Player Matchup

Fenrir
Fenrir
ChristianMichls
Fenrir
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,469 Elo+
Party 3
Hachiman
Hachiman
Coach Hines 44
Hachiman
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 32L
1,442 Elo+
Party 3
Baron Samedi
Baron Samedi
HellSaintZer0
Baron Samedi
Level 155
God Stats
1W - 2L
1,484 SR
Queue Stats
72W - 77L
1,482 Elo+
Party 1
Achilles
Achilles
gekkuo
Achilles
Level 147
God Stats
2W - 2L
1,500 SR
Queue Stats
85W - 131L
1,443 Elo+
Solo
Zhong Kui
Zhong Kui
schwettster1
Zhong Kui
Level 127
God Stats
2W - 1L
1,700 SR
Queue Stats
23W - 22L
1,542 Elo+
Party 1
Team Averages
Level 109
1,537 SR
1,476 Elo+

VS

Team Averages
Level 117
1,500 SR
1,341 Elo+
Chernobog
Chernobog
JAM613
Chernobog
Level 129
God Stats
5W - 4L
1,500 SR
Queue Stats
205W - 206L
1,310 Elo+
Party 4
Ares
Ares
JS_0122
Ares
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 46L
1,134 Elo+
Party 2
Baron Samedi
Baron Samedi
JoeTube
Baron Samedi
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
OMG iitz BLYTHE
Bellona
Level 119
God Stats
5W - 5L
1,500 SR
Queue Stats
90W - 97L
1,296 Elo+
Party 4
Susano
Susano
xXDr_Manhattan58
Susano
Level 127
God Stats
8W - 17L
1,500 SR
Queue Stats
328W - 337L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 10 / 4
12,773
710
18,484
18,804
13,983
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hachiman
18
3 / 6 / 9
11,225
624
18,834
19,026
8,244
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Baron Samedi
HellSaintZer0
Baron Samedi
18
0 / 9 / 10
11,238
624
14,856
15,959
8,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
gekkuo
Achilles
17
0 / 8 / 9
10,287
572
8,824
21,878
26,848
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Zhong Kui
schwettster1
Zhong Kui
20
4 / 5 / 6
12,011
667
19,152
21,217
16,667
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
JAM613
Chernobog
20
7 / 3 / 20
13,040
724
16,717
15,950
7,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ares
JS_0122
Ares
19
5 / 5 / 21
12,728
707
14,987
21,416
23,202
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Baron Samedi
JoeTube
Baron Samedi
20
12 / 3 / 19
14,431
802
28,361
20,877
12,184
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
5 / 3 / 22
12,779
710
10,440
21,266
23,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

19
8 / 3 / 14
12,740
708
16,194
16,678
9,961
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
133
17
Kills
37
38
Deaths
17
38
Assists
96
Player
Kills
Deaths
Assists
KDA
L
10
10
4
1.2
L
Hachiman
3
6
9
1.25
L
Baron Samedi
HellSaintZer0
Baron Samedi
0
9
10
0.56
W
Chernobog
JAM613
Chernobog
7
3
20
5.67
W
Ares
JS_0122
Ares
5
5
21
3.1
W
Baron Samedi
JoeTube
Baron Samedi
12
3
19
7.17
W
5
3
22
5.33
L
Achilles
gekkuo
Achilles
0
8
9
0.56
L
Zhong Kui
schwettster1
Zhong Kui
4
5
6
1.4
W
8
3
14
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,150
Damage
86,699
96,884
Taken
96,187
74,310
Mitigated
75,515
30,977
Healing
49,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,484
3,038
1,022
1,668
18,804
13,983
0
7,202
11,386
0
22,494
L
Hachiman
18,834
7,063
1,879
4,068
19,026
8,244
0
9,213
9,388
0
33,706
L
Baron Samedi
HellSaintZer0
Baron Samedi
14,856
1,470
5,035
2,573
15,959
8,568
448
7,393
8,459
43,197
0
W
Chernobog
JAM613
Chernobog
16,717
10,235
571
5,808
15,950
7,066
2,839
4,053
11,897
0
41,456
W
Ares
JS_0122
Ares
14,987
1,114
1,182
2,256
21,416
23,202
175
8,328
13,048
23,183
0
W
Baron Samedi
JoeTube
Baron Samedi
28,361
2,618
11,441
9,556
20,877
12,184
1,686
8,707
12,132
62,593
0
W
10,440
2,135
2,544
5,241
21,266
23,102
474
8,058
13,202
0
23,586
L
Achilles
gekkuo
Achilles
8,824
2,871
1,460
2,777
21,878
26,848
240
9,854
11,799
0
20,965
L
Zhong Kui
schwettster1
Zhong Kui
19,152
177
2,481
8,014
21,217
16,667
1,003
9,686
11,281
41,144
0
W
16,194
1,678
4,435
6,945
16,678
9,961
181
4,778
11,900
0
26,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,534
Gold Earned
65,718
175
Minions Killed
185
0
Camps Cleared
0
1,320,537
Distance Traveled
1,566,270
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
12,773
710
9
1
0
269,180
0
L
Hachiman
11,225
624
20
1
0
288,231
0
L
Baron Samedi
11,238
624
67
4
0
184,815
0
W
Chernobog
13,040
724
58
3
0
305,752
0
W
Ares
12,728
707
13
1
0
309,264
0
W
Baron Samedi
14,431
802
69
4
0
294,059
0
W
Bellona
12,779
710
24
1
0
310,454
0
L
Achilles
10,287
572
14
1
0
291,901
1
L
Zhong Kui
12,011
667
65
4
0
286,410
1
W
Susano
12,740
708
21
1
0
346,741
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role