Player Matchup

Jing Wei
Jing Wei
CornPop95
Jing Wei
Level 37
God Stats
5W - 7L
1,280 SR
Queue Stats
5W - 7L
1,389 Elo+
Party 2
Chang'e
Chang'e
DarkStar102988
Chang'e
Level 116
God Stats
1W - 1L
1,297 SR
Queue Stats
5W - 7L
1,389 Elo+
Party 2
Bellona
Bellona
RikanProdigy
Bellona
Level 22
God Stats
159W - 80L
1,504 SR
Queue Stats
185W - 110L
1,541 Elo+
Party 3
Merlin
Merlin
chambi
Merlin
Level 44
God Stats
3W - 3L
1,229 SR
Queue Stats
122W - 128L
1,479 Elo+
Party 3
Hel
Hel
sujifuji
Hel
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,740 Elo+
Party 2
Team Averages
Level 47
1,362 SR
1,508 Elo+

VS

Team Averages
Level 46
1,482 SR
1,467 Elo+
Ymir
Ymir
 
Ymir
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
Eions-
Erlang Shen
Level 28
God Stats
22W - 16L
1,519 SR
Queue Stats
138W - 121L
1,504 Elo+
Party 4
Thanatos
Thanatos
iclapttvbtw69
Thanatos
Level 29
God Stats
10W - 32L
1,195 SR
Queue Stats
24W - 63L
1,249 Elo+
Party 1
Ra
Ra
leobardo29
Ra
Level 87
God Stats
12W - 15L
1,524 SR
Queue Stats
253W - 204L
1,542 Elo+
Party 4
Arachne
Arachne
t_Bleez_1
Arachne
Level 29
God Stats
14W - 9L
1,670 SR
Queue Stats
332W - 291L
1,538 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
CornPop95
Jing Wei
10
0 / 2 / 0
6,496
433
817
8,392
2,605
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
5 / 0 / 2
8,998
600
5,679
6,492
3,090
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
RikanProdigy
Bellona
14
3 / 1 / 2
8,636
576
5,479
8,426
6,336
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Merlin
chambi
Merlin
14
3 / 0 / 0
8,495
566
6,865
5,260
3,867
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

10
0 / 5 / 0
6,044
403
343
7,027
2,616
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
8
0 / 2 / 1
5,634
376
3,625
7,854
4,787
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Erlang Shen
Eions-
Erlang Shen
9
1 / 2 / 1
6,307
420
1,495
7,476
3,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
iclapttvbtw69
Thanatos
8
1 / 4 / 0
5,731
382
2,461
7,080
2,076
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

15
6 / 1 / 1
8,716
581
10,067
4,566
1,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Arachne
t_Bleez_1
Arachne
9
0 / 2 / 0
5,463
364
2,193
5,471
2,541
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
11
11
Kills
8
8
Deaths
11
4
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
2
1
0.25
W
Jing Wei
CornPop95
Jing Wei
0
2
0
0
W
5
0
2
6
L
Erlang Shen
Eions-
Erlang Shen
1
2
1
0.75
W
Bellona
RikanProdigy
Bellona
3
1
2
4
W
Merlin
chambi
Merlin
3
0
0
3
L
Thanatos
iclapttvbtw69
Thanatos
1
4
0
0.25
L
6
1
1
6.5
W
0
5
0
0
L
Arachne
t_Bleez_1
Arachne
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,183
Damage
19,841
35,597
Taken
32,447
18,514
Mitigated
14,914
16,434
Healing
9,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
3,625
1,064
0
1,956
7,854
4,787
0
1,883
5,971
14,649
0
W
Jing Wei
CornPop95
Jing Wei
817
595
0
2,744
8,392
2,605
1,679
4,340
4,052
0
31,104
W
5,679
247
143
5,474
6,492
3,090
0
566
5,901
59,469
0
L
Erlang Shen
Eions-
Erlang Shen
1,495
399
0
540
7,476
3,744
0
4,385
3,091
0
23,158
W
Bellona
RikanProdigy
Bellona
5,479
3,373
0
3,954
8,426
6,336
1,876
3,821
4,385
0
41,916
W
Merlin
chambi
Merlin
6,865
932
0
2,899
5,260
3,867
264
165
5,095
45,788
0
L
Thanatos
iclapttvbtw69
Thanatos
2,461
630
0
3,261
7,080
2,076
0
1,556
5,524
0
20,395
L
10,067
1,794
101
2,991
4,566
1,766
0
1,364
3,202
66,724
0
W
343
104
409
811
7,027
2,616
1,057
4,555
2,472
10,682
0
L
Arachne
t_Bleez_1
Arachne
2,193
1,758
0
811
5,471
2,541
0
3,699
1,772
0
13,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,669
Gold Earned
31,851
381
Minions Killed
254
0
Camps Cleared
0
1,226,320
Distance Traveled
1,212,055
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,634
376
19
1
0
190,908
0
W
Jing Wei
6,496
433
73
5
0
245,721
0
W
Chang'e
8,998
600
111
7
0
281,541
0
L
Erlang Shen
6,307
420
40
3
0
257,508
0
W
Bellona
8,636
576
92
6
0
249,459
0
W
Merlin
8,495
566
85
6
0
202,954
5
L
Thanatos
5,731
382
32
2
0
210,163
3
L
Ra
8,716
581
121
8
0
304,450
0
W
Hel
6,044
403
20
1
0
246,645
0
L
Arachne
5,463
364
42
3
0
249,026
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role