Player Matchup

Cerberus
Cerberus
M0taku
Cerberus
Level 160
God Stats
2W - 0L
1,254 SR
Queue Stats
25W - 25L
1,458 Elo+
Party 1
Merlin
Merlin
TT RiDz
Merlin
Level 28
God Stats
1W - 1L
1,474 SR
Queue Stats
4W - 8L
1,213 Elo+
Party 2
Izanami
Izanami
TheLeg3nd413
Izanami
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,294 Elo+
Party 2
Sobek
Sobek
TitusKT
Sobek
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,460 Elo+
Party 2
Danzaburou
Danzaburou
iDewkes
Danzaburou
Level 29
God Stats
2W - 1L
1,795 SR
Queue Stats
48W - 57L
1,472 Elo+
Party 1
Team Averages
Level 84
1,505 SR
1,379 Elo+

VS

Team Averages
Level 76
1,503 SR
1,507 Elo+
Jormungandr
Jormungandr
AnalRetard
Jormungandr
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,663 Elo+
Solo
Xbalanque
Xbalanque
Baconcream
Xbalanque
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 22L
1,478 Elo+
Party 3
Jing Wei
Jing Wei
Oigobahn
Jing Wei
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 48L
1,529 Elo+
Party 3
Cupid
Cupid
jumpsry
Cupid
Level 54
God Stats
2W - 2L
1,733 SR
Queue Stats
7W - 22L
1,397 Elo+
Party 3
Sol
Sol
rreyesretana
Sol
Level 155
God Stats
4W - 7L
1,281 SR
Queue Stats
556W - 600L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
M0taku
Cerberus
18
5 / 2 / 27
12,157
868
10,475
16,619
13,105
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
TT RiDz
Merlin
18
6 / 7 / 13
11,430
816
13,425
10,089
4,140
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
TheLeg3nd413
Izanami
20
12 / 4 / 14
12,507
893
19,108
15,767
7,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
TitusKT
Sobek
16
3 / 7 / 24
10,427
745
11,109
20,581
15,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
iDewkes
Danzaburou
20
11 / 0 / 23
12,919
923
15,002
13,431
6,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AnalRetard
Jormungandr
19
8 / 4 / 8
10,666
762
14,439
15,715
17,566
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
Baconcream
Xbalanque
15
1 / 7 / 10
8,896
635
8,149
10,295
3,439
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
Oigobahn
Jing Wei
16
3 / 10 / 8
9,674
691
13,648
16,926
5,525
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cupid
jumpsry
Cupid
16
4 / 9 / 6
9,667
691
13,346
18,335
6,017
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
4 / 7 / 9
10,595
757
15,793
16,122
5,603
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
61
37
Kills
20
20
Deaths
37
101
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
AnalRetard
Jormungandr
8
4
8
3
L
Xbalanque
Baconcream
Xbalanque
1
7
10
0.86
W
Cerberus
M0taku
Cerberus
5
2
27
9.25
L
Jing Wei
Oigobahn
Jing Wei
3
10
8
0.7
W
Merlin
TT RiDz
Merlin
6
7
13
1.79
W
Izanami
TheLeg3nd413
Izanami
12
4
14
4.75
W
Sobek
TitusKT
Sobek
3
7
24
2.14
W
Danzaburou
iDewkes
Danzaburou
11
0
23
22.5
L
Cupid
jumpsry
Cupid
4
9
6
0.78
L
4
7
9
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,119
Damage
65,375
76,487
Taken
77,393
46,504
Mitigated
38,150
33,642
Healing
19,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
AnalRetard
Jormungandr
14,439
1,803
657
1,110
15,715
17,566
0
4,901
10,367
33,527
0
L
Xbalanque
Baconcream
Xbalanque
8,149
4,669
0
0
10,295
3,439
0
5,025
4,793
0
16,695
W
Cerberus
M0taku
Cerberus
10,475
582
757
5,219
16,619
13,105
237
7,644
8,975
16,448
0
L
Jing Wei
Oigobahn
Jing Wei
13,648
10,465
1,760
2,655
16,926
5,525
64
5,611
11,031
0
24,144
W
Merlin
TT RiDz
Merlin
13,425
762
0
569
10,089
4,140
805
4,130
5,959
26,202
0
W
Izanami
TheLeg3nd413
Izanami
19,108
12,341
1,361
6,280
15,767
7,634
3,385
6,305
9,462
0
43,051
W
Sobek
TitusKT
Sobek
11,109
661
2,288
6,983
20,581
15,153
0
6,820
13,761
17,295
0
W
Danzaburou
iDewkes
Danzaburou
15,002
6,053
1,914
8,271
13,431
6,472
1,252
5,333
8,098
0
30,559
L
Cupid
jumpsry
Cupid
13,346
8,390
3,040
4,919
18,335
6,017
0
10,153
7,615
0
16,493
L
15,793
1,988
75
5,182
16,122
5,603
354
7,020
8,578
37,505
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,440
Gold Earned
49,498
152
Minions Killed
138
0
Camps Cleared
0
1,301,041
Distance Traveled
1,130,531
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
10,666
762
38
3
0
252,776
0
L
Xbalanque
8,896
635
27
2
0
162,488
0
W
Cerberus
12,157
868
13
1
0
288,056
2
L
Jing Wei
9,674
691
25
2
0
244,169
2
W
Merlin
11,430
816
29
2
0
230,810
0
W
Izanami
12,507
893
67
5
0
228,101
2
W
Sobek
10,427
745
15
1
0
255,940
0
W
Danzaburou
12,919
923
28
2
0
298,134
0
L
Cupid
9,667
691
11
1
0
214,377
1
L
Sol
10,595
757
37
3
0
256,721
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role