Player Matchup

Yemoja
Yemoja
Koala Vortex
Yemoja
Level 34
God Stats
86W - 45L
1,731 SR
Queue Stats
392W - 320L
1,611 Elo+
Party 1
Olorun
Olorun
Loading dos
Olorun
Level 68
God Stats
2W - 4L
1,500 SR
Queue Stats
547W - 412L
1,572 Elo+
Party 1
Odin
Odin
PSA fatman
Odin
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
75W - 52L
1,582 Elo+
Party 1
Team Averages
Level 76
1,577 SR
1,588 Elo+

VS

Team Averages
Level 107
1,519 SR
1,533 Elo+
Chang'e
Chang'e
BADWOLF RYCBAR
Chang'e
Level 113
God Stats
8W - 6L
1,749 SR
Queue Stats
83W - 83L
1,566 Elo+
Party 2
Set
Set
JayxDeuce
Set
Level 120
God Stats
6W - 3L
1,307 SR
Queue Stats
26W - 24L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Yoh Wasabi
Cernunnos
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
14
3 / 0 / 9
11,765
692
11,562
8,856
9,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Olorun
14
5 / 2 / 6
11,314
666
14,224
12,397
4,690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

14
4 / 3 / 7
10,794
635
7,429
13,033
11,279
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 3
10,044
591
7,700
12,776
4,813
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
1 / 7 / 3
9,419
554
4,656
14,593
6,138
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cernunnos
Yoh Wasabi
Cernunnos
14
2 / 2 / 3
10,016
589
9,941
13,468
5,033
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
14
12
Kills
5
5
Deaths
12
22
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
3
3
1.17
L
1
7
3
0.36
W
Yemoja
3
0
9
7.5
W
Olorun
5
2
6
4
W
4
3
7
2.5
L
Cernunnos
Yoh Wasabi
Cernunnos
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,215
Damage
22,297
34,286
Taken
40,837
25,934
Mitigated
15,984
10,934
Healing
13,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,700
613
5,008
4,776
12,776
4,813
0
9,097
3,351
42,455
0
L
4,656
2,012
0
1,853
14,593
6,138
0
7,149
6,838
0
31,422
W
Yemoja
11,562
735
1,256
1,367
8,856
9,965
748
1,763
7,093
38,916
0
W
Olorun
14,224
8,208
1,223
6,336
12,397
4,690
1,791
2,670
9,727
56,926
0
W
7,429
1,864
0
752
13,033
11,279
862
3,371
9,662
0
28,925
L
Cernunnos
Yoh Wasabi
Cernunnos
9,941
3,885
0
2,068
13,468
5,033
0
8,880
4,154
0
55,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,873
Gold Earned
29,479
164
Minions Killed
201
0
Camps Cleared
0
906,540
Distance Traveled
891,299
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
10,044
591
67
4
0
291,235
1
L
Set
9,419
554
32
2
0
299,935
0
W
Yemoja
11,765
692
43
3
0
304,639
0
W
Olorun
11,314
666
77
5
0
282,364
0
W
Odin
10,794
635
44
3
0
319,537
1
L
Cernunnos
10,016
589
102
6
0
300,129
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role