Player Matchup

Danzaburou
Danzaburou
BalloonSine3856
Danzaburou
Level 17
God Stats
37W - 18L
1,871 SR
Queue Stats
73W - 42L
1,841 Elo+
Solo
Chaac
Chaac
Poetic_Guapo
Chaac
Level 28
God Stats
4W - 4L
1,417 SR
Queue Stats
302W - 254L
1,678 Elo+
Solo
Bellona
Bellona
Raeko57
Bellona
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
ThisIsRachel136
Serqet
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,433 Elo+
Party 1
Baba Yaga
Baba Yaga
creepbee
Baba Yaga
Level 16
God Stats
1W - 1L
1,382 SR
Queue Stats
6W - 4L
1,484 Elo+
Party 1
Team Averages
Level 19
1,534 SR
1,587 Elo+

VS

Team Averages
Level 25
1,419 SR
1,393 Elo+
Hachiman
Hachiman
B3aneatr69
Hachiman
Level 16
God Stats
2W - 5L
1,500 SR
Queue Stats
135W - 165L
1,336 Elo+
Solo
Yemoja
Yemoja
OneTable410
Yemoja
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 15L
1,257 Elo+
Solo
Raijin
Raijin
TRAY_POUND513
Raijin
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 37L
1,752 Elo+
Solo
Skadi
Skadi
UwU_tech_
Skadi
Level 7
God Stats
3W - 6L
1,300 SR
Queue Stats
3W - 9L
1,266 Elo+
Party 2
Fenrir
Fenrir
dannieboi450
Fenrir
Level 48
God Stats
3W - 5L
1,294 SR
Queue Stats
37W - 62L
1,355 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BalloonSine3856
Danzaburou
4
0 / 1 / 1
6,258
284
890
2,603
467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
6 / 6 / 2
10,518
478
19,595
21,632
21,227
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bellona
Raeko57
Bellona
15
3 / 8 / 1
9,462
430
11,718
17,512
12,986
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
0 / 9 / 3
8,885
404
4,763
16,567
5,693
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Baba Yaga
creepbee
Baba Yaga
11
0 / 4 / 2
7,077
322
1,344
4,793
1,338
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
B3aneatr69
Hachiman
15
2 / 3 / 5
9,686
440
7,599
8,605
2,973
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Yemoja
15
0 / 1 / 14
10,474
476
3,961
6,435
7,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

19
10 / 1 / 4
12,130
551
13,152
16,528
7,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Skadi
UwU_tech_
Skadi
15
3 / 2 / 2
9,675
440
4,135
9,960
4,517
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fenrir
16
11 / 3 / 3
11,489
522
15,166
16,989
8,804
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
54
9
Kills
26
28
Deaths
10
9
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Hachiman
B3aneatr69
Hachiman
2
3
5
1.5
L
Danzaburou
BalloonSine3856
Danzaburou
0
1
1
0.5
W
Yemoja
0
1
14
7
L
6
6
2
1.17
L
Bellona
Raeko57
Bellona
3
8
1
0.44
W
10
1
4
12
L
0
9
3
0.17
W
Skadi
UwU_tech_
Skadi
3
2
2
2
L
Baba Yaga
creepbee
Baba Yaga
0
4
2
0.25
W
Fenrir
11
3
3
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,310
Damage
44,013
63,107
Taken
58,517
41,711
Mitigated
30,755
14,603
Healing
21,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
B3aneatr69
Hachiman
7,599
3,782
0
887
8,605
2,973
4,240
968
7,562
0
38,352
L
Danzaburou
BalloonSine3856
Danzaburou
890
710
0
1,029
2,603
467
0
930
1,673
0
4,669
W
Yemoja
3,961
1,422
4,640
1,763
6,435
7,095
792
92
6,068
19,577
0
L
19,595
4,728
174
7,713
21,632
21,227
112
5,287
16,345
0
50,525
L
Bellona
Raeko57
Bellona
11,718
2,265
0
847
17,512
12,986
375
4,783
12,729
1,195
38,898
W
13,152
1,147
0
5,332
16,528
7,366
3,580
670
15,259
86,183
0
L
4,763
627
0
4,239
16,567
5,693
0
4,011
12,556
0
50,611
W
Skadi
UwU_tech_
Skadi
4,135
2,435
0
2,436
9,960
4,517
916
531
8,799
0
38,997
L
Baba Yaga
creepbee
Baba Yaga
1,344
308
0
601
4,793
1,338
0
2,102
2,691
12,523
0
W
Fenrir
15,166
6,403
431
5,783
16,989
8,804
416
172
16,176
0
67,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,200
Gold Earned
53,454
243
Minions Killed
429
0
Camps Cleared
0
1,659,845
Distance Traveled
1,978,776
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
9,686
440
61
3
0
385,405
1
L
Danzaburou
6,258
284
7
0
0
36,701
0
W
Yemoja
10,474
476
32
1
0
459,225
6
L
Chaac
10,518
478
62
3
0
440,082
2
L
Bellona
9,462
430
68
3
0
369,945
4
W
Raijin
12,130
551
146
7
0
337,719
0
L
Serqet
8,885
404
83
4
0
433,052
6
W
Skadi
9,675
440
85
4
0
379,789
2
L
Baba Yaga
7,077
322
23
1
0
380,065
0
W
Fenrir
11,489
522
105
5
0
416,638
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role