Player Matchup

Nemesis
Nemesis
CocodriloLoco
Nemesis
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Cristiansegovia0
Baron Samedi
Level 149
God Stats
3W - 1L
1,500 SR
Queue Stats
642W - 689L
1,531 Elo+
Solo
Sobek
Sobek
Ephimius
Sobek
Level 160
God Stats
2W - 4L
1,500 SR
Queue Stats
207W - 251L
1,644 Elo+
Solo
Tyr
Tyr
Lindemannlt
Tyr
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Zoyyd-_-ARg
Danzaburou
Level 37
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 48L
1,724 Elo+
Solo
Team Averages
Level 129
1,500 SR
1,580 Elo+

VS

Team Averages
Level 50
1,428 SR
1,379 Elo+
Sylvanus
Sylvanus
BabyWithAKnife
Sylvanus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,385 Elo+
Party 1
Heimdallr
Heimdallr
bautivaldecantos
Heimdallr
Level 69
God Stats
20W - 25L
1,487 SR
Queue Stats
420W - 434L
1,517 Elo+
Party 1
Guan Yu
Guan Yu
chichopare2000
Guan Yu
Level 14
God Stats
10W - 3L
1,500 SR
Queue Stats
200W - 208L
1,168 Elo+
Party 1
Nu Wa
Nu Wa
gonz_Gonzalo
Nu Wa
Level 85
God Stats
1W - 7L
1,151 SR
Queue Stats
272W - 321L
1,325 Elo+
Party 1
Fenrir
Fenrir
icarus2121
Fenrir
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
10
3 / 1 / 4
5,778
578
4,723
5,992
1,673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Baron Samedi
Cristiansegovia0
Baron Samedi
11
6 / 2 / 3
6,436
644
6,543
6,561
2,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sobek
Ephimius
Sobek
9
2 / 0 / 6
5,701
570
4,430
8,614
4,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
1 / 0 / 1
6,294
629
4,869
5,440
2,166
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
Zoyyd-_-ARg
Danzaburou
10
5 / 1 / 4
6,418
642
6,535
5,388
1,690
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
8
2 / 4 / 0
5,341
534
3,301
7,327
2,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heimdallr
8
0 / 3 / 2
4,637
464
3,553
6,949
2,080
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
1 / 2 / 1
4,794
479
2,107
7,763
4,656
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
0 / 6 / 2
4,600
460
4,216
6,173
1,539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fenrir
icarus2121
Fenrir
8
1 / 2 / 1
5,218
522
3,075
8,090
2,383
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
10
17
Kills
4
4
Deaths
17
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
2
4
0
0.5
W
Nemesis
3
1
4
5
W
Baron Samedi
Cristiansegovia0
Baron Samedi
6
2
3
3.75
W
Sobek
Ephimius
Sobek
2
0
6
5
W
1
0
1
1.5
W
Danzaburou
Zoyyd-_-ARg
Danzaburou
5
1
4
7
L
Heimdallr
0
3
2
0.33
L
1
2
1
0.75
L
0
6
2
0.17
L
Fenrir
icarus2121
Fenrir
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,100
Damage
16,252
31,995
Taken
36,302
12,158
Mitigated
13,561
16,358
Healing
10,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
3,301
701
892
2,177
7,327
2,903
0
2,608
4,707
9,554
0
W
Nemesis
4,723
2,338
0
3,014
5,992
1,673
0
418
5,460
0
30,441
W
Baron Samedi
Cristiansegovia0
Baron Samedi
6,543
603
181
2,199
6,561
2,300
0
2,664
3,551
37,588
0
W
Sobek
Ephimius
Sobek
4,430
226
0
4,657
8,614
4,329
0
2,493
6,053
15,161
0
W
4,869
974
0
3,179
5,440
2,166
0
269
4,894
0
37,585
W
Danzaburou
Zoyyd-_-ARg
Danzaburou
6,535
2,913
0
3,128
5,388
1,690
129
1,120
4,220
0
33,250
L
Heimdallr
3,553
1,437
0
1,080
6,949
2,080
0
2,093
4,838
0
23,794
L
2,107
213
0
3,450
7,763
4,656
0
1,003
6,706
0
19,231
L
4,216
1,003
0
689
6,173
1,539
0
3,065
2,844
16,072
0
L
Fenrir
icarus2121
Fenrir
3,075
879
0
2,136
8,090
2,383
0
1,725
6,234
0
20,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,627
Gold Earned
24,590
306
Minions Killed
172
0
Camps Cleared
0
1,000,659
Distance Traveled
912,246
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,341
534
10
1
0
166,791
4
W
Nemesis
5,778
578
66
7
0
211,339
3
W
Baron Samedi
6,436
644
79
8
0
163,729
0
W
Sobek
5,701
570
21
2
0
236,085
0
W
Tyr
6,294
629
84
8
0
206,687
2
W
Danzaburou
6,418
642
56
6
0
182,819
2
L
Heimdallr
4,637
464
46
5
0
181,515
2
L
Guan Yu
4,794
479
46
5
0
208,129
2
L
Nu Wa
4,600
460
25
3
0
169,470
3
L
Fenrir
5,218
522
45
5
0
186,341
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role