Player Matchup

Loki
Loki
ASESINAD0R2004
Loki
Level 28
God Stats
14W - 12L
1,448 SR
Queue Stats
143W - 157L
1,481 Elo+
Solo
Cupid
Cupid
MACHOMAN3601234
Cupid
Level 20
God Stats
15W - 8L
1,668 SR
Queue Stats
71W - 77L
1,459 Elo+
Solo
Vulcan
Vulcan
RogueBlock66760
Vulcan
Level 11
God Stats
1W - 0L
1,276 SR
Queue Stats
22W - 19L
1,414 Elo+
Solo
Freya
Freya
meech300400
Freya
Level 4
God Stats
13W - 7L
1,500 SR
Queue Stats
34W - 24L
1,039 Elo+
Solo
Erlang Shen
Erlang Shen
tuffcole32
Erlang Shen
Level 26
God Stats
1W - 1L
1,335 SR
Queue Stats
3W - 4L
1,374 Elo+
Solo
Team Averages
Level 18
1,445 SR
1,353 Elo+

VS

Team Averages
Level 19
1,482 SR
1,388 Elo+
Vamana
Vamana
ItsBrian2664
Vamana
Level 17
God Stats
7W - 4L
1,594 SR
Queue Stats
56W - 71L
1,377 Elo+
Party 1
Anubis
Anubis
ItsKayden4906
Anubis
Level 25
God Stats
20W - 18L
1,481 SR
Queue Stats
65W - 63L
1,429 Elo+
Party 1
Danzaburou
Danzaburou
Itskellen6550
Danzaburou
Level 25
God Stats
19W - 30L
1,424 SR
Queue Stats
45W - 71L
1,332 Elo+
Party 1
Yemoja
Yemoja
Saikou_Jagaimo
Yemoja
Level 10
God Stats
2W - 9L
1,360 SR
Queue Stats
6W - 11L
1,430 Elo+
Solo
Bakasura
Bakasura
ltsBrad
Bakasura
Level 19
God Stats
20W - 11L
1,552 SR
Queue Stats
95W - 118L
1,374 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 0 / 4
8,630
616
7,574
7,611
2,314
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
11 / 0 / 2
7,976
570
10,865
7,679
2,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

12
6 / 4 / 7
7,642
546
10,062
8,819
3,430
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
3 / 4 / 9
6,480
463
4,954
8,556
1,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
tuffcole32
Erlang Shen
12
2 / 0 / 9
7,367
526
5,037
7,102
2,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
8
1 / 7 / 1
5,262
376
2,694
13,227
4,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
3 / 8 / 1
5,923
423
9,644
10,964
4,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Danzaburou
Itskellen6550
Danzaburou
8
0 / 5 / 1
5,576
398
2,924
8,583
2,370
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 2 / 2
5,813
415
2,062
7,864
4,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
ltsBrad
Bakasura
10
4 / 8 / 2
7,007
501
9,180
12,598
3,848
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
15
30
Kills
8
8
Deaths
30
31
Assists
7
Player
Kills
Deaths
Assists
KDA
W
8
0
4
10
L
Vamana
1
7
1
0.21
L
3
8
1
0.44
L
Danzaburou
Itskellen6550
Danzaburou
0
5
1
0.1
W
11
0
2
12
W
6
4
7
2.38
L
0
2
2
0.5
L
Bakasura
ltsBrad
Bakasura
4
8
2
0.63
W
3
4
9
1.88
W
Erlang Shen
tuffcole32
Erlang Shen
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,492
Damage
26,504
39,767
Taken
53,236
12,358
Mitigated
19,337
12,424
Healing
13,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,574
2,834
0
500
7,611
2,314
144
694
6,765
0
52,776
L
Vamana
2,694
858
0
2,263
13,227
4,306
217
4,470
8,757
31
18,575
L
9,644
301
171
2,768
10,964
4,247
359
4,327
6,637
27,512
0
L
Danzaburou
Itskellen6550
Danzaburou
2,924
918
147
2,061
8,583
2,370
240
1,480
7,103
0
19,676
W
10,865
5,367
0
4,123
7,679
2,319
704
2,115
5,173
0
36,940
W
10,062
5,463
99
3,507
8,819
3,430
428
2,449
5,984
43,102
0
L
2,062
332
1,249
1,981
7,864
4,566
0
2,420
5,444
16,000
0
L
Bakasura
ltsBrad
Bakasura
9,180
6,180
0
3,206
12,598
3,848
0
2,319
10,279
0
29,624
W
4,954
2,167
0
1,187
8,556
1,929
93
3,512
4,354
13,809
0
W
Erlang Shen
tuffcole32
Erlang Shen
5,037
2,462
0
3,008
7,102
2,366
0
2,053
4,848
0
42,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,095
Gold Earned
29,581
329
Minions Killed
190
0
Camps Cleared
0
1,296,510
Distance Traveled
1,214,245
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,630
616
102
7
0
294,763
0
L
Vamana
5,262
376
23
2
0
280,307
1
L
Anubis
5,923
423
47
3
0
219,894
0
L
Danzaburou
5,576
398
37
3
0
202,780
1
W
Cupid
7,976
570
59
4
0
238,787
0
W
Vulcan
7,642
546
76
5
0
246,793
4
L
Yemoja
5,813
415
22
2
0
235,338
4
L
Bakasura
7,007
501
61
4
0
275,926
0
W
Freya
6,480
463
15
1
0
228,189
0
W
Erlang Shen
7,367
526
77
6
0
287,978
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role