Player Matchup

Bellona
Bellona
Andromeda19998
Bellona
Level 28
God Stats
4W - 4L
1,730 SR
Queue Stats
34W - 29L
1,490 Elo+
Party 2
Danzaburou
Danzaburou
RoberGov
Danzaburou
Level 21
God Stats
2W - 3L
1,279 SR
Queue Stats
30W - 29L
1,620 Elo+
Party 2
He Bo
He Bo
Spartanos290
He Bo
Level 67
God Stats
3W - 3L
1,586 SR
Queue Stats
53W - 43L
1,359 Elo+
Party 2
Susano
Susano
SupremePL70
Susano
Level 28
God Stats
17W - 12L
1,597 SR
Queue Stats
107W - 112L
1,286 Elo+
Party 2
Hercules
Hercules
ulratxrl8007htt
Hercules
Level 81
God Stats
11W - 14L
1,529 SR
Queue Stats
20W - 24L
1,345 Elo+
Party 2
Team Averages
Level 45
1,544 SR
1,420 Elo+

VS

Team Averages
Level 64
1,530 SR
1,310 Elo+
Mulan
Mulan
Alcale
Mulan
Level 89
God Stats
1W - 3L
1,871 SR
Queue Stats
44W - 48L
1,214 Elo+
Party 1
Merlin
Merlin
Kazuma Heart
Merlin
Level 69
God Stats
2W - 2L
1,532 SR
Queue Stats
345W - 313L
1,214 Elo+
Party 1
Danzaburou
Danzaburou
Ok_Mercy_
Danzaburou
Level 68
God Stats
53W - 52L
1,588 SR
Queue Stats
59W - 65L
1,514 Elo+
Solo
Pele
Pele
OxGilgamesh
Pele
Level 57
God Stats
7W - 13L
1,508 SR
Queue Stats
171W - 201L
1,393 Elo+
Solo
Yemoja
Yemoja
SpendingAuto96
Yemoja
Level 36
God Stats
1W - 1L
1,149 SR
Queue Stats
239W - 228L
1,214 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 10
11,021
525
10,951
15,754
18,127
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
RoberGov
Danzaburou
16
1 / 3 / 6
11,063
527
7,878
13,188
5,251
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
10 / 1 / 6
11,854
564
15,824
10,469
4,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Susano
19
9 / 1 / 7
12,081
575
13,981
16,100
7,251
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
16
7 / 3 / 5
11,214
534
8,204
22,812
20,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Alcale
Mulan
15
0 / 5 / 5
9,779
466
11,733
19,919
23,530
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
17
5 / 8 / 2
11,538
549
13,616
14,378
5,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
Ok_Mercy_
Danzaburou
8
1 / 5 / 0
6,796
324
4,269
9,163
2,377
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

16
0 / 8 / 4
9,318
444
7,316
19,349
7,394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
3 / 5 / 3
10,707
510
5,504
13,773
12,216
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
23
30
Kills
9
9
Deaths
31
34
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Mulan
Alcale
Mulan
0
5
5
0.5
W
3
1
10
8
L
Merlin
5
8
2
0.75
L
Danzaburou
Ok_Mercy_
Danzaburou
1
5
0
0.2
L
0
8
4
0.25
W
Danzaburou
RoberGov
Danzaburou
1
3
6
1.33
W
10
1
6
13
L
3
5
3
0.9
W
Susano
9
1
7
12.5
W
Hercules
7
3
5
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,838
Damage
42,438
78,323
Taken
76,582
55,349
Mitigated
51,042
28,489
Healing
17,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
Alcale
Mulan
11,733
1,129
0
5,230
19,919
23,530
61
2,309
17,610
0
56,305
W
10,951
3,024
401
3,612
15,754
18,127
1,092
2,698
12,550
0
50,287
L
Merlin
13,616
784
1
2,408
14,378
5,525
1,150
5,956
8,422
56,482
0
L
Danzaburou
Ok_Mercy_
Danzaburou
4,269
1,884
0
2,086
9,163
2,377
504
1,149
8,014
0
25,399
L
7,316
1,093
0
5,443
19,349
7,394
349
4,340
15,009
0
69,931
W
Danzaburou
RoberGov
Danzaburou
7,878
3,554
383
4,755
13,188
5,251
5,510
4,388
8,775
0
61,636
W
15,824
341
1,287
3,733
10,469
4,003
3,491
4,747
5,697
61,846
0
L
5,504
1,271
1,658
898
13,773
12,216
115
2,070
11,703
35,499
0
W
Susano
13,981
2,013
0
4,776
16,100
7,251
2,300
2,610
13,440
0
84,396
W
Hercules
8,204
3,007
0
9,542
22,812
20,717
2,380
4,677
18,085
0
44,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,233
Gold Earned
48,138
524
Minions Killed
444
0
Camps Cleared
0
2,063,191
Distance Traveled
1,604,874
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
9,779
466
125
6
0
365,093
0
W
Bellona
11,021
525
111
5
0
412,458
0
L
Merlin
11,538
549
90
4
0
351,177
2
L
Danzaburou
6,796
324
41
2
0
176,092
0
L
Pele
9,318
444
124
6
0
375,536
1
W
Danzaburou
11,063
527
111
5
0
360,396
1
W
He Bo
11,854
564
114
5
0
395,270
5
L
Yemoja
10,707
510
64
3
0
336,976
4
W
Susano
12,081
575
124
6
0
480,490
0
W
Hercules
11,214
534
64
3
0
414,577
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role