Player Matchup

Hel
Hel
BabYAlexn
Hel
Level 84
God Stats
3W - 12L
1,474 SR
Queue Stats
516W - 506L
1,433 Elo+
Party 2
Chaac
Chaac
Leapfrog917
Chaac
Level 143
God Stats
14W - 9L
1,516 SR
Queue Stats
543W - 479L
1,455 Elo+
Solo
Da Ji
Da Ji
SilencedNomad
Da Ji
Level 83
God Stats
2W - 0L
1,712 SR
Queue Stats
51W - 70L
1,362 Elo+
Solo
Ymir
Ymir
aliceliddle97
Ymir
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,600 Elo+
Solo
Anhur
Anhur
carlosakw
Anhur
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 96
1,540 SR
1,470 Elo+

VS

Team Averages
Level 84
1,415 SR
1,372 Elo+
Izanami
Izanami
 
Izanami
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
I Am Scope God
Arachne
Level 54
God Stats
9W - 9L
1,500 SR
Queue Stats
962W - 961L
1,285 Elo+
Party 1
Chronos
Chronos
StaySpazing
Chronos
Level 119
God Stats
7W - 14L
1,271 SR
Queue Stats
595W - 688L
1,352 Elo+
Solo
Nu Wa
Nu Wa
im phat n uglee
Nu Wa
Level 35
God Stats
52W - 73L
1,280 SR
Queue Stats
273W - 291L
1,235 Elo+
Party 1
Aphrodite
Aphrodite
ugly_porcupine
Aphrodite
Level 138
God Stats
34W - 44L
1,524 SR
Queue Stats
45W - 69L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 0
6,120
556
1,686
4,318
1,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
3 / 0 / 1
7,133
648
4,863
6,705
3,089
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
1 / 2 / 6
5,730
521
3,749
7,076
2,412
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 0 / 4
5,290
481
1,968
5,993
2,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Anhur
carlosakw
Anhur
10
5 / 0 / 0
5,723
520
5,535
5,727
1,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
8
0 / 3 / 1
4,726
430
3,579
6,441
1,304
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 2 / 1
5,143
468
1,989
6,795
3,881
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chronos
StaySpazing
Chronos
8
0 / 2 / 0
4,623
420
3,124
5,799
2,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
1 / 0 / 0
5,892
536
2,086
3,200
972
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
ugly_porcupine
Aphrodite
10
0 / 2 / 1
5,462
497
3,257
6,193
1,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
4
9
Kills
1
2
Deaths
9
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
3
1
0.17
W
0
0
0
0
L
0
2
1
0.25
W
3
0
1
3.5
W
1
2
6
2
L
Chronos
StaySpazing
Chronos
0
2
0
0
W
0
0
4
2
W
Anhur
carlosakw
Anhur
5
0
0
5
L
1
0
0
1
L
Aphrodite
ugly_porcupine
Aphrodite
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,801
Damage
14,035
29,819
Taken
28,428
10,564
Mitigated
10,365
15,309
Healing
12,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
3,579
2,140
0
2,173
6,441
1,304
798
748
5,693
0
28,033
W
1,686
119
317
2,973
4,318
1,347
408
1,254
2,946
41,413
0
L
1,989
995
0
3,276
6,795
3,881
0
37
6,758
0
25,519
W
4,863
930
0
4,307
6,705
3,089
0
2,666
4,005
0
41,208
W
3,749
595
0
1,609
7,076
2,412
0
1,111
5,959
0
25,336
L
Chronos
StaySpazing
Chronos
3,124
833
429
1,850
5,799
2,396
0
1,183
4,616
17,739
0
W
1,968
119
0
2,347
5,993
2,352
0
1,612
4,347
15,820
0
W
Anhur
carlosakw
Anhur
5,535
2,557
0
3,756
5,727
1,364
0
1,598
4,095
0
28,604
L
2,086
524
0
1,064
3,200
972
0
1,686
1,514
34,648
0
L
Aphrodite
ugly_porcupine
Aphrodite
3,257
899
198
3,172
6,193
1,812
0
0
6,193
28,697
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,996
Gold Earned
25,846
325
Minions Killed
264
0
Camps Cleared
0
1,017,175
Distance Traveled
941,332
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,726
430
51
5
0
171,398
4
W
Hel
6,120
556
87
8
0
189,307
3
L
Arachne
5,143
468
53
5
0
223,590
0
W
Chaac
7,133
648
103
9
0
218,730
1
W
Da Ji
5,730
521
51
5
0
228,397
3
L
Chronos
4,623
420
35
3
0
175,936
3
W
Ymir
5,290
481
25
2
0
203,014
0
W
Anhur
5,723
520
59
5
0
177,727
2
L
Nu Wa
5,892
536
62
6
0
221,347
4
L
Aphrodite
5,462
497
63
6
0
149,061
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role