Player Matchup

Zhong Kui
Zhong Kui
ClashClown
Zhong Kui
Level 99
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 17L
1,650 Elo+
Party 2
Anubis
Anubis
Lorax-ScubaSteve
Anubis
Level 68
God Stats
3W - 0L
1,702 SR
Queue Stats
10W - 15L
1,628 Elo+
Party 2
Osiris
Osiris
ThickCowboy
Osiris
Level 102
God Stats
2W - 1L
1,732 SR
Queue Stats
24W - 23L
1,605 Elo+
Party 2
Pele
Pele
bsperez05
Pele
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,704 Elo+
Party 2
Chiron
Chiron
woodsheder
Chiron
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 17L
1,869 Elo+
Party 2
Team Averages
Level 80
1,587 SR
1,691 Elo+

VS

Team Averages
Level 78
1,454 SR
1,375 Elo+
Ares
Ares
ACELOCC141
Ares
Level 91
God Stats
0W - 3L
1,500 SR
Queue Stats
106W - 99L
1,520 Elo+
Solo
Skadi
Skadi
GrimReafer116
Skadi
Level 69
God Stats
0W - 1L
1,272 SR
Queue Stats
36W - 38L
1,711 Elo+
Solo
Hades
Hades
iThePinkiePie
Hades
Level 77
God Stats
2W - 2L
1,500 SR
Queue Stats
231W - 211L
1,154 Elo+
Party 1
Scylla
Scylla
nightfallllllll
Scylla
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
smokintokin1003
Cthulhu
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
22W - 58L
988 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ClashClown
Zhong Kui
17
9 / 4 / 18
10,598
963
14,637
14,869
10,541
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

15
6 / 6 / 16
9,382
853
10,418
10,521
6,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
15
3 / 4 / 22
9,385
853
9,741
12,191
14,597
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pele
15
3 / 3 / 16
9,147
832
5,053
8,390
4,566
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chiron
woodsheder
Chiron
19
17 / 1 / 14
11,518
1,047
22,007
10,979
5,202
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 9 / 8
8,412
765
10,528
15,783
13,394
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
7 / 6 / 6
10,454
950
11,288
10,777
4,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 9 / 11
7,941
722
7,029
13,157
8,323
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

14
4 / 6 / 3
7,621
693
9,993
10,890
4,297
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 8 / 8
7,790
708
7,080
15,156
7,842
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
54
38
Kills
18
18
Deaths
38
86
Assists
36
Player
Kills
Deaths
Assists
KDA
L
4
9
8
0.89
W
Zhong Kui
ClashClown
Zhong Kui
9
4
18
4.5
L
7
6
6
1.67
W
6
6
16
2.33
W
Osiris
3
4
22
3.5
W
Pele
3
3
16
3.67
L
1
9
11
0.72
L
4
6
3
0.92
L
2
8
8
0.75
W
Chiron
woodsheder
Chiron
17
1
14
24

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,856
Damage
45,918
56,950
Taken
65,763
41,122
Mitigated
38,528
26,028
Healing
9,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,528
728
957
955
15,783
13,394
0
4,771
10,762
13,805
0
W
Zhong Kui
ClashClown
Zhong Kui
14,637
1,775
1,979
7,534
14,869
10,541
1,064
8,958
5,911
31,642
0
L
11,288
4,837
231
1,860
10,777
4,672
0
5,750
4,902
0
18,787
W
10,418
334
474
2,094
10,521
6,216
236
6,887
3,634
13,828
0
W
Osiris
9,741
2,538
1,093
2,300
12,191
14,597
410
6,294
5,897
0
15,307
W
Pele
5,053
953
657
1,242
8,390
4,566
1,314
5,850
2,540
0
13,757
L
7,029
1,588
444
1,182
13,157
8,323
0
5,005
8,054
13,970
0
L
9,993
415
366
2,678
10,890
4,297
0
5,217
5,498
19,006
0
L
7,080
554
37
303
15,156
7,842
0
4,312
10,609
15,194
0
W
Chiron
woodsheder
Chiron
22,007
10,678
2,741
5,914
10,979
5,202
1,566
6,641
4,338
0
36,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,030
Gold Earned
42,218
114
Minions Killed
72
0
Camps Cleared
0
898,416
Distance Traveled
754,534
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,412
765
5
0
0
161,158
1
W
Zhong Kui
10,598
963
33
3
0
207,191
1
L
Skadi
10,454
950
20
2
0
145,175
0
W
Anubis
9,382
853
9
1
0
142,680
0
W
Osiris
9,385
853
13
1
0
181,764
0
W
Pele
9,147
832
21
2
0
181,136
0
L
Hades
7,941
722
16
1
0
146,708
0
L
Scylla
7,621
693
15
1
0
147,241
0
L
Cthulhu
7,790
708
16
1
0
154,252
0
W
Chiron
11,518
1,047
38
3
0
185,645
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role