Player Matchup

Thanatos
Thanatos
KILLBILL12344
Thanatos
Level 28
God Stats
7W - 8L
1,559 SR
Queue Stats
67W - 63L
1,371 Elo+
Party 3
Arachne
Arachne
Motgul
Arachne
Level 28
God Stats
22W - 18L
1,500 SR
Queue Stats
605W - 634L
1,303 Elo+
Party 1
Scylla
Scylla
TheCloutlaw
Scylla
Level 6
God Stats
3W - 5L
1,317 SR
Queue Stats
6W - 10L
1,326 Elo+
Party 3
Apollo
Apollo
Viscool
Apollo
Level 16
God Stats
52W - 20L
1,542 SR
Queue Stats
187W - 80L
1,749 Elo+
Solo
Cupid
Cupid
stonedjinxxx
Cupid
Level 6
God Stats
28W - 24L
1,536 SR
Queue Stats
46W - 58L
1,400 Elo+
Party 1
Team Averages
Level 17
1,491 SR
1,430 Elo+

VS

Team Averages
Level 20
1,433 SR
1,394 Elo+
Pele
Pele
Beamics
Pele
Level 15
God Stats
9W - 4L
1,500 SR
Queue Stats
402W - 423L
1,366 Elo+
Party 2
Cerberus
Cerberus
DaLittle
Cerberus
Level 18
God Stats
6W - 9L
1,551 SR
Queue Stats
41W - 43L
1,590 Elo+
Solo
Bellona
Bellona
M3rich165
Bellona
Level 22
God Stats
18W - 18L
1,391 SR
Queue Stats
118W - 132L
1,475 Elo+
Solo
Nu Wa
Nu Wa
TedMcPa1n
Nu Wa
Level 26
God Stats
0W - 2L
1,252 SR
Queue Stats
2W - 7L
1,209 Elo+
Solo
Izanami
Izanami
Yuukotori
Izanami
Level 18
God Stats
26W - 37L
1,473 SR
Queue Stats
384W - 445L
1,331 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
KILLBILL12344
Thanatos
19
6 / 3 / 4
12,875
560
8,684
18,283
7,180
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Arachne
Motgul
Arachne
15
8 / 10 / 8
11,959
520
15,082
20,957
6,736
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Scylla
17
1 / 4 / 12
11,621
505
12,189
14,809
4,996
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
Viscool
Apollo
20
12 / 1 / 1
14,915
648
21,136
23,509
17,218
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
12 / 5 / 7
13,352
581
10,841
15,340
5,926
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Beamics
Pele
18
9 / 8 / 3
11,887
517
13,108
21,459
9,397
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
DaLittle
Cerberus
14
4 / 9 / 8
10,418
453
8,248
23,098
22,685
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bellona
M3rich165
Bellona
20
5 / 3 / 3
12,075
525
11,614
17,427
21,700
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nu Wa
TedMcPa1n
Nu Wa
16
2 / 7 / 7
10,217
444
23,278
12,886
4,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Yuukotori
Izanami
15
3 / 12 / 5
9,939
432
6,876
14,994
5,095
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
49
39
Kills
23
23
Deaths
39
32
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Pele
Beamics
Pele
9
8
3
1.31
L
Cerberus
DaLittle
Cerberus
4
9
8
0.89
W
Thanatos
KILLBILL12344
Thanatos
6
3
4
2.67
L
Bellona
M3rich165
Bellona
5
3
3
2.17
W
Arachne
Motgul
Arachne
8
10
8
1.2
L
Nu Wa
TedMcPa1n
Nu Wa
2
7
7
0.79
W
Scylla
1
4
12
1.75
W
Apollo
Viscool
Apollo
12
1
1
12.5
L
Izanami
Yuukotori
Izanami
3
12
5
0.46
W
12
5
7
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,932
Damage
63,124
92,898
Taken
89,864
42,056
Mitigated
63,620
48,111
Healing
13,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
Beamics
Pele
13,108
3,282
0
4,266
21,459
9,397
0
3,265
18,084
0
71,843
L
Cerberus
DaLittle
Cerberus
8,248
545
0
5,560
23,098
22,685
0
2,822
20,094
31,308
0
W
Thanatos
KILLBILL12344
Thanatos
8,684
2,478
0
17,747
18,283
7,180
333
5,493
12,790
0
91,102
L
Bellona
M3rich165
Bellona
11,614
2,592
0
1,872
17,427
21,700
0
3,056
14,237
10,164
74,578
W
Arachne
Motgul
Arachne
15,082
10,678
1,122
3,234
20,957
6,736
1,091
8,637
12,320
0
34,855
L
Nu Wa
TedMcPa1n
Nu Wa
23,278
4,820
0
250
12,886
4,743
340
1,920
10,840
54,669
0
W
Scylla
12,189
1,425
101
4,636
14,809
4,996
1,439
4,915
9,894
74,394
0
W
Apollo
Viscool
Apollo
21,136
13,005
0
16,454
23,509
17,218
11,605
7,570
15,939
0
127,304
L
Izanami
Yuukotori
Izanami
6,876
4,426
0
1,146
14,994
5,095
176
570
14,420
0
47,628
W
10,841
5,752
231
4,586
15,340
5,926
3,778
5,825
9,515
0
62,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,722
Gold Earned
54,536
662
Minions Killed
473
0
Camps Cleared
0
2,069,002
Distance Traveled
2,008,010
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
11,887
517
108
5
0
437,487
0
L
Cerberus
10,418
453
58
3
0
420,907
1
W
Thanatos
12,875
560
139
6
0
500,727
0
L
Bellona
12,075
525
177
8
0
465,299
2
W
Arachne
11,959
520
50
2
0
425,039
0
L
Nu Wa
10,217
444
44
2
0
349,806
5
W
Scylla
11,621
505
126
5
0
370,675
4
W
Apollo
14,915
648
238
10
0
399,810
2
L
Izanami
9,939
432
86
4
0
334,511
0
W
Cupid
13,352
581
109
5
0
372,751
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role