Player Matchup

Yemoja
Yemoja
CarlosxPowerful
Yemoja
Level 3
God Stats
2W - 4L
1,500 SR
Queue Stats
3W - 5L
1,245 Elo+
Solo
Nemesis
Nemesis
Staripoo
Nemesis
Level 1
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 10L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
master-ooogway1
Baron Samedi
Level 32
God Stats
8W - 15L
1,300 SR
Queue Stats
29W - 35L
1,285 Elo+
Party 2
Susano
Susano
yungfudgesicle
Susano
Level 8
God Stats
3W - 3L
1,531 SR
Queue Stats
496W - 436L
1,451 Elo+
Party 2
Jing Wei
Jing Wei
缺心眼子
Jing Wei
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Team Averages
Level 9
1,466 SR
1,396 Elo+

VS

Team Averages
Level 47
1,435 SR
1,616 Elo+
Kukulkan
Kukulkan
Dawnlighter
Kukulkan
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 70L
1,566 Elo+
Solo
Cu Chulainn
Cu Chulainn
Dokkoi
Cu Chulainn
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 18L
1,695 Elo+
Party 1
Pele
Pele
Lowkyo
Pele
Level 26
God Stats
25W - 11L
1,211 SR
Queue Stats
168W - 155L
1,436 Elo+
Party 1
Heimdallr
Heimdallr
Tiamato
Heimdallr
Level 13
God Stats
13W - 12L
1,466 SR
Queue Stats
155W - 127L
1,880 Elo+
Party 1
Fenrir
Fenrir
alkapon9999
Fenrir
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 0
7,255
453
2,191
9,445
5,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
Staripoo
Nemesis
12
2 / 5 / 1
7,294
456
2,928
11,211
8,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Baron Samedi
master-ooogway1
Baron Samedi
13
4 / 4 / 4
7,915
495
8,444
9,195
3,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
5 / 3 / 1
8,314
520
6,108
12,520
4,204
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jing Wei
缺心眼子
Jing Wei
10
0 / 6 / 2
6,353
397
2,550
8,967
2,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Dawnlighter
Kukulkan
12
3 / 7 / 3
7,960
498
5,167
7,826
2,809
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cu Chulainn
Dokkoi
Cu Chulainn
13
5 / 2 / 4
8,287
518
7,253
10,834
6,963
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pele
Lowkyo
Pele
14
6 / 2 / 2
8,904
557
8,065
10,803
3,603
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Heimdallr
Tiamato
Heimdallr
15
2 / 1 / 1
8,586
537
4,861
8,778
3,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
13
6 / 2 / 4
8,914
557
7,665
10,352
7,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
36
11
Kills
22
22
Deaths
14
8
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Kukulkan
Dawnlighter
Kukulkan
3
7
3
0.64
W
Cu Chulainn
Dokkoi
Cu Chulainn
5
2
4
3.5
W
Pele
Lowkyo
Pele
6
2
2
3.5
L
Nemesis
Staripoo
Nemesis
2
5
1
0.5
W
Heimdallr
Tiamato
Heimdallr
2
1
1
2.5
W
Fenrir
6
2
4
4
L
Baron Samedi
master-ooogway1
Baron Samedi
4
4
4
1.5
L
5
3
1
1.83
L
Jing Wei
缺心眼子
Jing Wei
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,221
Damage
33,011
51,338
Taken
48,593
24,175
Mitigated
24,253
11,707
Healing
15,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,191
274
36
26
9,445
5,056
99
0
9,420
35,657
0
W
Kukulkan
Dawnlighter
Kukulkan
5,167
358
0
335
7,826
2,809
1,182
3,264
4,562
27,566
0
W
Cu Chulainn
Dokkoi
Cu Chulainn
7,253
2,302
0
1,928
10,834
6,963
1,392
2,416
8,418
0
35,521
W
Pele
Lowkyo
Pele
8,065
2,578
0
5,950
10,803
3,603
108
2,206
8,597
0
49,033
L
Nemesis
Staripoo
Nemesis
2,928
940
0
4,046
11,211
8,591
0
564
10,497
0
32,741
W
Heimdallr
Tiamato
Heimdallr
4,861
1,396
0
5,385
8,778
3,618
3,207
1,937
6,841
0
55,399
W
Fenrir
7,665
2,915
0
1,587
10,352
7,260
1,146
812
9,540
0
34,816
L
Baron Samedi
master-ooogway1
Baron Samedi
8,444
1,040
379
1,014
9,195
3,976
155
1,897
7,232
32,816
0
L
6,108
1,220
0
4,421
12,520
4,204
0
1,614
10,806
0
43,289
L
Jing Wei
缺心眼子
Jing Wei
2,550
2,307
0
1,785
8,967
2,348
0
1,092
7,725
0
22,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,131
Gold Earned
42,651
312
Minions Killed
336
0
Camps Cleared
0
1,398,749
Distance Traveled
1,335,468
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,255
453
68
4
0
304,568
1
W
Kukulkan
7,960
498
51
3
0
242,928
2
W
Cu Chulainn
8,287
518
62
4
0
310,713
0
W
Pele
8,904
557
91
6
0
288,098
3
L
Nemesis
7,294
456
52
3
0
270,018
0
W
Heimdallr
8,586
537
74
5
0
201,526
3
W
Fenrir
8,914
557
58
4
0
292,203
4
L
Baron Samedi
7,915
495
50
3
0
303,969
0
L
Susano
8,314
520
88
6
0
282,897
0
L
Jing Wei
6,353
397
54
3
0
237,297
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role