Player Matchup

Bastet
Bastet
GLUCKIE
Bastet
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 43L
1,635 Elo+
Party 3
Jing Wei
Jing Wei
OrphanMovie1
Jing Wei
Level 29
God Stats
2W - 2L
1,863 SR
Queue Stats
41W - 39L
1,631 Elo+
Party 3
Sol
Sol
RespectWomen12
Sol
Level 15
God Stats
5W - 1L
1,940 SR
Queue Stats
12W - 8L
1,748 Elo+
Party 3
Chaac
Chaac
TootzierRoll
Chaac
Level 26
God Stats
0W - 3L
1,278 SR
Queue Stats
101W - 111L
1,426 Elo+
Party 4
Yemoja
Yemoja
YungRoonskie
Yemoja
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 121L
1,416 Elo+
Party 4
Team Averages
Level 48
1,616 SR
1,571 Elo+

VS

Team Averages
Level 35
1,509 SR
1,520 Elo+
Susano
Susano
BoooRadley
Susano
Level 28
God Stats
1W - 0L
1,303 SR
Queue Stats
46W - 41L
1,537 Elo+
Party 1
Guan Yu
Guan Yu
DanielyMing
Guan Yu
Level 29
God Stats
14W - 13L
1,481 SR
Queue Stats
60W - 80L
1,473 Elo+
Party 2
Kumbhakarna
Kumbhakarna
IceBoxBeefBoy
Kumbhakarna
Level 27
God Stats
5W - 3L
1,544 SR
Queue Stats
29W - 31L
1,559 Elo+
Party 1
Apollo
Apollo
RancidThermos
Apollo
Level 53
God Stats
8W - 2L
1,716 SR
Queue Stats
72W - 53L
1,530 Elo+
Party 1
Persephone
Persephone
怂鸡超勇
Persephone
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
GLUCKIE
Bastet
18
10 / 8 / 3
11,903
518
19,655
19,894
8,193
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
OrphanMovie1
Jing Wei
17
2 / 8 / 3
10,669
464
9,264
17,133
6,225
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
3 / 7 / 1
10,790
469
11,132
23,633
9,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

19
0 / 3 / 4
11,670
507
10,746
15,823
16,085
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mace

Mace

+10
Physical Power

Yemoja
14
2 / 7 / 5
9,789
426
11,427
19,206
21,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
BoooRadley
Susano
20
5 / 4 / 12
12,351
537
9,491
13,602
8,340
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Guan Yu
DanielyMing
Guan Yu
20
6 / 3 / 1
13,341
580
14,250
20,684
21,918
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kumbhakarna
IceBoxBeefBoy
Kumbhakarna
16
2 / 4 / 16
11,125
484
4,953
18,630
18,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
20 / 1 / 7
15,065
655
34,709
25,020
11,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Persephone
怂鸡超勇
Persephone
16
0 / 5 / 4
10,332
449
7,479
10,350
3,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
73
17
Kills
33
33
Deaths
17
16
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Susano
BoooRadley
Susano
5
4
12
2.75
W
Guan Yu
DanielyMing
Guan Yu
6
3
1
2.17
L
Bastet
GLUCKIE
Bastet
10
8
3
1.44
W
Kumbhakarna
IceBoxBeefBoy
Kumbhakarna
2
4
16
2.5
L
Jing Wei
OrphanMovie1
Jing Wei
2
8
3
0.44
W
20
1
7
23.5
L
3
7
1
0.5
L
0
3
4
0.67
L
Yemoja
2
7
5
0.64
W
Persephone
怂鸡超勇
Persephone
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,224
Damage
70,882
95,689
Taken
88,286
61,425
Mitigated
63,447
26,389
Healing
28,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
BoooRadley
Susano
9,491
3,196
0
1,310
13,602
8,340
0
3,241
10,361
0
81,315
W
Guan Yu
DanielyMing
Guan Yu
14,250
2,152
742
7,194
20,684
21,918
0
425
20,259
21,043
67,105
L
Bastet
GLUCKIE
Bastet
19,655
7,222
0
1,220
19,894
8,193
0
2,309
17,585
0
74,833
W
Kumbhakarna
IceBoxBeefBoy
Kumbhakarna
4,953
513
0
1,664
18,630
18,044
343
5,617
13,013
30,612
0
L
Jing Wei
OrphanMovie1
Jing Wei
9,264
6,704
0
3,495
17,133
6,225
0
1,280
15,853
0
70,449
W
34,709
25,368
0
16,329
25,020
11,741
994
9,234
15,786
0
129,712
L
11,132
4,616
0
10,542
23,633
9,028
2,025
6,395
17,238
79,808
0
L
10,746
3,355
0
6,926
15,823
16,085
186
2,890
12,933
0
84,240
L
Yemoja
11,427
2,606
1,341
2,865
19,206
21,894
260
3,390
15,816
37,368
0
W
Persephone
怂鸡超勇
Persephone
7,479
638
0
820
10,350
3,404
1,364
4,040
6,306
56,052
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,821
Gold Earned
62,214
555
Minions Killed
628
0
Camps Cleared
0
2,058,929
Distance Traveled
2,063,281
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
12,351
537
117
5
0
452,871
5
W
Guan Yu
13,341
580
178
8
0
360,782
5
L
Bastet
11,903
518
95
4
0
437,934
1
W
Kumbhakarna
11,125
484
38
2
0
444,635
3
L
Jing Wei
10,669
464
130
6
0
425,026
2
W
Apollo
15,065
655
187
8
0
458,773
1
L
Sol
10,790
469
147
6
0
377,671
0
L
Chaac
11,670
507
143
6
0
436,692
0
L
Yemoja
9,789
426
40
2
0
381,606
2
W
Persephone
10,332
449
108
5
0
346,220
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role