Player Matchup

Ah Muzen Cab
Ah Muzen Cab
DoomHatesYou
Ah Muzen Cab
Level 111
God Stats
17W - 15L
1,687 SR
Queue Stats
772W - 760L
1,506 Elo+
Solo
Ah Puch
Ah Puch
Saixz
Ah Puch
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 69L
1,575 Elo+
Party 2
Guan Yu
Guan Yu
StopFederal
Guan Yu
Level 106
God Stats
37W - 29L
1,642 SR
Queue Stats
115W - 117L
1,577 Elo+
Solo
Chaac
Chaac
canawarr
Chaac
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
xSquishyx
Terra
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 118
1,566 SR
1,532 Elo+

VS

Team Averages
Level 106
1,471 SR
1,575 Elo+
Awilix
Awilix
Chаmr
Awilix
Level 156
God Stats
2W - 1L
1,500 SR
Queue Stats
135W - 117L
1,740 Elo+
Solo
Danzaburou
Danzaburou
Migueldelsalva
Danzaburou
Level 87
God Stats
1W - 4L
1,190 SR
Queue Stats
27W - 33L
1,610 Elo+
Solo
Athena
Athena
TheMayc
Athena
Level 83
God Stats
5W - 4L
1,641 SR
Queue Stats
13W - 11L
1,488 Elo+
Solo
Raijin
Raijin
Variyne
Raijin
Level 101
God Stats
8W - 10L
1,493 SR
Queue Stats
427W - 356L
1,528 Elo+
Party 1
Hercules
Hercules
poesni
Hercules
Level 104
God Stats
18W - 15L
1,530 SR
Queue Stats
527W - 455L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DoomHatesYou
Ah Muzen Cab
19
3 / 7 / 1
12,349
494
9,288
16,675
6,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
Saixz
Ah Puch
17
1 / 9 / 2
11,091
444
15,068
18,519
6,236
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Guan Yu
StopFederal
Guan Yu
16
2 / 7 / 2
10,710
428
6,001
23,953
13,908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chaac
canawarr
Chaac
16
1 / 8 / 3
10,654
426
12,594
21,554
24,766
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Terra
xSquishyx
Terra
14
3 / 7 / 5
10,350
414
14,570
23,919
24,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Chаmr
Awilix
20
17 / 2 / 12
15,346
614
36,527
19,125
10,687
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
Migueldelsalva
Danzaburou
20
4 / 3 / 8
15,284
611
12,376
16,678
7,681
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Athena
TheMayc
Athena
15
2 / 4 / 16
11,188
448
5,928
20,292
15,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Raijin
Variyne
Raijin
20
8 / 1 / 6
13,542
542
17,795
10,903
4,453
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
poesni
Hercules
20
6 / 0 / 11
14,437
577
11,375
25,060
25,402
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
90
10
Kills
37
38
Deaths
10
13
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Awilix
Chаmr
Awilix
17
2
12
11.5
L
Ah Muzen Cab
DoomHatesYou
Ah Muzen Cab
3
7
1
0.5
W
Danzaburou
Migueldelsalva
Danzaburou
4
3
8
2.67
L
Ah Puch
Saixz
Ah Puch
1
9
2
0.22
L
Guan Yu
StopFederal
Guan Yu
2
7
2
0.43
W
Athena
TheMayc
Athena
2
4
16
2.5
W
Raijin
Variyne
Raijin
8
1
6
11
L
Chaac
canawarr
Chaac
1
8
3
0.31
W
Hercules
poesni
Hercules
6
0
11
11.5
L
Terra
xSquishyx
Terra
3
7
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,521
Damage
84,001
104,620
Taken
92,058
76,151
Mitigated
63,521
32,098
Healing
32,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
Chаmr
Awilix
36,527
18,154
0
406
19,125
10,687
1,339
7,093
11,699
0
138,423
L
Ah Muzen Cab
DoomHatesYou
Ah Muzen Cab
9,288
3,155
0
5,943
16,675
6,504
3,054
1,194
15,451
0
89,964
W
Danzaburou
Migueldelsalva
Danzaburou
12,376
6,361
0
10,814
16,678
7,681
2,022
1,692
14,986
0
133,950
L
Ah Puch
Saixz
Ah Puch
15,068
888
0
3,177
18,519
6,236
0
3,199
14,986
77,265
0
L
Guan Yu
StopFederal
Guan Yu
6,001
1,327
1,352
8,702
23,953
13,908
1,040
3,053
20,788
0
73,357
W
Athena
TheMayc
Athena
5,928
1,860
0
3,732
20,292
15,298
282
9,368
10,577
22,770
0
W
Raijin
Variyne
Raijin
17,795
1,415
0
1,494
10,903
4,453
698
5,009
5,537
100,082
0
L
Chaac
canawarr
Chaac
12,594
2,776
0
4,718
21,554
24,766
420
7,317
14,034
0
67,885
W
Hercules
poesni
Hercules
11,375
4,684
0
16,196
25,060
25,402
725
5,586
18,952
0
93,218
L
Terra
xSquishyx
Terra
14,570
2,517
1,269
6,937
23,919
24,737
0
7,966
15,638
37,197
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,154
Gold Earned
69,797
621
Minions Killed
807
0
Camps Cleared
0
2,307,741
Distance Traveled
2,508,477
32
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
15,346
614
166
7
0
585,456
5
L
Ah Muzen Cab
12,349
494
182
7
0
468,080
3
W
Danzaburou
15,284
611
216
9
0
433,311
3
L
Ah Puch
11,091
444
144
6
0
424,786
5
L
Guan Yu
10,710
428
124
5
0
518,323
7
W
Athena
11,188
448
39
2
0
506,336
6
W
Raijin
13,542
542
190
8
0
460,317
3
L
Chaac
10,654
426
131
5
0
410,643
9
W
Hercules
14,437
577
196
8
0
523,057
2
L
Terra
10,350
414
40
2
0
485,909
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role