Player Matchup

Yemoja
Yemoja
CharsAce
Yemoja
Level 117
God Stats
2W - 1L
1,339 SR
Queue Stats
159W - 160L
1,395 Elo+
Solo
Baron Samedi
Baron Samedi
SYK0 84
Baron Samedi
Level 104
God Stats
8W - 3L
1,715 SR
Queue Stats
165W - 164L
1,335 Elo+
Party 1
Khepri
Khepri
T3amDelta12
Khepri
Level 84
God Stats
3W - 3L
1,724 SR
Queue Stats
11W - 15L
1,420 Elo+
Party 1
Hou Yi
Hou Yi
TeamDelta10
Hou Yi
Level 66
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 18L
1,471 Elo+
Party 1
Ratatoskr
Ratatoskr
xFTSxMERCDADDY
Ratatoskr
Level 109
God Stats
7W - 7L
1,348 SR
Queue Stats
71W - 63L
1,442 Elo+
Party 1
Team Averages
Level 96
1,525 SR
1,413 Elo+

VS

Team Averages
Level 100
1,620 SR
1,547 Elo+
Chaac
Chaac
Ajn0618
Chaac
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,631 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
CryptiC248
Ah Muzen Cab
Level 108
God Stats
0W - 1L
1,710 SR
Queue Stats
4W - 5L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
EitherCupid5865
Tsukuyomi
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 67L
1,671 Elo+
Party 2
Scylla
Scylla
LOCOHUGO
Scylla
Level 137
God Stats
7W - 8L
1,740 SR
Queue Stats
109W - 117L
1,431 Elo+
Solo
Olorun
Olorun
The_Boi_1da
Olorun
Level 68
God Stats
3W - 2L
1,652 SR
Queue Stats
23W - 51L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
CharsAce
Yemoja
20
2 / 3 / 19
16,210
901
14,596
33,725
45,287
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Baron Samedi
SYK0 84
Baron Samedi
20
11 / 8 / 12
18,380
1,021
42,559
26,152
15,406
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Khepri
20
1 / 11 / 21
15,728
874
18,398
46,341
48,353
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Hou Yi
20
8 / 3 / 14
17,252
958
20,542
20,220
10,133
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ratatoskr
xFTSxMERCDADDY
Ratatoskr
20
8 / 6 / 14
16,992
944
32,987
35,268
24,751
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

2

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Ajn0618
Chaac
20
6 / 4 / 21
17,074
949
25,007
34,031
44,957
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Muzen Cab
CryptiC248
Ah Muzen Cab
20
5 / 9 / 21
16,867
937
46,698
26,352
10,821
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tsukuyomi
EitherCupid5865
Tsukuyomi
20
7 / 8 / 19
17,201
956
21,449
38,054
39,218
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
LOCOHUGO
Scylla
20
6 / 0 / 15
16,491
916
31,216
8,597
3,034
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Olorun
20
7 / 9 / 16
17,097
950
32,448
28,971
10,948
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
123
30
Kills
31
31
Deaths
30
80
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Chaac
Ajn0618
Chaac
6
4
21
4.13
W
Yemoja
CharsAce
Yemoja
2
3
19
3.83
L
Ah Muzen Cab
CryptiC248
Ah Muzen Cab
5
9
21
1.72
L
Tsukuyomi
EitherCupid5865
Tsukuyomi
7
8
19
2.06
L
Scylla
LOCOHUGO
Scylla
6
0
15
13.5
W
Baron Samedi
SYK0 84
Baron Samedi
11
8
12
2.13
W
Khepri
1
11
21
1.05
W
Hou Yi
8
3
14
5
L
Olorun
7
9
16
1.67
W
Ratatoskr
xFTSxMERCDADDY
Ratatoskr
8
6
14
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

129,082
Damage
156,818
161,706
Taken
136,005
143,930
Mitigated
108,978
40,989
Healing
31,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Ajn0618
Chaac
25,007
2,809
0
13,394
34,031
44,957
0
17,109
16,531
0
43,441
W
Yemoja
CharsAce
Yemoja
14,596
2,998
6,812
1,939
33,725
45,287
0
12,652
19,665
24,485
0
L
Ah Muzen Cab
CryptiC248
Ah Muzen Cab
46,698
17,762
0
7,573
26,352
10,821
0
13,759
12,333
0
72,601
L
Tsukuyomi
EitherCupid5865
Tsukuyomi
21,449
5,192
0
4,127
38,054
39,218
0
20,144
17,500
224
44,155
L
Scylla
LOCOHUGO
Scylla
31,216
1,601
0
414
8,597
3,034
0
6,355
2,156
67,163
0
W
Baron Samedi
SYK0 84
Baron Samedi
42,559
2,175
9,427
6,812
26,152
15,406
0
10,669
14,991
92,822
0
W
Khepri
18,398
697
1,540
1,906
46,341
48,353
0
24,594
20,828
37,508
0
W
Hou Yi
20,542
12,298
0
2,266
20,220
10,133
0
4,828
15,037
0
65,160
L
Olorun
32,448
22,628
140
5,442
28,971
10,948
0
16,643
11,932
71,319
0
W
Ratatoskr
xFTSxMERCDADDY
Ratatoskr
32,987
4,147
1,578
8,709
35,268
24,751
0
11,145
23,724
0
50,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,562
Gold Earned
84,730
362
Minions Killed
332
6
Camps Cleared
16
1,627,495
Distance Traveled
1,568,874
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
17,074
949
45
3
1
335,775
0
W
Yemoja
16,210
901
18
1
0
297,159
0
L
Ah Muzen Cab
16,867
937
56
3
2
317,150
0
L
Tsukuyomi
17,201
956
42
2
3
329,573
0
L
Scylla
16,491
916
100
6
2
312,222
1
W
Baron Samedi
18,380
1,021
148
8
2
313,769
0
W
Khepri
15,728
874
37
2
0
318,435
2
W
Hou Yi
17,252
958
106
6
2
341,722
3
L
Olorun
17,097
950
89
5
8
274,154
0
W
Ratatoskr
16,992
944
53
3
2
356,410
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role