Player Matchup

Tsukuyomi
Tsukuyomi
DeeMunKin
Tsukuyomi
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,874 Elo+
Solo
Ares
Ares
MECASIO
Ares
Level 18
God Stats
73W - 81L
1,480 SR
Queue Stats
934W - 1,012L
1,523 Elo+
Solo
Ra
Ra
TheRealHulkHog
Ra
Level 7
God Stats
2W - 3L
1,500 SR
Queue Stats
27W - 25L
1,669 Elo+
Party 2
Osiris
Osiris
WockyDrippin
Osiris
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 26L
1,744 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
mkocsis1
Ah Muzen Cab
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
222W - 191L
1,554 Elo+
Party 2
Team Averages
Level 30
1,496 SR
1,673 Elo+

VS

Team Averages
Level 23
1,579 SR
1,708 Elo+
Set
Set
Counteristics
Set
Level 25
God Stats
12W - 4L
1,868 SR
Queue Stats
54W - 23L
1,787 Elo+
Party 1
Discordia
Discordia
KingBrook987
Discordia
Level 29
God Stats
3W - 2L
1,500 SR
Queue Stats
16W - 18L
1,621 Elo+
Solo
Neith
Neith
TyStar34
Neith
Level 17
God Stats
5W - 1L
1,755 SR
Queue Stats
14W - 12L
1,631 Elo+
Solo
Agni
Agni
artemis_or_troll
Agni
Level 16
God Stats
6W - 3L
1,273 SR
Queue Stats
127W - 123L
1,565 Elo+
Solo
Osiris
Osiris
ayY0mommaO_o
Osiris
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 13L
1,938 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DeeMunKin
Tsukuyomi
11
1 / 7 / 2
6,677
477
5,911
11,806
3,704
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ares
MECASIO
Ares
11
3 / 6 / 2
7,284
520
3,597
12,051
9,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
1 / 3 / 2
8,302
593
3,711
7,952
2,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
13
2 / 5 / 1
7,602
543
3,452
8,972
7,052
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ah Muzen Cab
mkocsis1
Ah Muzen Cab
12
3 / 4 / 1
7,091
507
5,430
8,865
2,716
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 5
9,151
654
9,902
11,258
8,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Discordia
KingBrook987
Discordia
13
6 / 1 / 3
7,930
566
3,522
4,132
1,128
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
TyStar34
Neith
13
0 / 4 / 8
7,541
539
4,847
9,882
3,131
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

15
9 / 1 / 1
9,262
662
9,661
6,581
2,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
15
6 / 1 / 5
8,979
641
6,646
9,538
4,962
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
47
10
Kills
25
25
Deaths
10
8
Assists
22
Player
Kills
Deaths
Assists
KDA
W
4
3
5
2.17
L
Tsukuyomi
DeeMunKin
Tsukuyomi
1
7
2
0.29
W
Discordia
KingBrook987
Discordia
6
1
3
7.5
L
Ares
MECASIO
Ares
3
6
2
0.67
L
1
3
2
0.67
W
Neith
TyStar34
Neith
0
4
8
1
L
Osiris
2
5
1
0.5
W
9
1
1
9.5
W
Osiris
6
1
5
8.5
L
Ah Muzen Cab
mkocsis1
Ah Muzen Cab
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,101
Damage
34,578
49,646
Taken
41,391
25,809
Mitigated
20,054
12,955
Healing
11,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,902
5,189
0
2,950
11,258
8,645
102
1,652
9,606
99
59,984
L
Tsukuyomi
DeeMunKin
Tsukuyomi
5,911
1,319
0
2,799
11,806
3,704
0
823
10,908
0
29,238
W
Discordia
KingBrook987
Discordia
3,522
416
0
437
4,132
1,128
759
155
3,977
27,679
0
L
Ares
MECASIO
Ares
3,597
29
0
2,099
12,051
9,448
74
5,138
6,913
21,412
0
L
3,711
423
337
2,365
7,952
2,889
0
2,186
5,716
58,685
0
W
Neith
TyStar34
Neith
4,847
2,399
0
2,550
9,882
3,131
0
2,202
7,680
0
44,536
L
Osiris
3,452
1,259
0
1,357
8,972
7,052
0
437
8,381
0
30,880
W
9,661
1,312
0
1,716
6,581
2,188
0
1,670
4,911
65,249
0
W
Osiris
6,646
3,347
0
4,090
9,538
4,962
0
1,629
7,909
0
58,314
L
Ah Muzen Cab
mkocsis1
Ah Muzen Cab
5,430
1,731
111
3,887
8,865
2,716
0
4,698
4,142
0
31,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,956
Gold Earned
42,863
329
Minions Killed
500
0
Camps Cleared
0
1,260,703
Distance Traveled
1,349,073
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
9,151
654
123
9
0
266,041
0
L
Tsukuyomi
6,677
477
55
4
0
241,509
3
W
Discordia
7,930
566
63
5
0
291,187
0
L
Ares
7,284
520
29
2
0
250,636
5
L
Ra
8,302
593
112
8
0
246,740
0
W
Neith
7,541
539
81
6
0
194,309
2
L
Osiris
7,602
543
75
5
0
244,795
1
W
Agni
9,262
662
119
9
0
273,030
3
W
Osiris
8,979
641
114
8
0
324,506
2
L
Ah Muzen Cab
7,091
507
58
4
0
277,023
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role