,519
1
W
Nemesis
13,216
575
133
6
0
443,433
8
L
Set
7,438
323
45
2
0
161,138
0
W
Mulan
11,679
508
122
5
0
365,191
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role