Player Matchup

Bacchus
Bacchus
RYLQueen
Bacchus
Level 10
God Stats
0W - 2L
1,305 SR
Queue Stats
128W - 163L
1,191 Elo+
Party 2
Olorun
Olorun
Shadow26icc
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ymir
Ymir
ShlShul
Ymir
Level 10
God Stats
132W - 156L
1,500 SR
Queue Stats
153W - 193L
1,191 Elo+
Party 2
Nemesis
Nemesis
wildfools
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 4
Fenrir
Fenrir
梦回九天
Fenrir
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,312 Elo+
Party 4
Team Averages
Level 7
1,461 SR
1,339 Elo+

VS

Team Averages
Level 32
1,387 SR
1,347 Elo+
Mulan
Mulan
AirNomad32
Mulan
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 10L
1,455 Elo+
Party 1
Hades
Hades
KaBurro184
Hades
Level 25
God Stats
17W - 14L
1,451 SR
Queue Stats
69W - 75L
1,413 Elo+
Party 3
Da Ji
Da Ji
Opticalprime
Da Ji
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
243W - 317L
1,263 Elo+
Party 1
Anhur
Anhur
TuDeseo
Anhur
Level 25
God Stats
3W - 5L
1,500 SR
Queue Stats
116W - 146L
1,429 Elo+
Party 3
Sobek
Sobek
thunderbullx
Sobek
Level 18
God Stats
5W - 17L
984 SR
Queue Stats
89W - 124L
1,178 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
RYLQueen
Bacchus
9
2 / 4 / 0
6,085
380
3,199
10,241
4,144
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Olorun
11
0 / 5 / 0
6,787
424
4,745
8,315
2,948
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ymir
ShlShul
Ymir
11
0 / 7 / 5
6,940
434
5,343
11,208
7,745
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Nemesis
wildfools
Nemesis
12
2 / 2 / 1
7,562
473
2,888
8,998
2,351
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fenrir
13
8 / 3 / 2
8,758
547
7,839
9,974
4,591
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
13
4 / 3 / 5
8,070
504
10,044
8,871
7,520
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hades
13
4 / 1 / 4
8,466
529
6,897
10,901
4,687
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

13
8 / 1 / 3
8,561
535
8,311
10,051
5,779
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Anhur
TuDeseo
Anhur
12
4 / 3 / 2
8,023
501
4,566
6,664
1,910
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
1 / 4 / 4
7,729
483
2,561
6,821
3,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
39
12
Kills
21
21
Deaths
12
8
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Mulan
4
3
5
2.17
W
Hades
4
1
4
6
W
8
1
3
9.5
L
Bacchus
RYLQueen
Bacchus
2
4
0
0.5
L
Olorun
0
5
0
0
L
Ymir
ShlShul
Ymir
0
7
5
0.36
W
Anhur
TuDeseo
Anhur
4
3
2
1.67
W
1
4
4
0.75
L
Nemesis
wildfools
Nemesis
2
2
1
1.25
L
Fenrir
8
3
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,014
Damage
32,379
48,736
Taken
43,308
21,779
Mitigated
23,695
7,013
Healing
9,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
10,044
1,824
0
1,564
8,871
7,520
76
4,893
3,953
0
33,612
W
Hades
6,897
1,207
457
5,009
10,901
4,687
656
4,565
6,261
39,327
0
W
8,311
2,656
0
848
10,051
5,779
204
2,739
7,290
0
48,505
L
Bacchus
RYLQueen
Bacchus
3,199
673
0
1,001
10,241
4,144
0
571
9,597
14,831
0
L
Olorun
4,745
2,008
0
1,811
8,315
2,948
909
4,672
3,643
36,402
0
L
Ymir
ShlShul
Ymir
5,343
748
0
0
11,208
7,745
0
1,226
9,644
21,920
0
W
Anhur
TuDeseo
Anhur
4,566
3,068
0
414
6,664
1,910
2,090
590
5,974
0
37,399
W
2,561
427
0
1,595
6,821
3,799
904
500
6,071
14,292
0
L
Nemesis
wildfools
Nemesis
2,888
1,156
0
3,197
8,998
2,351
0
1,449
7,499
0
30,432
L
Fenrir
7,839
2,234
0
1,004
9,974
4,591
884
1,540
8,384
0
26,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,132
Gold Earned
40,849
232
Minions Killed
298
0
Camps Cleared
0
1,382,953
Distance Traveled
1,417,222
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,070
504
51
3
0
267,070
5
W
Hades
8,466
529
82
5
0
299,863
1
W
Da Ji
8,561
535
71
4
0
289,236
0
L
Bacchus
6,085
380
23
1
0
275,288
0
L
Olorun
6,787
424
55
3
0
243,139
1
L
Ymir
6,940
434
39
2
0
237,896
0
W
Anhur
8,023
501
71
4
0
263,193
2
W
Sobek
7,729
483
23
1
0
297,860
3
L
Nemesis
7,562
473
69
4
0
303,587
4
L
Fenrir
8,758
547
46
3
0
323,043
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role