Player Matchup

Mercury
Mercury
DiaboIic
Mercury
Level 28
God Stats
33W - 27L
1,979 SR
Queue Stats
496W - 533L
1,454 Elo+
Solo
Olorun
Olorun
M3rich165
Olorun
Level 22
God Stats
8W - 8L
1,686 SR
Queue Stats
118W - 132L
1,462 Elo+
Solo
Anhur
Anhur
edukii
Anhur
Level 10
God Stats
6W - 0L
1,926 SR
Queue Stats
9W - 9L
1,546 Elo+
Solo
Cthulhu
Cthulhu
fizzle33
Cthulhu
Level 29
God Stats
19W - 21L
1,438 SR
Queue Stats
51W - 44L
1,511 Elo+
Solo
Danzaburou
Danzaburou
ryanark
Danzaburou
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 21
1,706 SR
1,495 Elo+

VS

Team Averages
Level 23
1,604 SR
1,420 Elo+
Chaac
Chaac
BakarDeransonu
Chaac
Level 8
God Stats
2W - 6L
1,500 SR
Queue Stats
74W - 140L
1,177 Elo+
Party 2
Sylvanus
Sylvanus
DevilAdvcate
Sylvanus
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
78W - 145L
1,177 Elo+
Party 2
Discordia
Discordia
IsaacFromNYC
Discordia
Level 25
God Stats
1W - 2L
1,740 SR
Queue Stats
26W - 22L
1,581 Elo+
Party 1
Mercury
Mercury
Orbdaddy
Mercury
Level 27
God Stats
12W - 8L
1,662 SR
Queue Stats
160W - 142L
1,578 Elo+
Party 1
Apollo
Apollo
Recqh
Apollo
Level 28
God Stats
25W - 22L
1,618 SR
Queue Stats
192W - 171L
1,585 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DiaboIic
Mercury
13
4 / 1 / 5
8,228
549
4,920
10,062
3,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
M3rich165
Olorun
16
6 / 0 / 9
9,566
638
7,602
7,831
3,757
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Anhur
edukii
Anhur
15
8 / 5 / 5
8,967
598
10,465
11,072
3,388
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cthulhu
fizzle33
Cthulhu
13
4 / 2 / 8
8,266
551
6,130
10,614
8,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Danzaburou
ryanark
Danzaburou
15
12 / 1 / 5
10,177
678
15,161
8,083
3,072
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 8 / 2
5,949
397
3,444
11,332
6,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sylvanus
DevilAdvcate
Sylvanus
8
2 / 8 / 4
6,263
418
4,199
14,625
5,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Discordia
IsaacFromNYC
Discordia
11
1 / 9 / 0
6,855
457
5,897
9,664
2,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mercury
Orbdaddy
Mercury
8
1 / 6 / 3
6,107
407
3,338
11,185
2,638
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Apollo
Recqh
Apollo
12
4 / 3 / 2
7,544
503
9,193
11,888
4,094
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
19
34
Kills
8
9
Deaths
34
32
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
8
2
0.13
L
Sylvanus
DevilAdvcate
Sylvanus
2
8
4
0.5
W
Mercury
DiaboIic
Mercury
4
1
5
6.5
L
Discordia
IsaacFromNYC
Discordia
1
9
0
0.11
W
Olorun
M3rich165
Olorun
6
0
9
10.5
L
Mercury
Orbdaddy
Mercury
1
6
3
0.42
L
Apollo
Recqh
Apollo
4
3
2
1.67
W
Anhur
edukii
Anhur
8
5
5
2.1
W
Cthulhu
fizzle33
Cthulhu
4
2
8
4
W
Danzaburou
ryanark
Danzaburou
12
1
5
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,278
Damage
26,071
47,662
Taken
58,694
22,145
Mitigated
20,878
20,174
Healing
12,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,444
666
0
2,218
11,332
6,164
179
3,471
7,861
0
18,222
L
Sylvanus
DevilAdvcate
Sylvanus
4,199
980
1,513
3,082
14,625
5,107
58
3,184
11,441
11,493
0
W
Mercury
DiaboIic
Mercury
4,920
3,241
0
3,948
10,062
3,855
923
982
9,011
0
45,022
L
Discordia
IsaacFromNYC
Discordia
5,897
612
0
350
9,664
2,875
0
2,773
6,891
26,154
0
W
Olorun
M3rich165
Olorun
7,602
4,733
93
4,157
7,831
3,757
3,135
3,097
4,305
50,217
3,721
L
Mercury
Orbdaddy
Mercury
3,338
819
0
2,160
11,185
2,638
0
835
10,350
0
22,315
L
Apollo
Recqh
Apollo
9,193
5,948
0
3,262
11,888
4,094
0
2,952
8,936
0
41,793
W
Anhur
edukii
Anhur
10,465
5,092
0
3,156
11,072
3,388
1,631
2,103
8,904
0
52,062
W
Cthulhu
fizzle33
Cthulhu
6,130
837
332
3,250
10,614
8,073
298
1,211
9,311
29,717
0
W
Danzaburou
ryanark
Danzaburou
15,161
8,871
0
5,238
8,083
3,072
2,866
2,048
5,775
0
55,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,204
Gold Earned
32,718
417
Minions Killed
191
0
Camps Cleared
0
1,451,686
Distance Traveled
1,369,351
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,949
397
21
1
0
268,164
0
L
Sylvanus
6,263
418
20
1
0
266,915
1
W
Mercury
8,228
549
85
6
0
346,870
0
L
Discordia
6,855
457
55
4
0
239,797
1
W
Olorun
9,566
638
110
7
0
265,192
2
L
Mercury
6,107
407
33
2
0
321,381
0
L
Apollo
7,544
503
62
4
0
273,094
4
W
Anhur
8,967
598
67
4
0
276,007
1
W
Cthulhu
8,266
551
55
4
0
297,449
5
W
Danzaburou
10,177
678
100
7
0
266,168
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role