Player Matchup

Erlang Shen
Erlang Shen
AlcoholicZebra17
Erlang Shen
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
198W - 215L
1,355 Elo+
Party 2
Neith
Neith
Bambazz
Neith
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
BigDaddiShugoki
Kukulkan
Level 88
God Stats
3W - 6L
1,500 SR
Queue Stats
249W - 247L
1,453 Elo+
Party 2
Team Averages
Level 71
1,500 SR
1,436 Elo+

VS

Team Averages
Level 63
1,500 SR
1,476 Elo+
Merlin
Merlin
KoD ODIN
Merlin
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 147L
1,396 Elo+
Party 1
Hachiman
Hachiman
MF Padfoot
Hachiman
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 145L
1,417 Elo+
Party 1
Artio
Artio
SmiteNoob0725
Artio
Level 20
God Stats
5W - 3L
1,500 SR
Queue Stats
32W - 31L
1,613 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AlcoholicZebra17
Erlang Shen
20
5 / 3 / 5
16,277
581
22,836
27,366
21,126
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Neith
Bambazz
Neith
16
0 / 7 / 5
14,267
510
7,753
17,509
5,823
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Kukulkan
20
5 / 2 / 4
16,723
597
18,676
15,730
6,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
KoD ODIN
Merlin
18
2 / 6 / 6
15,531
555
17,112
20,719
9,087
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
MF Padfoot
Hachiman
20
8 / 3 / 4
18,185
649
23,035
18,075
8,482
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
2 / 1 / 7
16,357
584
14,027
32,263
52,713
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
29
10
Kills
12
12
Deaths
10
14
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
AlcoholicZebra17
Erlang Shen
5
3
5
2.5
L
Neith
Bambazz
Neith
0
7
5
0.36
L
Kukulkan
5
2
4
3.5
W
Merlin
KoD ODIN
Merlin
2
6
6
0.83
W
Hachiman
MF Padfoot
Hachiman
8
3
4
3.33
W
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,265
Damage
54,174
60,605
Taken
71,057
32,974
Mitigated
70,282
7,222
Healing
23,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
AlcoholicZebra17
Erlang Shen
22,836
12,211
0
5,296
27,366
21,126
1,614
10,337
17,029
0
64,018
L
Neith
Bambazz
Neith
7,753
2,598
0
1,926
17,509
5,823
228
10,916
6,593
0
31,578
L
Kukulkan
18,676
395
0
0
15,730
6,025
954
9,934
5,796
132,545
0
W
Merlin
KoD ODIN
Merlin
17,112
1,248
0
4,378
20,719
9,087
1,159
7,075
13,186
93,044
0
W
Hachiman
MF Padfoot
Hachiman
23,035
12,324
0
6,948
18,075
8,482
1,493
3,681
14,170
0
154,473
W
14,027
1,179
747
11,269
32,263
52,713
440
7,297
24,472
71,142
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,267
Gold Earned
50,073
285
Minions Killed
335
0
Camps Cleared
0
1,396,192
Distance Traveled
1,412,051
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
16,277
581
42
2
0
496,471
5
L
Neith
14,267
510
38
1
0
379,559
3
L
Kukulkan
16,723
597
205
7
0
520,162
0
W
Merlin
15,531
555
103
4
0
455,498
1
W
Hachiman
18,185
649
159
6
0
464,362
0
W
Artio
16,357
584
73
3
0
492,191
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role