Player Matchup

Anhur
Anhur
Platinum IV
 
Anhur
Platinum IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Diamond V
Ikker7_
Guan Yu
Diamond V
Level 158
God Stats
15W - 5L
1,948 SR
Queue Stats
144W - 129L
2,196 MMR
Solo
Thanatos
Thanatos
Diamond IV
Juanpa1000
Thanatos
Diamond IV
Level 157
God Stats
7W - 6L
1,367 SR
Queue Stats
214W - 190L
2,206 MMR
Solo
Hercules
Hercules
Platinum IV
legendario66662
Hercules
Platinum IV
Level 115
God Stats
41W - 61L
1,175 SR
Queue Stats
951W - 952L
1,795 MMR
Solo
Hera
Hera
Platinum II
romaann112
Hera
Platinum II
Level 115
God Stats
12W - 14L
1,741 SR
Queue Stats
683W - 693L
1,802 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 140
1,546 SR
1,900 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 134
1,768 SR
1,849 MMR
Aphrodite
Aphrodite
Diamond II
Jamesod2001
Aphrodite
Diamond II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Nemesis
Nemesis
Diamond III
Kiynse
Nemesis
Diamond III
Level 160
God Stats
35W - 8L
1,987 SR
Queue Stats
326W - 234L
2,379 MMR
Party 2
Cerberus
Cerberus
Platinum I
Lenxuh
Cerberus
Platinum I
Level 160
God Stats
3W - 2L
1,797 SR
Queue Stats
76W - 57L
1,815 MMR
Party 1
Heimdallr
Heimdallr
Gold V
PluckIsOp
Heimdallr
Gold V
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,735 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum II
Tødds
Cu Chulainn
Platinum II
Level 122
God Stats
2W - 2L
2,058 SR
Queue Stats
98W - 80L
1,817 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
15
1 / 5 / 0
9,337
467
8,476
15,537
4,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
Ikker7_
Guan Yu
17
3 / 3 / 1
10,233
512
15,046
24,798
26,171
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
Juanpa1000
Thanatos
15
2 / 6 / 4
9,287
464
7,805
17,902
5,813
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
12
1 / 4 / 2
8,074
404
4,713
17,834
8,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

13
2 / 10 / 4
9,004
450
10,806
13,731
3,979
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
PersephoneDanzaburouNu WaJanusSet

VS

Bans
Ao KuangGebKumbhakarnaKhepriGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Jamesod2001
Aphrodite
20
11 / 3 / 10
13,035
652
15,483
14,888
11,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
Kiynse
Nemesis
19
8 / 2 / 7
12,189
609
11,117
14,237
5,705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
Lenxuh
Cerberus
18
6 / 0 / 17
12,297
615
19,405
22,501
27,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Heimdallr
PluckIsOp
Heimdallr
18
1 / 1 / 4
11,835
592
8,486
16,110
6,256
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cu Chulainn
Tødds
Cu Chulainn
18
2 / 3 / 11
11,473
574
17,689
19,675
15,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
77
9
Kills
28
28
Deaths
9
11
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
1
5
0
0.2
L
Guan Yu
Ikker7_
Guan Yu
3
3
1
1.17
W
Aphrodite
Jamesod2001
Aphrodite
11
3
10
5.33
L
Thanatos
Juanpa1000
Thanatos
2
6
4
0.67
W
Nemesis
Kiynse
Nemesis
8
2
7
5.75
W
Cerberus
Lenxuh
Cerberus
6
0
17
14.5
W
Heimdallr
PluckIsOp
Heimdallr
1
1
4
3
W
Cu Chulainn
Tødds
Cu Chulainn
2
3
11
2.5
L
Hercules
1
4
2
0.5
L
2
10
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,846
Damage
72,180
89,802
Taken
87,411
49,368
Mitigated
66,081
30,425
Healing
52,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
8,476
4,138
0
5,106
15,537
4,559
70
4,729
10,758
0
71,764
L
Guan Yu
Ikker7_
Guan Yu
15,046
3,191
2,047
11,476
24,798
26,171
133
7,582
16,662
0
72,743
W
Aphrodite
Jamesod2001
Aphrodite
15,483
2,190
7,681
10,558
14,888
11,406
1,156
4,119
10,417
94,070
0
L
Thanatos
Juanpa1000
Thanatos
7,805
1,974
0
8,279
17,902
5,813
0
9,400
8,477
0
67,713
W
Nemesis
Kiynse
Nemesis
11,117
6,157
0
7,063
14,237
5,705
3,833
2,437
11,702
0
96,389
W
Cerberus
Lenxuh
Cerberus
19,405
1,417
0
10,442
22,501
27,188
356
4,511
17,838
50,196
0
W
Heimdallr
PluckIsOp
Heimdallr
8,486
5,549
0
8,377
16,110
6,256
4,533
1,243
14,823
0
91,567
W
Cu Chulainn
Tødds
Cu Chulainn
17,689
3,718
0
8,522
19,675
15,526
975
1,264
17,135
9,608
72,810
L
Hercules
4,713
875
0
3,019
17,834
8,846
0
9,544
8,215
0
22,209
L
10,806
2,515
0
498
13,731
3,979
0
6,053
7,628
55,133
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,935
Gold Earned
60,829
534
Minions Killed
638
0
Camps Cleared
0
1,818,300
Distance Traveled
2,053,247
22
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,337
467
127
6
0
330,078
6
L
Guan Yu
10,233
512
132
7
0
414,135
5
W
Aphrodite
13,035
652
156
8
0
405,088
0
L
Thanatos
9,287
464
115
6
0
408,432
4
W
Nemesis
12,189
609
132
7
0
450,388
2
W
Cerberus
12,297
615
71
4
0
432,608
5
W
Heimdallr
11,835
592
146
7
0
357,769
4
W
Cu Chulainn
11,473
574
133
7
0
407,394
2
L
Hercules
8,074
404
49
2
0
323,670
2
L
Hera
9,004
450
111
6
0
341,985
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role