Player Matchup

Discordia
Discordia
Keebington
Discordia
Level 28
God Stats
1W - 2L
1,354 SR
Queue Stats
51W - 35L
1,509 Elo+
Party 1
Chaac
Chaac
law6
Chaac
Level 25
God Stats
3W - 2L
1,801 SR
Queue Stats
27W - 23L
1,498 Elo+
Party 1
Danzaburou
Danzaburou
uhhhhhhhhhhhhh
Danzaburou
Level 54
God Stats
5W - 3L
1,999 SR
Queue Stats
103W - 103L
1,575 Elo+
Party 1
Team Averages
Level 36
1,718 SR
1,527 Elo+

VS

Team Averages
Level 40
1,398 SR
1,447 Elo+
Neith
Neith
Cirmir
Neith
Level 57
God Stats
111W - 41L
1,404 SR
Queue Stats
353W - 175L
1,486 Elo+
Party 2
Sol
Sol
OldPostcard
Sol
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
young_jedi375
Ymir
Level 18
God Stats
5W - 5L
1,291 SR
Queue Stats
10W - 10L
1,355 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Keebington
Discordia
11
1 / 1 / 4
8,816
588
9,953
4,196
1,439
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
law6
Chaac
13
4 / 1 / 2
10,539
703
5,876
15,503
18,372
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Danzaburou
uhhhhhhhhhhhhh
Danzaburou
13
1 / 3 / 4
9,944
663
6,654
10,049
4,049
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Cirmir
Neith
14
3 / 2 / 2
10,145
676
7,779
9,507
3,744
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 3 / 2
8,783
586
10,177
9,505
4,422
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

12
1 / 1 / 1
9,533
636
2,582
9,603
4,301
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
10
6
Kills
5
5
Deaths
6
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Neith
Cirmir
Neith
3
2
2
2
L
Discordia
Keebington
Discordia
1
1
4
3
W
1
3
2
0.67
L
Chaac
law6
Chaac
4
1
2
5
L
Danzaburou
uhhhhhhhhhhhhh
Danzaburou
1
3
4
1
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,483
Damage
20,538
29,748
Taken
28,615
23,860
Mitigated
12,467
7,585
Healing
8,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Cirmir
Neith
7,779
2,518
0
1,979
9,507
3,744
2,157
2,560
6,947
0
50,761
L
Discordia
Keebington
Discordia
9,953
162
0
497
4,196
1,439
519
1,847
2,349
28,645
0
W
10,177
1,710
0
4,318
9,505
4,422
261
4,709
4,796
43,702
3,199
L
Chaac
law6
Chaac
5,876
574
0
3,841
15,503
18,372
298
5,448
10,055
0
21,220
L
Danzaburou
uhhhhhhhhhhhhh
Danzaburou
6,654
2,897
988
2,259
10,049
4,049
1,969
5,286
4,763
0
45,932
W
2,582
350
0
1,919
9,603
4,301
21
2,699
6,904
11,875
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,299
Gold Earned
28,461
151
Minions Killed
162
0
Camps Cleared
0
789,603
Distance Traveled
758,955
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,145
676
88
6
0
242,348
1
L
Discordia
8,816
588
44
3
0
222,469
0
W
Sol
8,783
586
55
4
0
255,220
1
L
Chaac
10,539
703
20
1
0
300,931
0
L
Danzaburou
9,944
663
87
6
0
266,203
1
W
Ymir
9,533
636
19
1
0
261,387
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role