Player Matchup

Izanami
Izanami
Bronze III
Bingler
Izanami
Bronze III
Level 67
God Stats
1W - 3L
1,500 SR
Queue Stats
65W - 50L
1,411 MMR
Party 2
Ravana
Ravana
Gold IV
Chowskee
Ravana
Gold IV
Level 159
God Stats
10W - 12L
1,591 SR
Queue Stats
114W - 94L
1,487 MMR
Solo
Olorun
Olorun
Gold III
ChrísSkyler
Olorun
Gold III
Level 148
God Stats
2W - 2L
1,539 SR
Queue Stats
270W - 274L
1,482 MMR
Solo
Horus
Horus
Gold III
SamyBamy
Horus
Gold III
Level 127
God Stats
5W - 4L
1,926 SR
Queue Stats
264W - 263L
1,474 MMR
Solo
The Morrigan
The Morrigan
Silver III
xxSweatyVagxx
The Morrigan
Silver III
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 12L
1,536 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 109
1,611 SR
1,478 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 124
1,723 SR
1,478 MMR
Heimdallr
Heimdallr
Bronze III
Astrо
Heimdallr
Bronze III
Level 143
God Stats
4W - 2L
1,814 SR
Queue Stats
64W - 57L
1,495 MMR
Solo
Sun Wukong
Sun Wukong
Gold IV
BadgerHands
Sun Wukong
Gold IV
Level 144
God Stats
6W - 6L
1,797 SR
Queue Stats
549W - 550L
1,463 MMR
Solo
Persephone
Persephone
Gold II
DamDawg
Persephone
Gold II
Level 123
God Stats
27W - 11L
1,649 SR
Queue Stats
83W - 74L
1,522 MMR
Party 1
Arachne
Arachne
Gold III
KingDrado
Arachne
Gold III
Level 144
God Stats
29W - 13L
1,474 SR
Queue Stats
119W - 99L
1,435 MMR
Party 1
Terra
Terra
Silver I
Samsinfire99
Terra
Silver I
Level 68
God Stats
13W - 12L
1,882 SR
Queue Stats
62W - 62L
1,476 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bingler
Izanami
18
6 / 7 / 6
11,961
478
16,088
21,704
8,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
Chowskee
Ravana
20
6 / 5 / 8
14,427
577
16,664
19,807
13,588
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Olorun
18
1 / 5 / 3
11,592
464
7,630
22,805
9,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Horus
SamyBamy
Horus
16
0 / 8 / 8
9,717
389
7,763
27,520
26,285
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

The Morrigan
xxSweatyVagxx
The Morrigan
20
5 / 6 / 5
13,076
523
24,402
14,821
5,896
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
ScyllaBellonaGuan YuDanzaburou

VS

Bans
Cu ChulainnSetTyrYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Astrо
Heimdallr
20
7 / 2 / 9
15,611
624
21,686
19,579
10,244
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
BadgerHands
Sun Wukong
20
7 / 6 / 8
15,422
617
15,043
24,693
20,512
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Persephone
DamDawg
Persephone
20
7 / 5 / 6
14,999
600
18,050
14,414
4,836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
KingDrado
Arachne
20
7 / 3 / 8
14,795
592
17,502
22,757
14,148
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
3 / 2 / 16
12,792
512
11,235
25,224
22,535
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
78
18
Kills
31
31
Deaths
18
30
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Astrо
Heimdallr
7
2
9
5.75
W
Sun Wukong
BadgerHands
Sun Wukong
7
6
8
1.83
L
Izanami
Bingler
Izanami
6
7
6
1.29
L
Ravana
Chowskee
Ravana
6
5
8
2
L
Olorun
1
5
3
0.5
W
Persephone
DamDawg
Persephone
7
5
6
2
W
Arachne
KingDrado
Arachne
7
3
8
3.67
W
3
2
16
5.5
L
Horus
SamyBamy
Horus
0
8
8
0.5
L
The Morrigan
xxSweatyVagxx
The Morrigan
5
6
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,547
Damage
83,516
106,657
Taken
106,667
63,844
Mitigated
72,275
36,516
Healing
39,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Astrо
Heimdallr
21,686
13,340
0
9,036
19,579
10,244
6,545
5,778
13,645
0
151,035
W
Sun Wukong
BadgerHands
Sun Wukong
15,043
3,796
0
4,260
24,693
20,512
217
7,234
17,299
447
94,173
L
Izanami
Bingler
Izanami
16,088
10,379
0
6,207
21,704
8,900
1,954
7,633
13,715
0
86,468
L
Ravana
Chowskee
Ravana
16,664
3,842
0
7,873
19,807
13,588
286
5,800
13,798
0
125,158
L
Olorun
7,630
3,457
713
10,494
22,805
9,175
0
3,605
19,160
88,006
0
W
Persephone
DamDawg
Persephone
18,050
1,221
0
1,751
14,414
4,836
1,964
1,233
13,176
99,784
0
W
Arachne
KingDrado
Arachne
17,502
10,448
0
8,528
22,757
14,148
4,344
6,787
15,739
0
116,882
W
11,235
670
5,072
11,239
25,224
22,535
506
4,767
20,457
33,448
0
L
Horus
SamyBamy
Horus
7,763
2,800
2,189
5,227
27,520
26,285
0
8,194
18,849
0
24,874
L
The Morrigan
xxSweatyVagxx
The Morrigan
24,402
4,559
0
3,813
14,821
5,896
658
2,796
11,691
103,602
9,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,773
Gold Earned
73,619
721
Minions Killed
663
0
Camps Cleared
0
2,349,777
Distance Traveled
2,634,882
20
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
15,611
624
181
7
0
485,907
4
W
Sun Wukong
15,422
617
148
6
0
466,270
6
L
Izanami
11,961
478
147
6
0
416,330
3
L
Ravana
14,427
577
185
7
0
520,545
8
L
Olorun
11,592
464
155
6
0
479,393
1
W
Persephone
14,999
600
154
6
0
514,936
12
W
Arachne
14,795
592
128
5
0
607,057
4
W
Terra
12,792
512
52
2
0
560,712
8
L
Horus
9,717
389
42
2
0
474,628
5
L
The Morrigan
13,076
523
192
8
0
458,881
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role