Player Matchup

Osiris
Osiris
BroTwiggEarth
Osiris
Level 129
God Stats
10W - 2L
1,373 SR
Queue Stats
160W - 168L
1,429 Elo+
Party 2
Artemis
Artemis
UhOhSpaghettios0
Artemis
Level 18
God Stats
6W - 4L
1,361 SR
Queue Stats
9W - 7L
1,466 Elo+
Party 2
Discordia
Discordia
ufo420stoner
Discordia
Level 48
God Stats
4W - 0L
1,718 SR
Queue Stats
47W - 45L
1,466 Elo+
Party 2
Team Averages
Level 65
1,484 SR
1,454 Elo+

VS

Team Averages
Level 30
1,461 SR
1,454 Elo+
Heimdallr
Heimdallr
Gubtubz
Heimdallr
Level 36
God Stats
17W - 14L
1,583 SR
Queue Stats
76W - 105L
1,474 Elo+
Party 1
Scylla
Scylla
Riznut_mir
Scylla
Level 28
God Stats
0W - 2L
1,299 SR
Queue Stats
45W - 78L
1,444 Elo+
Party 1
Hercules
Hercules
Saltycheesuz
Hercules
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 54L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
8 / 0 / 9
8,676
868
8,365
7,710
7,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 1 / 15
7,507
751
4,369
4,890
1,549
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
ufo420stoner
Discordia
13
10 / 0 / 8
8,867
887
12,534
4,234
1,392
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Gubtubz
Heimdallr
9
1 / 6 / 0
6,533
653
4,495
9,673
2,730
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
Riznut_mir
Scylla
8
0 / 7 / 0
5,950
595
1,885
8,315
1,969
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
Saltycheesuz
Hercules
8
0 / 6 / 0
6,048
605
1,909
11,717
7,389
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
1
19
Kills
1
1
Deaths
19
32
Assists
0
Player
Kills
Deaths
Assists
KDA
W
8
0
9
12.5
L
Heimdallr
Gubtubz
Heimdallr
1
6
0
0.17
L
Scylla
Riznut_mir
Scylla
0
7
0
0
L
Hercules
Saltycheesuz
Hercules
0
6
0
0
W
1
1
15
8.5
W
Discordia
ufo420stoner
Discordia
10
0
8
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,268
Damage
8,289
16,834
Taken
29,705
10,236
Mitigated
12,088
3,295
Healing
3,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,365
2,518
0
1,350
7,710
7,295
0
513
7,072
0
28,396
L
Heimdallr
Gubtubz
Heimdallr
4,495
2,170
0
1,600
9,673
2,730
83
3,974
5,549
0
22,248
L
Scylla
Riznut_mir
Scylla
1,885
177
0
627
8,315
1,969
0
3,551
4,589
12,146
0
L
Hercules
Saltycheesuz
Hercules
1,909
456
0
1,750
11,717
7,389
0
5,065
6,427
271
8,651
W
4,369
2,228
0
704
4,890
1,549
1,537
1,003
3,862
0
13,492
W
Discordia
ufo420stoner
Discordia
12,534
1,004
612
629
4,234
1,392
293
694
3,515
32,782
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,050
Gold Earned
18,531
98
Minions Killed
72
0
Camps Cleared
0
638,885
Distance Traveled
471,352
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
8,676
868
25
3
0
247,595
1
L
Heimdallr
6,533
653
40
4
0
140,890
0
L
Scylla
5,950
595
17
2
0
148,069
0
L
Hercules
6,048
605
15
2
0
182,393
0
W
Artemis
7,507
751
23
2
0
204,252
1
W
Discordia
8,867
887
50
5
0
187,038
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role