Player Matchup

Artemis
Artemis
CorgiKingSkyler
Artemis
Level 18
God Stats
7W - 2L
1,390 SR
Queue Stats
47W - 14L
1,671 Elo+
Party 1
Eset
Eset
DrizzleSparks
Eset
Level 157
God Stats
6W - 4L
1,542 SR
Queue Stats
72W - 57L
1,519 Elo+
Party 1
Sylvanus
Sylvanus
Spud Boiii
Sylvanus
Level 117
God Stats
9W - 2L
1,605 SR
Queue Stats
27W - 9L
1,665 Elo+
Party 1
Sun Wukong
Sun Wukong
clammierbubble5
Sun Wukong
Level 99
God Stats
3W - 0L
1,304 SR
Queue Stats
7W - 2L
1,791 Elo+
Party 1
Mulan
Mulan
Šiatam
Mulan
Level 129
God Stats
17W - 10L
1,606 SR
Queue Stats
63W - 46L
1,515 Elo+
Party 1
Team Averages
Level 104
1,490 SR
1,632 Elo+

VS

Team Averages
Level 67
1,467 SR
1,534 Elo+
Cthulhu
Cthulhu
Dragoearth
Cthulhu
Level 84
God Stats
33W - 35L
1,525 SR
Queue Stats
865W - 859L
1,465 Elo+
Solo
Fafnir
Fafnir
LouSanis
Fafnir
Level 62
God Stats
33W - 31L
1,500 SR
Queue Stats
63W - 67L
1,638 Elo+
Party 2
Thanatos
Thanatos
ObsidianOutrage
Thanatos
Level 43
God Stats
0W - 1L
1,741 SR
Queue Stats
5W - 13L
1,498 Elo+
Party 2
Kukulkan
Kukulkan
SonOfWolfy
Kukulkan
Level 8
God Stats
17W - 15L
1,067 SR
Queue Stats
102W - 137L
1,570 Elo+
Party 2
Hachiman
Hachiman
WillyTheKid
Hachiman
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 6 / 12
9,702
485
9,865
15,245
5,918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
9 / 1 / 13
12,444
622
16,065
10,697
4,529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
Spud Boiii
Sylvanus
15
5 / 0 / 15
10,793
540
6,624
11,686
9,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sun Wukong
clammierbubble5
Sun Wukong
17
5 / 3 / 8
11,069
553
11,693
17,388
17,100
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mulan
Šiatam
Mulan
20
14 / 0 / 8
12,863
643
17,685
20,130
13,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dragoearth
Cthulhu
17
2 / 3 / 1
10,001
500
8,632
15,789
15,796
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Fafnir
LouSanis
Fafnir
12
0 / 7 / 3
8,387
419
5,000
18,619
17,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
13
2 / 10 / 2
8,532
427
6,513
18,920
7,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Kukulkan
SonOfWolfy
Kukulkan
13
0 / 11 / 1
8,200
410
5,371
12,447
4,931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
WillyTheKid
Hachiman
13
3 / 6 / 0
8,335
417
9,057
15,793
6,539
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
14
37
Kills
7
10
Deaths
37
56
Assists
7
Player
Kills
Deaths
Assists
KDA
W
4
6
12
1.67
L
Cthulhu
Dragoearth
Cthulhu
2
3
1
0.83
W
9
1
13
15.5
L
Fafnir
LouSanis
Fafnir
0
7
3
0.21
L
Thanatos
2
10
2
0.3
L
Kukulkan
SonOfWolfy
Kukulkan
0
11
1
0.05
W
Sylvanus
Spud Boiii
Sylvanus
5
0
15
12.5
L
Hachiman
WillyTheKid
Hachiman
3
6
0
0.5
W
Sun Wukong
clammierbubble5
Sun Wukong
5
3
8
3
W
Mulan
Šiatam
Mulan
14
0
8
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,932
Damage
34,573
75,146
Taken
81,568
50,612
Mitigated
52,195
41,016
Healing
21,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,865
4,969
0
4,419
15,245
5,918
3,228
4,368
10,869
0
43,411
L
Cthulhu
Dragoearth
Cthulhu
8,632
711
0
4,691
15,789
15,796
0
2,975
12,187
61,848
0
W
16,065
3,097
545
3,515
10,697
4,529
819
2,369
8,284
96,395
0
L
Fafnir
LouSanis
Fafnir
5,000
1,061
0
3,399
18,619
17,392
68
4,867
13,567
27,323
0
L
Thanatos
6,513
1,418
0
9,448
18,920
7,537
0
3,377
15,312
0
44,942
L
Kukulkan
SonOfWolfy
Kukulkan
5,371
531
0
717
12,447
4,931
694
3,752
8,370
43,882
0
W
Sylvanus
Spud Boiii
Sylvanus
6,624
1,129
5,899
6,412
11,686
9,675
1,133
4,274
7,408
24,626
0
L
Hachiman
WillyTheKid
Hachiman
9,057
4,444
0
2,810
15,793
6,539
398
7,242
8,428
0
54,936
W
Sun Wukong
clammierbubble5
Sun Wukong
11,693
2,537
0
7,369
17,388
17,100
826
8,446
8,015
0
49,494
W
Mulan
Šiatam
Mulan
17,685
2,687
0
12,857
20,130
13,390
3,474
4,749
15,184
429
103,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,871
Gold Earned
43,455
475
Minions Killed
445
0
Camps Cleared
0
1,767,832
Distance Traveled
1,660,339
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,702
485
51
3
0
291,726
3
L
Cthulhu
10,001
500
125
6
0
323,235
2
W
Eset
12,444
622
159
8
0
380,708
4
L
Fafnir
8,387
419
36
2
0
330,805
0
L
Thanatos
8,532
427
81
4
0
342,980
6
L
Kukulkan
8,200
410
101
5
0
318,062
1
W
Sylvanus
10,793
540
30
2
0
343,372
0
L
Hachiman
8,335
417
102
5
0
345,257
3
W
Sun Wukong
11,069
553
90
5
0
355,956
0
W
Mulan
12,863
643
145
7
0
396,070
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role