Player Matchup

Ra
Ra
Masyfick3
Ra
Level 18
God Stats
1W - 3L
1,092 SR
Queue Stats
1W - 4L
1,326 Elo+
Party 2
Ullr
Ullr
Papi Diddles
Ullr
Level 109
God Stats
1W - 3L
1,500 SR
Queue Stats
125W - 99L
1,555 Elo+
Party 2
Horus
Horus
Sad Polygons
Horus
Level 106
God Stats
5W - 2L
1,665 SR
Queue Stats
166W - 140L
1,536 Elo+
Party 2
Team Averages
Level 78
1,419 SR
1,472 Elo+

VS

Team Averages
Level 52
1,373 SR
1,464 Elo+
Scylla
Scylla
Atriauva_
Scylla
Level 25
God Stats
3W - 5L
1,300 SR
Queue Stats
61W - 79L
1,448 Elo+
Solo
Jormungandr
Jormungandr
Flyqpy
Jormungandr
Level 105
God Stats
1W - 2L
1,319 SR
Queue Stats
112W - 128L
1,479 Elo+
Party 1
Fenrir
Fenrir
Xx_IDaftLogic_xX
Fenrir
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 16L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 9 / 3
11,637
529
4,742
15,765
6,083
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
3 / 3 / 1
12,486
568
13,246
16,585
6,286
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 7 / 2
11,929
542
9,487
23,431
23,334
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Atriauva_
Scylla
18
8 / 2 / 8
14,212
646
22,413
9,738
3,516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jormungandr
Flyqpy
Jormungandr
19
7 / 1 / 11
15,498
704
15,124
17,398
24,155
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

16
4 / 2 / 10
13,498
614
10,696
14,304
12,283
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
48
5
Kills
19
19
Deaths
5
6
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Scylla
Atriauva_
Scylla
8
2
8
6
W
Jormungandr
Flyqpy
Jormungandr
7
1
11
12.5
L
0
9
3
0.17
L
3
3
1
1.17
L
2
7
2
0.43
W
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,475
Damage
48,233
55,781
Taken
41,440
35,703
Mitigated
39,954
11,324
Healing
4,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Atriauva_
Scylla
22,413
1,843
0
290
9,738
3,516
1,620
923
8,815
83,176
0
W
Jormungandr
Flyqpy
Jormungandr
15,124
2,771
0
2,560
17,398
24,155
513
3,244
14,154
74,064
0
L
4,742
47
875
2,808
15,765
6,083
100
12,460
2,992
34,889
0
L
13,246
4,123
0
611
16,585
6,286
0
9,373
6,773
0
70,137
L
9,487
3,489
2,978
4,052
23,431
23,334
0
14,834
7,915
2,927
29,804
W
10,696
2,520
0
2,015
14,304
12,283
40
1,809
12,495
0
26,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,052
Gold Earned
43,208
211
Minions Killed
220
0
Camps Cleared
0
1,117,809
Distance Traveled
1,124,411
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
14,212
646
106
5
0
357,408
2
W
Jormungandr
15,498
704
82
4
0
394,208
7
L
Ra
11,637
529
66
3
0
390,911
0
L
Ullr
12,486
568
97
4
0
376,943
3
L
Horus
11,929
542
48
2
0
349,955
1
W
Fenrir
13,498
614
32
1
0
372,795
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role