Player Matchup

Danzaburou
Danzaburou
DaddySlothington
Danzaburou
Level 147
God Stats
4W - 5L
1,939 SR
Queue Stats
261W - 205L
1,646 Elo+
Party 2
Nu Wa
Nu Wa
Exarien
Nu Wa
Level 148
God Stats
2W - 4L
1,281 SR
Queue Stats
328W - 308L
1,619 Elo+
Solo
Terra
Terra
Poet
Terra
Level 154
God Stats
0W - 1L
1,285 SR
Queue Stats
20W - 13L
1,582 Elo+
Party 2
Erlang Shen
Erlang Shen
cheeksLUL
Erlang Shen
Level 148
God Stats
5W - 7L
1,846 SR
Queue Stats
253W - 211L
1,592 Elo+
Solo
King Arthur
King Arthur
iBendito
King Arthur
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 23L
1,673 Elo+
Solo
Team Averages
Level 142
1,570 SR
1,622 Elo+

VS

Team Averages
Level 143
1,675 SR
1,714 Elo+
Aphrodite
Aphrodite
Jackaverted
Aphrodite
Level 160
God Stats
6W - 1L
1,716 SR
Queue Stats
103W - 41L
1,758 Elo+
Party 1
Danzaburou
Danzaburou
JustAFeeder
Danzaburou
Level 149
God Stats
30W - 9L
1,784 SR
Queue Stats
177W - 86L
1,793 Elo+
Party 1
Yemoja
Yemoja
Nullusunus
Yemoja
Level 118
God Stats
11W - 2L
1,500 SR
Queue Stats
397W - 209L
1,784 Elo+
Party 1
Set
Set
Peefy
Set
Level 127
God Stats
2W - 0L
1,734 SR
Queue Stats
173W - 125L
1,623 Elo+
Party 1
Merlin
Merlin
PrinceOfCrows1
Merlin
Level 159
God Stats
25W - 14L
1,639 SR
Queue Stats
816W - 685L
1,613 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DaddySlothington
Danzaburou
20
5 / 6 / 3
12,910
561
12,993
21,112
7,884
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nu Wa
Exarien
Nu Wa
17
2 / 6 / 5
11,256
489
17,675
12,256
4,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Terra
Poet
Terra
16
0 / 4 / 3
9,316
405
8,655
18,843
15,973
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Erlang Shen
cheeksLUL
Erlang Shen
19
5 / 4 / 5
12,178
529
13,173
20,817
11,363
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
iBendito
King Arthur
18
0 / 5 / 4
11,245
489
8,458
19,858
16,435
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Jackaverted
Aphrodite
19
0 / 2 / 9
12,776
555
10,030
16,201
9,732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
JustAFeeder
Danzaburou
20
5 / 1 / 7
14,049
611
13,770
17,242
6,907
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
Nullusunus
Yemoja
17
2 / 2 / 10
11,606
505
6,167
16,913
17,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Set
Peefy
Set
20
9 / 4 / 8
13,606
592
14,955
22,525
16,722
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
9 / 3 / 8
14,681
638
20,502
14,877
6,450
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
67
12
Kills
25
25
Deaths
12
20
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
DaddySlothington
Danzaburou
5
6
3
1.08
L
Nu Wa
Exarien
Nu Wa
2
6
5
0.75
W
Aphrodite
Jackaverted
Aphrodite
0
2
9
2.25
W
Danzaburou
JustAFeeder
Danzaburou
5
1
7
8.5
W
Yemoja
Nullusunus
Yemoja
2
2
10
3.5
W
Set
Peefy
Set
9
4
8
3.25
L
Terra
Poet
Terra
0
4
3
0.38
W
9
3
8
4.33
L
Erlang Shen
cheeksLUL
Erlang Shen
5
4
5
1.88
L
King Arthur
iBendito
King Arthur
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,954
Damage
65,424
92,886
Taken
87,758
55,731
Mitigated
57,589
22,840
Healing
45,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
DaddySlothington
Danzaburou
12,993
8,055
0
9,856
21,112
7,884
5,006
4,146
16,896
0
103,846
L
Nu Wa
Exarien
Nu Wa
17,675
1,859
124
2,854
12,256
4,076
134
5,088
6,990
80,926
0
W
Aphrodite
Jackaverted
Aphrodite
10,030
673
5,278
11,417
16,201
9,732
1,893
4,645
11,168
76,511
0
W
Danzaburou
JustAFeeder
Danzaburou
13,770
7,290
0
10,375
17,242
6,907
3,809
4,712
12,317
0
122,448
W
Yemoja
Nullusunus
Yemoja
6,167
1,136
5,042
5,062
16,913
17,778
659
5,917
10,729
30,776
0
W
Set
Peefy
Set
14,955
5,300
0
2,945
22,525
16,722
920
6,667
15,624
0
108,212
L
Terra
Poet
Terra
8,655
969
935
5,091
18,843
15,973
0
7,751
10,868
48,292
0
W
20,502
1,136
820
4,981
14,877
6,450
710
6,610
7,873
122,837
0
L
Erlang Shen
cheeksLUL
Erlang Shen
13,173
5,318
0
2,206
20,817
11,363
156
9,807
10,743
0
86,705
L
King Arthur
iBendito
King Arthur
8,458
1,638
0
1,774
19,858
16,435
11
8,646
10,690
0
68,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,905
Gold Earned
66,718
693
Minions Killed
760
0
Camps Cleared
0
2,150,814
Distance Traveled
2,136,783
33
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
12,910
561
182
8
0
359,987
6
L
Nu Wa
11,256
489
153
7
0
425,009
7
W
Aphrodite
12,776
555
176
8
0
416,406
10
W
Danzaburou
14,049
611
178
8
0
403,142
1
W
Yemoja
11,606
505
44
2
0
430,867
6
W
Set
13,606
592
142
6
0
468,381
8
L
Terra
9,316
405
64
3
0
447,142
8
W
Merlin
14,681
638
220
10
0
417,987
4
L
Erlang Shen
12,178
529
140
6
0
506,753
9
L
King Arthur
11,245
489
154
7
0
411,923
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role