Player Matchup

Medusa
Medusa
HyDro2012
Medusa
Level 34
God Stats
12W - 17L
1,500 SR
Queue Stats
322W - 399L
1,429 Elo+
Party 2
Fenrir
Fenrir
Its fr3do
Fenrir
Level 18
God Stats
12W - 10L
1,554 SR
Queue Stats
23W - 24L
1,313 Elo+
Party 3
Bakasura
Bakasura
SlashDxD
Bakasura
Level 26
God Stats
1W - 1L
1,273 SR
Queue Stats
5W - 4L
1,395 Elo+
Solo
Olorun
Olorun
Timobob2146
Olorun
Level 17
God Stats
2W - 2L
1,753 SR
Queue Stats
21W - 31L
1,280 Elo+
Party 3
Poseidon
Poseidon
mayhem2012
Poseidon
Level 26
God Stats
46W - 55L
1,638 SR
Queue Stats
195W - 278L
1,502 Elo+
Party 2
Team Averages
Level 24
1,544 SR
1,384 Elo+

VS

Team Averages
Level 8
1,359 SR
1,298 Elo+
Raijin
Raijin
ChikenFinder
Raijin
Level 25
God Stats
3W - 1L
1,481 SR
Queue Stats
590W - 534L
1,516 Elo+
Party 1
Thor
Thor
GartOwO
Thor
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,119 Elo+
Party 1
Izanami
Izanami
Ramen000
Izanami
Level 6
God Stats
4W - 3L
1,157 SR
Queue Stats
5W - 6L
1,244 Elo+
Party 1
Cthulhu
Cthulhu
Wetnoodle5567
Cthulhu
Level 6
God Stats
7W - 5L
1,157 SR
Queue Stats
9W - 7L
1,110 Elo+
Party 1
Chaac
Chaac
aswaswsq
Chaac
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
HyDro2012
Medusa
16
9 / 5 / 6
10,964
457
15,039
20,318
8,791
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
Its fr3do
Fenrir
13
6 / 12 / 8
10,447
435
10,668
22,478
8,462
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
SlashDxD
Bakasura
16
10 / 7 / 4
11,807
492
14,629
22,933
8,693
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Olorun
15
5 / 14 / 8
9,907
413
12,952
20,476
10,402
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Poseidon
mayhem2012
Poseidon
17
8 / 2 / 13
11,513
480
16,993
15,393
5,400
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
19
19 / 3 / 10
14,578
607
24,851
13,275
5,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thor
GartOwO
Thor
15
2 / 11 / 3
10,674
445
11,882
16,860
6,596
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Izanami
Ramen000
Izanami
18
11 / 8 / 7
13,219
551
28,417
22,637
8,337
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
14
7 / 8 / 6
11,410
475
9,232
28,452
11,567
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
aswaswsq
Chaac
14
0 / 11 / 13
10,285
429
3,463
17,051
16,706
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
78
38
Kills
39
40
Deaths
41
39
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Raijin
19
3
10
8
W
Thor
GartOwO
Thor
2
11
3
0.32
L
Medusa
HyDro2012
Medusa
9
5
6
2.4
L
Fenrir
Its fr3do
Fenrir
6
12
8
0.83
W
Izanami
Ramen000
Izanami
11
8
7
1.81
L
Bakasura
SlashDxD
Bakasura
10
7
4
1.71
L
Olorun
5
14
8
0.64
W
Cthulhu
7
8
6
1.25
W
Chaac
aswaswsq
Chaac
0
11
13
0.59
L
Poseidon
mayhem2012
Poseidon
8
2
13
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,281
Damage
77,845
101,598
Taken
98,275
41,748
Mitigated
48,825
21,367
Healing
19,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
24,851
1,583
16
2,354
13,275
5,619
3,148
5,204
8,016
80,250
0
W
Thor
GartOwO
Thor
11,882
3,722
0
621
16,860
6,596
2,123
6,220
10,525
0
44,969
L
Medusa
HyDro2012
Medusa
15,039
9,423
0
5,301
20,318
8,791
1,360
5,618
14,650
0
56,418
L
Fenrir
Its fr3do
Fenrir
10,668
6,071
585
3,054
22,478
8,462
0
7,264
15,089
0
23,301
W
Izanami
Ramen000
Izanami
28,417
18,283
0
8,846
22,637
8,337
7,612
5,696
16,375
0
80,382
L
Bakasura
SlashDxD
Bakasura
14,629
10,696
0
4,607
22,933
8,693
0
6,709
16,199
0
50,487
L
Olorun
12,952
5,812
1,793
3,754
20,476
10,402
1,122
11,329
9,097
41,517
0
W
Cthulhu
9,232
1,481
0
5,405
28,452
11,567
1,082
8,226
19,876
21,442
0
W
Chaac
aswaswsq
Chaac
3,463
1,428
0
2,267
17,051
16,706
299
4,599
12,452
0
21,922
L
Poseidon
mayhem2012
Poseidon
16,993
1,447
0
2,273
15,393
5,400
1,128
3,163
12,205
60,108
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,638
Gold Earned
60,166
344
Minions Killed
361
0
Camps Cleared
0
1,918,414
Distance Traveled
1,890,256
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
14,578
607
116
5
0
421,692
0
W
Thor
10,674
445
62
3
0
416,018
0
L
Medusa
10,964
457
83
3
0
350,495
0
L
Fenrir
10,447
435
37
2
0
376,092
3
W
Izanami
13,219
551
114
5
0
347,338
0
L
Bakasura
11,807
492
97
4
0
424,786
0
L
Olorun
9,907
413
42
2
0
341,266
3
W
Cthulhu
11,410
475
32
1
0
387,680
0
W
Chaac
10,285
429
37
2
0
317,528
0
L
Poseidon
11,513
480
85
4
0
425,775
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role