Player Matchup

Ymir
Ymir
 
Ymir
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
Rogue_Jester
Ah Puch
Level 86
God Stats
13W - 7L
1,699 SR
Queue Stats
122W - 117L
1,443 Elo+
Party 1
Fenrir
Fenrir
arch____bishop
Fenrir
Level 43
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 22L
1,385 Elo+
Party 1
Team Averages
Level 92
1,566 SR
1,443 Elo+

VS

Team Averages
Level 96
1,654 SR
1,534 Elo+
Heimdallr
Heimdallr
PIMPASAURUS
Heimdallr
Level 76
God Stats
4W - 1L
1,519 SR
Queue Stats
50W - 54L
1,463 Elo+
Party 2
Fenrir
Fenrir
Soda_Can1
Fenrir
Level 85
God Stats
3W - 4L
1,780 SR
Queue Stats
211W - 215L
1,614 Elo+
Solo
Anubis
Anubis
speccobra95
Anubis
Level 127
God Stats
3W - 1L
1,663 SR
Queue Stats
32W - 42L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
2 / 4 / 6
9,811
701
8,099
20,438
19,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
Rogue_Jester
Ah Puch
12
2 / 6 / 5
9,056
647
13,396
9,846
2,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
5 / 6 / 2
9,827
702
7,921
15,701
5,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
PIMPASAURUS
Heimdallr
12
1 / 3 / 14
9,748
696
11,193
13,706
5,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
Soda_Can1
Fenrir
15
13 / 2 / 3
12,272
877
9,593
13,204
11,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anubis
13
2 / 4 / 13
9,986
713
14,451
11,198
6,170
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
46
9
Kills
16
16
Deaths
9
13
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
2
4
6
1.25
W
Heimdallr
PIMPASAURUS
Heimdallr
1
3
14
2.67
L
Ah Puch
Rogue_Jester
Ah Puch
2
6
5
0.75
W
Fenrir
Soda_Can1
Fenrir
13
2
3
7.25
L
5
6
2
1
W
Anubis
2
4
13
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,416
Damage
35,237
45,985
Taken
38,108
27,028
Mitigated
22,364
7,045
Healing
14,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
8,099
1,121
0
3,964
20,438
19,121
0
6,032
14,406
19,355
0
W
Heimdallr
PIMPASAURUS
Heimdallr
11,193
6,728
0
5,365
13,706
5,050
947
7,045
6,465
0
40,480
L
Ah Puch
Rogue_Jester
Ah Puch
13,396
744
0
560
9,846
2,416
0
4,033
5,813
33,560
0
W
Fenrir
Soda_Can1
Fenrir
9,593
1,825
0
3,739
13,204
11,144
120
7,058
5,742
983
21,784
L
7,921
3,550
0
2,521
15,701
5,491
0
4,997
10,704
0
33,185
W
Anubis
14,451
211
114
4,927
11,198
6,170
898
6,874
4,102
58,751
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,694
Gold Earned
32,006
93
Minions Killed
173
0
Camps Cleared
0
747,386
Distance Traveled
731,343
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,811
701
10
1
0
295,500
4
W
Heimdallr
9,748
696
55
4
0
236,286
2
L
Ah Puch
9,056
647
37
3
0
210,405
4
W
Fenrir
12,272
877
17
1
0
282,384
1
L
Fenrir
9,827
702
46
3
0
241,481
1
W
Anubis
9,986
713
101
7
0
212,673
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role