Player Matchup

Sylvanus
Sylvanus
Iareth
Sylvanus
Level 7
God Stats
0W - 3L
1,274 SR
Queue Stats
20W - 23L
1,213 Elo+
Solo
Aphrodite
Aphrodite
JimmySteelRat
Aphrodite
Level 26
God Stats
10W - 4L
1,657 SR
Queue Stats
106W - 107L
1,660 Elo+
Solo
Olorun
Olorun
trova-revuelto
Olorun
Level 28
God Stats
1W - 4L
1,669 SR
Queue Stats
3W - 5L
1,486 Elo+
Solo
Hades
Hades
wazkiaz
Hades
Level 18
God Stats
4W - 4L
1,683 SR
Queue Stats
19W - 20L
1,511 Elo+
Solo
Neith
Neith
xholmes72x
Neith
Level 26
God Stats
25W - 24L
1,575 SR
Queue Stats
28W - 26L
1,578 Elo+
Solo
Team Averages
Level 21
1,572 SR
1,490 Elo+

VS

Team Averages
Level 61
1,777 SR
1,702 Elo+
Neith
Neith
KingGhostX96
Neith
Level 15
God Stats
18W - 12L
1,840 SR
Queue Stats
48W - 37L
1,673 Elo+
Party 1
Sobek
Sobek
LilSchnide
Sobek
Level 7
God Stats
9W - 2L
1,896 SR
Queue Stats
9W - 3L
1,860 Elo+
Party 1
Danzaburou
Danzaburou
N3R_rO1i
Danzaburou
Level 26
God Stats
19W - 4L
1,714 SR
Queue Stats
56W - 54L
1,488 Elo+
Solo
Horus
Horus
ShenCastle
Horus
Level 128
God Stats
13W - 7L
1,626 SR
Queue Stats
71W - 44L
1,661 Elo+
Party 1
Thoth
Thoth
SpiniestCord176
Thoth
Level 128
God Stats
129W - 69L
1,809 SR
Queue Stats
154W - 106L
1,828 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Iareth
Sylvanus
17
6 / 7 / 6
11,793
1,179
11,030
26,190
30,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Aphrodite
JimmySteelRat
Aphrodite
15
0 / 3 / 5
8,895
890
3,067
7,549
5,348
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 11 / 9
10,318
1,032
9,393
22,907
7,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hades
wazkiaz
Hades
16
6 / 6 / 6
11,310
1,131
19,241
19,684
12,573
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
16
2 / 5 / 11
10,253
1,025
15,442
14,070
5,528
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

135

VS

Team 2 Tickets

251

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 20
10,758
1,076
11,433
13,752
6,023
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
16
1 / 0 / 18
9,743
974
5,091
10,030
12,545
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
N3R_rO1i
Danzaburou
18
7 / 6 / 18
12,040
1,204
25,224
17,101
6,944
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Horus
17
9 / 5 / 16
11,802
1,180
17,915
19,945
15,661
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

18
12 / 2 / 13
12,074
1,207
25,743
7,397
3,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
117
16
Kills
32
32
Deaths
16
37
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Iareth
Sylvanus
6
7
6
1.29
L
Aphrodite
JimmySteelRat
Aphrodite
0
3
5
0.83
W
3
3
20
4.33
W
Sobek
1
0
18
10
W
Danzaburou
N3R_rO1i
Danzaburou
7
6
18
2.67
W
Horus
9
5
16
3.4
W
12
2
13
9.25
L
2
11
9
0.59
L
Hades
wazkiaz
Hades
6
6
6
1.5
L
Neith
2
5
11
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,173
Damage
85,406
90,400
Taken
68,225
62,333
Mitigated
44,374
19,751
Healing
15,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Iareth
Sylvanus
11,030
2,858
2,707
3,119
26,190
30,909
0
6,735
19,113
24,100
0
L
Aphrodite
JimmySteelRat
Aphrodite
3,067
197
1,234
1,185
7,549
5,348
0
3,297
4,078
7,629
0
W
11,433
5,734
437
1,767
13,752
6,023
0
7,991
5,636
0
27,740
W
Sobek
5,091
479
0
957
10,030
12,545
0
5,738
4,217
10,534
0
W
Danzaburou
N3R_rO1i
Danzaburou
25,224
14,663
1,529
6,151
17,101
6,944
0
9,745
7,088
0
43,284
W
Horus
17,915
9,639
1,351
2,506
19,945
15,661
0
14,022
5,721
0
24,724
W
25,743
1,496
0
1,106
7,397
3,201
0
4,733
2,614
38,005
0
L
9,393
4,856
1,415
4,819
22,907
7,975
0
8,273
14,404
24,909
0
L
Hades
wazkiaz
Hades
19,241
1,427
324
2,772
19,684
12,573
0
6,259
13,133
35,314
0
L
Neith
15,442
8,856
0
2,176
14,070
5,528
0
5,100
8,838
0
33,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,569
Gold Earned
56,417
139
Minions Killed
145
5
Camps Cleared
4
749,953
Distance Traveled
850,686
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
11,793
1,179
21
2
0
144,700
0
L
Aphrodite
8,895
890
17
2
1
115,215
3
W
Neith
10,758
1,076
33
3
0
167,939
0
W
Sobek
9,743
974
12
1
0
178,111
0
W
Danzaburou
12,040
1,204
50
5
2
158,080
0
W
Horus
11,802
1,180
19
2
2
178,394
1
W
Thoth
12,074
1,207
31
3
0
168,162
0
L
Olorun
10,318
1,032
29
3
2
148,950
0
L
Hades
11,310
1,131
37
4
1
188,346
0
L
Neith
10,253
1,025
35
4
1
152,742
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role