Player Matchup

Bacchus
Bacchus
BabyWithAKnife
Bacchus
Level 6
God Stats
2W - 2L
1,541 SR
Queue Stats
10W - 13L
1,369 Elo+
Party 1
Osiris
Osiris
bautivaldecantos
Osiris
Level 69
God Stats
19W - 28L
1,329 SR
Queue Stats
420W - 434L
1,506 Elo+
Party 1
Zhong Kui
Zhong Kui
chichopare2000
Zhong Kui
Level 14
God Stats
2W - 4L
1,500 SR
Queue Stats
200W - 208L
1,145 Elo+
Party 1
Medusa
Medusa
gonz_Gonzalo
Medusa
Level 85
God Stats
1W - 3L
1,825 SR
Queue Stats
272W - 321L
1,313 Elo+
Party 1
Thor
Thor
icarus2121
Thor
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 50
1,539 SR
1,367 Elo+

VS

Team Averages
Level 150
1,681 SR
1,632 Elo+
Aphrodite
Aphrodite
Hykuo
Aphrodite
Level 160
God Stats
27W - 13L
1,848 SR
Queue Stats
213W - 115L
1,773 Elo+
Party 2
Susano
Susano
Juninn
Susano
Level 160
God Stats
4W - 0L
1,807 SR
Queue Stats
454W - 111L
1,912 Elo+
Party 2
Fafnir
Fafnir
Saôry
Fafnir
Level 159
God Stats
4W - 2L
1,749 SR
Queue Stats
423W - 153L
1,477 Elo+
Party 2
Medusa
Medusa
iGodWar
Medusa
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
Đaиº
Scylla
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 4
5,499
423
3,507
9,416
5,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
0 / 4 / 0
6,664
513
4,533
8,633
5,790
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Zhong Kui
chichopare2000
Zhong Kui
10
4 / 6 / 0
6,637
511
5,047
11,416
5,809
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
10
1 / 6 / 1
6,073
467
4,685
9,101
2,508
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 5 / 2
5,834
449
1,408
10,083
2,854
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Hykuo
Aphrodite
11
1 / 2 / 11
7,294
561
3,883
7,381
4,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Susano
Juninn
Susano
15
10 / 0 / 5
9,258
712
10,566
10,819
4,279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fafnir
Saôry
Fafnir
14
3 / 0 / 1
7,994
615
5,000
7,202
5,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Medusa
iGodWar
Medusa
13
5 / 2 / 1
7,741
595
8,342
8,886
3,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
Đaиº
Scylla
14
6 / 1 / 8
8,513
655
10,206
6,150
2,058
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
51
5
Kills
25
25
Deaths
5
7
Assists
26
Player
Kills
Deaths
Assists
KDA
L
0
4
4
0.5
W
Aphrodite
Hykuo
Aphrodite
1
2
11
3.25
W
Susano
Juninn
Susano
10
0
5
12.5
W
Fafnir
Saôry
Fafnir
3
0
1
3.5
L
0
4
0
0
L
Zhong Kui
chichopare2000
Zhong Kui
4
6
0
0.67
L
Medusa
1
6
1
0.25
W
Medusa
iGodWar
Medusa
5
2
1
2.75
L
0
5
2
0.2
W
Scylla
Đaиº
Scylla
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,180
Damage
37,997
48,649
Taken
40,438
22,453
Mitigated
20,314
8,882
Healing
20,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,507
216
0
1,082
9,416
5,492
0
4,604
4,682
7,639
0
W
Aphrodite
Hykuo
Aphrodite
3,883
596
2,844
3,508
7,381
4,524
131
3,180
4,201
19,946
0
W
Susano
Juninn
Susano
10,566
4,372
0
3,542
10,819
4,279
0
961
9,858
0
60,663
W
Fafnir
Saôry
Fafnir
5,000
1,575
0
4,553
7,202
5,480
0
138
7,064
32,675
0
L
4,533
1,485
0
2,035
8,633
5,790
0
4,923
3,710
749
32,161
L
Zhong Kui
chichopare2000
Zhong Kui
5,047
429
0
2,153
11,416
5,809
0
4,994
6,131
29,150
0
L
Medusa
4,685
2,165
0
1,522
9,101
2,508
0
1,854
7,191
0
34,503
W
Medusa
iGodWar
Medusa
8,342
4,054
0
3,804
8,886
3,973
2,607
1,204
7,682
0
50,104
L
1,408
128
0
2,090
10,083
2,854
0
2,125
7,846
0
27,331
W
Scylla
Đaиº
Scylla
10,206
1,041
60
2,488
6,150
2,058
389
3,209
2,941
49,524
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,707
Gold Earned
40,800
270
Minions Killed
373
0
Camps Cleared
0
1,147,832
Distance Traveled
1,282,811
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,499
423
15
1
0
223,754
3
W
Aphrodite
7,294
561
25
2
0
247,530
2
W
Susano
9,258
712
112
9
0
302,053
0
W
Fafnir
7,994
615
60
5
0
233,608
1
L
Osiris
6,664
513
80
6
0
220,547
3
L
Zhong Kui
6,637
511
56
4
0
234,971
2
L
Medusa
6,073
467
62
5
0
240,233
5
W
Medusa
7,741
595
84
6
0
239,690
2
L
Thor
5,834
449
57
4
0
228,327
4
W
Scylla
8,513
655
92
7
0
259,930
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role