Player Matchup

Cthulhu
Cthulhu
McCack
Cthulhu
Level 26
God Stats
10W - 1L
1,959 SR
Queue Stats
160W - 22L
2,216 Elo+
Party 2
Nu Wa
Nu Wa
PocariCalpico
Nu Wa
Level 159
God Stats
2W - 0L
1,872 SR
Queue Stats
278W - 58L
2,238 Elo+
Party 2
Ravana
Ravana
Pringu
Ravana
Level 69
God Stats
3W - 1L
1,500 SR
Queue Stats
138W - 14L
2,200 Elo+
Party 2
Hera
Hera
TingleMyWingle
Hera
Level 155
God Stats
3W - 0L
1,836 SR
Queue Stats
118W - 13L
2,155 Elo+
Party 2
Bacchus
Bacchus
zLethal
Bacchus
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
214W - 23L
2,223 Elo+
Party 2
Team Averages
Level 114
1,733 SR
2,206 Elo+

VS

Team Averages
Level 101
1,401 SR
1,553 Elo+
Awilix
Awilix
 
Awilix
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
EssenceOfClout
Kuzenbo
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 54L
1,569 Elo+
Party 1
Ah Puch
Ah Puch
PepperStan
Ah Puch
Level 26
God Stats
1W - 2L
1,285 SR
Queue Stats
27W - 11L
1,611 Elo+
Party 3
Achilles
Achilles
SwingingGibbon
Achilles
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Apollo
Apollo
i-reach-nba
Apollo
Level 129
God Stats
4W - 4L
1,222 SR
Queue Stats
246W - 227L
1,588 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
McCack
Cthulhu
15
5 / 3 / 15
9,434
943
12,367
10,842
8,801
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
8 / 3 / 19
9,338
934
15,500
9,351
4,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ravana
Pringu
Ravana
15
4 / 1 / 21
8,961
896
10,187
8,039
4,077
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

15
7 / 2 / 16
9,599
960
12,053
8,308
4,157
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
zLethal
Bacchus
15
6 / 3 / 18
9,025
903
8,012
11,072
10,617
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
10
1 / 7 / 3
6,604
660
2,626
16,548
9,539
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
1 / 6 / 6
8,002
800
4,374
15,310
18,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ah Puch
PepperStan
Ah Puch
16
2 / 6 / 5
8,218
822
12,392
9,496
3,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
12
4 / 5 / 1
7,761
776
8,643
13,432
12,627
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Apollo
13
0 / 6 / 6
7,121
712
4,323
9,929
4,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
29
30
Kills
8
12
Deaths
30
89
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
1
7
3
0.36
L
1
6
6
0.67
W
Cthulhu
McCack
Cthulhu
5
3
15
4.17
L
Ah Puch
PepperStan
Ah Puch
2
6
5
0.75
W
8
3
19
5.83
W
Ravana
Pringu
Ravana
4
1
21
14.5
L
Achilles
4
5
1
0.9
W
7
2
16
7.5
L
Apollo
0
6
6
0.5
W
Bacchus
zLethal
Bacchus
6
3
18
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,119
Damage
32,358
47,612
Taken
64,715
31,677
Mitigated
49,045
15,879
Healing
15,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
2,626
685
747
3,550
16,548
9,539
0
11,572
4,784
0
4,024
L
4,374
1,203
405
1,807
15,310
18,813
0
11,239
3,790
11,290
0
W
Cthulhu
McCack
Cthulhu
12,367
539
2,631
1,193
10,842
8,801
535
3,848
6,969
27,812
0
L
Ah Puch
PepperStan
Ah Puch
12,392
319
1,374
1,670
9,496
3,963
0
7,591
1,745
31,762
0
W
15,500
4,705
295
2,122
9,351
4,025
2,013
2,677
6,326
28,015
0
W
Ravana
Pringu
Ravana
10,187
2,902
1,981
1,845
8,039
4,077
871
2,372
4,263
0
16,941
L
Achilles
8,643
1,837
776
2,724
13,432
12,627
0
9,135
4,051
0
14,110
W
12,053
2,965
1,177
2,297
8,308
4,157
557
3,344
4,914
21,622
0
L
Apollo
4,323
1,796
790
1,502
9,929
4,103
0
7,378
2,413
0
17,760
W
Bacchus
zLethal
Bacchus
8,012
984
1,202
1,136
11,072
10,617
640
4,525
6,049
11,452
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,357
Gold Earned
37,706
123
Minions Killed
80
0
Camps Cleared
0
930,645
Distance Traveled
796,641
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
6,604
660
1
0
0
172,830
1
L
Kuzenbo
8,002
800
4
0
0
164,146
0
W
Cthulhu
9,434
943
16
2
0
198,336
2
L
Ah Puch
8,218
822
43
4
0
144,358
0
W
Nu Wa
9,338
934
47
5
0
164,381
2
W
Ravana
8,961
896
22
2
0
195,156
1
L
Achilles
7,761
776
4
0
0
158,602
0
W
Hera
9,599
960
30
3
0
193,448
1
L
Apollo
7,121
712
28
3
0
156,705
1
W
Bacchus
9,025
903
8
1
0
179,324
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role