Player Matchup

Anhur
Anhur
BigNTasty9183
Anhur
Level 5
God Stats
7W - 4L
1,745 SR
Queue Stats
48W - 35L
1,611 Elo+
Party 1
Anubis
Anubis
EDDwonder27
Anubis
Level 27
God Stats
6W - 2L
1,633 SR
Queue Stats
60W - 41L
1,638 Elo+
Solo
Ymir
Ymir
GANGST3RLICI0US
Ymir
Level 29
God Stats
13W - 12L
1,672 SR
Queue Stats
30W - 21L
1,792 Elo+
Solo
Chaac
Chaac
kingzack999
Chaac
Level 108
God Stats
3W - 0L
1,500 SR
Queue Stats
39W - 32L
1,535 Elo+
Party 1
Khepri
Khepri
zAzraelz
Khepri
Level 19
God Stats
4W - 2L
1,226 SR
Queue Stats
69W - 64L
1,609 Elo+
Party 1
Team Averages
Level 38
1,555 SR
1,637 Elo+

VS

Team Averages
Level 12
1,446 SR
1,553 Elo+
Cabrakan
Cabrakan
BRU MOMENT4544
Cabrakan
Level 28
God Stats
4W - 17L
1,380 SR
Queue Stats
31W - 82L
1,449 Elo+
Party 2
Apollo
Apollo
CrackedScorpz
Apollo
Level 16
God Stats
0W - 3L
1,188 SR
Queue Stats
100W - 101L
1,559 Elo+
Party 2
Erlang Shen
Erlang Shen
ElGoofy69
Erlang Shen
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 1L
1,920 Elo+
Solo
Olorun
Olorun
SteviexSenpai
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,207 Elo+
Solo
Mercury
Mercury
WillSteven0709
Mercury
Level 5
God Stats
3W - 3L
1,663 SR
Queue Stats
7W - 4L
1,632 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
11 / 2 / 3
8,551
611
16,031
10,834
3,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
16
8 / 2 / 1
9,610
686
6,147
8,589
3,773
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
6 / 1 / 5
8,656
618
7,443
8,957
4,066
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
4 / 0 / 2
8,778
627
8,890
8,019
7,077
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Khepri
zAzraelz
Khepri
11
1 / 1 / 10
7,703
550
4,114
7,432
4,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
9
0 / 8 / 1
5,220
373
2,395
14,237
6,883
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
3 / 7 / 1
6,659
476
5,711
12,837
3,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Erlang Shen
ElGoofy69
Erlang Shen
11
1 / 4 / 0
6,518
466
4,708
12,245
6,602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

9
0 / 8 / 1
5,517
394
2,678
8,227
2,079
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
2 / 3 / 3
7,017
501
3,329
8,917
3,226
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
12
30
Kills
6
6
Deaths
30
21
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
0
8
1
0.06
W
11
2
3
6.25
L
3
7
1
0.5
W
Anubis
8
2
1
4.25
L
Erlang Shen
ElGoofy69
Erlang Shen
1
4
0
0.25
W
6
1
5
8.5
L
0
8
1
0.06
L
2
3
3
1.17
W
4
0
2
5
W
Khepri
zAzraelz
Khepri
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,625
Damage
18,821
43,831
Taken
56,463
23,708
Mitigated
22,020
19,776
Healing
8,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
2,395
207
0
1,200
14,237
6,883
0
2,524
11,713
14,262
0
W
16,031
9,178
0
5,749
10,834
3,936
1,508
1,217
9,617
0
45,099
L
5,711
3,113
0
2,883
12,837
3,230
0
3,655
9,182
0
22,861
W
Anubis
6,147
659
0
4,970
8,589
3,773
1,763
825
7,714
69,744
0
L
Erlang Shen
ElGoofy69
Erlang Shen
4,708
2,642
0
2,864
12,245
6,602
0
3,569
8,301
0
31,105
W
7,443
1,248
855
3,936
8,957
4,066
757
1,893
7,043
49,959
0
L
2,678
1,010
149
616
8,227
2,079
140
5,320
2,832
16,870
0
L
3,329
1,929
0
759
8,917
3,226
0
3,537
5,380
0
38,191
W
8,890
2,674
0
3,594
8,019
7,077
1,408
470
7,203
4,479
45,728
W
Khepri
zAzraelz
Khepri
4,114
479
0
672
7,432
4,856
361
668
6,764
16,607
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,298
Gold Earned
30,931
409
Minions Killed
223
0
Camps Cleared
0
1,245,472
Distance Traveled
1,293,310
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
5,220
373
25
2
0
238,720
0
W
Anhur
8,551
611
56
4
0
213,294
1
L
Apollo
6,659
476
27
2
0
262,182
0
W
Anubis
9,610
686
125
9
0
220,169
1
L
Erlang Shen
6,518
466
63
5
0
257,022
0
W
Ymir
8,656
618
102
7
0
276,683
6
L
Olorun
5,517
394
36
3
0
235,782
3
L
Mercury
7,017
501
72
5
0
299,604
0
W
Chaac
8,778
627
103
7
0
258,849
0
W
Khepri
7,703
550
23
2
0
276,477
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role