Player Matchup

Ymir
Ymir
Kegforeman32
Ymir
Level 5
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Luke11097
Kukulkan
Level 4
God Stats
3W - 8L
1,304 SR
Queue Stats
3W - 8L
1,376 Elo+
Party 2
Anhur
Anhur
TippedTEX JR
Anhur
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 43L
1,376 Elo+
Party 2
Xbalanque
Xbalanque
blooddrinksblood
Xbalanque
Level 6
God Stats
4W - 4L
1,395 SR
Queue Stats
61W - 81L
1,396 Elo+
Solo
Ares
Ares
joshsuckz
Ares
Level 3
God Stats
1W - 2L
1,438 SR
Queue Stats
2W - 4L
1,376 Elo+
Party 2
Team Averages
Level 21
1,428 SR
1,405 Elo+

VS

Team Averages
Level 20
1,514 SR
1,533 Elo+
Erlang Shen
Erlang Shen
HLLHOUND30
Erlang Shen
Level 27
God Stats
2W - 4L
1,500 SR
Queue Stats
63W - 65L
1,611 Elo+
Party 1
Mercury
Mercury
Llamahavoc
Mercury
Level 5
God Stats
2W - 2L
1,670 SR
Queue Stats
8W - 5L
1,549 Elo+
Party 1
Cerberus
Cerberus
chavster5280
Cerberus
Level 16
God Stats
1W - 1L
1,714 SR
Queue Stats
46W - 40L
1,619 Elo+
Party 1
Kumbhakarna
Kumbhakarna
mikadalcolletto
Kumbhakarna
Level 25
God Stats
5W - 5L
1,500 SR
Queue Stats
5W - 5L
1,394 Elo+
Solo
Xbalanque
Xbalanque
xFryIV
Xbalanque
Level 29
God Stats
3W - 3L
1,187 SR
Queue Stats
16W - 18L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 15 / 7
12,191
938
6,393
29,512
21,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
Luke11097
Kukulkan
18
2 / 3 / 4
12,337
949
16,337
15,586
6,475
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
8 / 5 / 2
14,224
1,094
17,587
17,865
10,737
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xbalanque
19
1 / 13 / 10
12,591
969
22,740
26,664
14,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
18
0 / 13 / 4
12,368
951
11,881
34,484
45,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

0

VS

Team 2 Tickets

160

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
HLLHOUND30
Erlang Shen
20
8 / 3 / 21
12,916
994
12,870
17,782
11,053
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mercury
Llamahavoc
Mercury
20
21 / 0 / 16
16,201
1,246
34,326
14,020
7,746
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
chavster5280
Cerberus
20
2 / 4 / 37
14,484
1,114
10,240
19,262
27,354
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Kumbhakarna
mikadalcolletto
Kumbhakarna
20
5 / 2 / 26
13,412
1,032
16,468
13,243
6,794
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Xbalanque
xFryIV
Xbalanque
20
13 / 2 / 27
14,602
1,123
42,316
16,862
7,658
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
176
11
Kills
49
49
Deaths
11
27
Assists
127
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
HLLHOUND30
Erlang Shen
8
3
21
6.17
L
0
15
7
0.23
W
Mercury
Llamahavoc
Mercury
21
0
16
29
L
Kukulkan
Luke11097
Kukulkan
2
3
4
1.33
L
8
5
2
1.8
L
Xbalanque
1
13
10
0.46
W
Cerberus
chavster5280
Cerberus
2
4
37
5.13
L
Ares
0
13
4
0.15
W
Kumbhakarna
mikadalcolletto
Kumbhakarna
5
2
26
9
W
Xbalanque
xFryIV
Xbalanque
13
2
27
13.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,938
Damage
116,220
124,111
Taken
81,169
98,127
Mitigated
60,605
4,888
Healing
19,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
HLLHOUND30
Erlang Shen
12,870
6,917
570
4,116
17,782
11,053
0
8,824
8,958
0
27,640
L
6,393
2,133
0
779
29,512
21,262
0
4,516
24,996
14,754
0
W
Mercury
Llamahavoc
Mercury
34,326
27,060
315
3,542
14,020
7,746
0
4,557
9,463
0
66,355
L
Kukulkan
Luke11097
Kukulkan
16,337
43
0
0
15,586
6,475
0
8,362
7,224
53,286
0
L
17,587
6,718
0
1,548
17,865
10,737
0
4,266
13,599
0
49,305
L
Xbalanque
22,740
16,496
0
1,539
26,664
14,175
0
3,751
22,913
0
43,371
W
Cerberus
chavster5280
Cerberus
10,240
386
0
5,995
19,262
27,354
0
10,134
9,128
41,849
0
L
Ares
11,881
1,628
0
1,022
34,484
45,478
0
5,813
28,671
30,382
0
W
Kumbhakarna
mikadalcolletto
Kumbhakarna
16,468
1,420
0
585
13,243
6,794
0
5,044
8,199
26,309
0
W
Xbalanque
xFryIV
Xbalanque
42,316
25,342
0
4,823
16,862
7,658
0
6,052
10,810
0
66,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,711
Gold Earned
71,615
234
Minions Killed
282
5
Camps Cleared
13
1,146,996
Distance Traveled
1,267,334
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
12,916
994
41
3
2
211,241
0
L
Ymir
12,191
938
19
1
1
174,650
5
W
Mercury
16,201
1,246
54
4
9
338,644
0
L
Kukulkan
12,337
949
92
7
0
276,568
0
L
Anhur
14,224
1,094
75
6
2
241,073
0
L
Xbalanque
12,591
969
34
3
1
218,968
0
W
Cerberus
14,484
1,114
103
8
1
238,654
0
L
Ares
12,368
951
14
1
1
235,737
1
W
Kumbhakarna
13,412
1,032
26
2
0
261,768
0
W
Xbalanque
14,602
1,123
58
4
1
217,027
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role