Player Matchup

Anhur
Anhur
Silver I
 
Anhur
Silver I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cerberus
Cerberus
Silver I
ShadowSly
Cerberus
Silver I
Level 160
God Stats
25W - 31L
1,539 SR
Queue Stats
362W - 372L
1,405 MMR
Party 1
Cu Chulainn
Cu Chulainn
Silver II
TyeDieMan346
Cu Chulainn
Silver II
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,459 MMR
Party 2
Fenrir
Fenrir
Bronze III
YangXLmx
Fenrir
Bronze III
Level 95
God Stats
5W - 6L
1,244 SR
Queue Stats
67W - 99L
1,446 MMR
Solo
Scylla
Scylla
Gold V
ballislyfe0
Scylla
Gold V
Level 140
God Stats
4W - 5L
1,540 SR
Queue Stats
38W - 32L
1,466 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 131
1,465 SR
1,455 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 79
1,595 SR
1,434 MMR
Skadi
Skadi
Bronze III
DM Silver
Skadi
Bronze III
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,458 MMR
Solo
Bellona
Bellona
Bronze III
EzeFlaKo205st
Bellona
Bronze III
Level 37
God Stats
1W - 1L
1,685 SR
Queue Stats
1W - 2L
1,446 MMR
Solo
Kukulkan
Kukulkan
Gold V
Megaboss25
Kukulkan
Gold V
Level 131
God Stats
8W - 9L
1,474 SR
Queue Stats
126W - 133L
1,446 MMR
Solo
Yemoja
Yemoja
Bronze IV
SPACECOOKIE7093
Yemoja
Bronze IV
Level 69
God Stats
2W - 6L
1,478 SR
Queue Stats
2W - 9L
1,403 MMR
Solo
Bakasura
Bakasura
Gold V
joseph_Vein
Bakasura
Gold V
Level 89
God Stats
12W - 5L
1,836 SR
Queue Stats
307W - 305L
1,418 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
2 / 0 / 4
8,276
591
5,064
7,027
2,239
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
ShadowSly
Cerberus
12
3 / 1 / 2
7,816
558
3,550
9,678
4,670
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cu Chulainn
TyeDieMan346
Cu Chulainn
15
3 / 2 / 5
9,173
655
8,966
9,460
7,815
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
YangXLmx
Fenrir
11
3 / 0 / 4
7,361
526
3,151
5,967
2,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Scylla
15
8 / 2 / 3
9,598
686
13,261
6,654
2,114
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
SetHeraDanzaburouTsukuyomiCthulhu

VS

Bans
HeimdallrBacchusNemesisMedusaAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
DM Silver
Skadi
11
2 / 5 / 0
6,623
473
4,253
8,751
2,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
12
1 / 4 / 1
6,540
467
4,979
11,173
7,825
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kukulkan
Megaboss25
Kukulkan
12
0 / 4 / 0
6,698
478
896
8,690
2,681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
0 / 2 / 1
6,216
444
3,940
6,358
3,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bakasura
joseph_Vein
Bakasura
11
1 / 4 / 1
6,577
470
4,350
11,109
5,284
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
7
19
Kills
4
5
Deaths
19
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
2
0
4
4
L
Skadi
DM Silver
Skadi
2
5
0
0.4
L
Bellona
1
4
1
0.38
L
Kukulkan
Megaboss25
Kukulkan
0
4
0
0
L
0
2
1
0.25
W
Cerberus
ShadowSly
Cerberus
3
1
2
4
W
Cu Chulainn
TyeDieMan346
Cu Chulainn
3
2
5
2.75
W
Fenrir
YangXLmx
Fenrir
3
0
4
5
W
Scylla
8
2
3
4.75
L
Bakasura
joseph_Vein
Bakasura
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,992
Damage
18,418
38,786
Taken
46,081
18,919
Mitigated
21,702
12,965
Healing
11,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
5,064
1,479
0
3,340
7,027
2,239
1,349
1,169
5,858
0
64,112
L
Skadi
DM Silver
Skadi
4,253
1,055
0
933
8,751
2,155
0
2,222
6,507
0
29,873
L
Bellona
4,979
1,430
0
2,652
11,173
7,825
0
2,674
8,443
0
28,079
L
Kukulkan
Megaboss25
Kukulkan
896
69
0
2,411
8,690
2,681
0
4,688
3,734
39,472
0
L
3,940
380
1,264
1,375
6,358
3,757
0
2,418
3,866
26,475
0
W
Cerberus
ShadowSly
Cerberus
3,550
87
0
2,932
9,678
4,670
154
2,266
7,007
24,170
0
W
Cu Chulainn
TyeDieMan346
Cu Chulainn
8,966
1,737
0
3,360
9,460
7,815
581
0
8,680
4,336
54,667
W
Fenrir
YangXLmx
Fenrir
3,151
134
0
2,382
5,967
2,081
279
210
5,706
0
25,233
W
Scylla
13,261
442
0
951
6,654
2,114
123
1,105
5,093
62,304
0
L
Bakasura
joseph_Vein
Bakasura
4,350
2,449
0
3,223
11,109
5,284
0
4,885
6,031
0
34,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,224
Gold Earned
32,654
437
Minions Killed
312
0
Camps Cleared
0
1,365,565
Distance Traveled
1,303,957
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,276
591
119
9
0
246,564
3
L
Skadi
6,623
473
47
3
0
253,351
3
L
Bellona
6,540
467
58
4
0
272,561
3
L
Kukulkan
6,698
478
85
6
0
231,370
2
L
Yemoja
6,216
444
42
3
0
280,774
5
W
Cerberus
7,816
558
41
3
0
260,817
2
W
Cu Chulainn
9,173
655
121
9
0
284,380
4
W
Fenrir
7,361
526
49
4
0
298,649
7
W
Scylla
9,598
686
107
8
0
275,155
2
L
Bakasura
6,577
470
80
6
0
265,901
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role