Player Matchup

Jing Wei
Jing Wei
A_n_g_e_l55
Jing Wei
Level 8
God Stats
1W - 3L
1,909 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
King Arthur
King Arthur
Boing de uva560
King Arthur
Level 25
God Stats
9W - 7L
1,500 SR
Queue Stats
52W - 43L
1,627 Elo+
Party 1
He Bo
He Bo
Jayflow0524
He Bo
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 33L
1,676 Elo+
Solo
Ymir
Ymir
MiaKhalifa130
Ymir
Level 26
God Stats
6W - 3L
1,863 SR
Queue Stats
65W - 54L
1,623 Elo+
Party 1
Hercules
Hercules
jokerisoreo
Hercules
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 22
1,654 SR
1,585 Elo+

VS

Team Averages
Level 18
1,542 SR
1,677 Elo+
Tyr
Tyr
Dark_Pikachu01
Tyr
Level 3
God Stats
1W - 1L
1,352 SR
Queue Stats
2W - 1L
1,533 Elo+
Solo
Cthulhu
Cthulhu
FaithIsSweaty
Cthulhu
Level 23
God Stats
4W - 0L
1,883 SR
Queue Stats
41W - 13L
1,825 Elo+
Party 2
Hou Yi
Hou Yi
HeReallyIsSweaty
Hou Yi
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 12L
1,813 Elo+
Party 2
Nike
Nike
NacHoCheesE001
Nike
Level 27
God Stats
2W - 6L
1,230 SR
Queue Stats
79W - 66L
1,495 Elo+
Solo
Erlang Shen
Erlang Shen
xXRadiantshadow_
Erlang Shen
Level 15
God Stats
4W - 0L
1,747 SR
Queue Stats
83W - 53L
1,721 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
A_n_g_e_l55
Jing Wei
1
0 / 0 / 0
2,517
194
0
0
0
King Arthur
Boing de uva560
King Arthur
13
5 / 1 / 2
7,756
597
5,550
6,677
2,570
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

13
6 / 5 / 1
7,648
588
7,319
7,575
2,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
0 / 1 / 0
7,044
542
3,084
6,856
3,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hercules
jokerisoreo
Hercules
7
1 / 1 / 0
5,065
390
1,470
4,773
2,210
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 1
5,183
399
474
6,506
4,467
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cthulhu
12
3 / 2 / 2
7,476
575
5,119
9,211
5,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
1 / 0 / 0
7,813
601
3,600
7,345
2,421
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
2 / 3 / 0
6,889
530
3,559
4,978
2,894
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Erlang Shen
xXRadiantshadow_
Erlang Shen
11
2 / 3 / 1
6,737
518
2,425
9,354
3,302
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
12
12
Kills
8
8
Deaths
12
3
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
A_n_g_e_l55
Jing Wei
0
0
0
0
L
King Arthur
Boing de uva560
King Arthur
5
1
2
6
W
0
4
1
0.13
W
Cthulhu
3
2
2
2
W
1
0
0
1
L
6
5
1
1.3
L
0
1
0
0
W
2
3
0
0.67
L
Hercules
jokerisoreo
Hercules
1
1
0
1
W
Erlang Shen
xXRadiantshadow_
Erlang Shen
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,423
Damage
15,177
25,881
Taken
37,394
10,711
Mitigated
18,323
6,375
Healing
9,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
A_n_g_e_l55
Jing Wei
0
0
0
0
0
0
0
0
0
0
0
L
King Arthur
Boing de uva560
King Arthur
5,550
971
0
2,500
6,677
2,570
0
2,136
4,492
0
45,124
W
474
297
0
0
6,506
4,467
38
810
5,654
0
10,947
W
Cthulhu
5,119
70
0
2,432
9,211
5,239
0
2,911
6,147
40,699
0
W
3,600
2,938
0
5,928
7,345
2,421
0
2,128
5,192
0
53,619
L
7,319
918
0
524
7,575
2,233
269
2,983
4,542
41,584
0
L
3,084
947
0
2,626
6,856
3,698
0
0
6,856
46,873
0
W
3,559
542
0
290
4,978
2,894
0
601
4,269
0
26,652
L
Hercules
jokerisoreo
Hercules
1,470
344
0
725
4,773
2,210
304
0
4,573
0
8,741
W
Erlang Shen
xXRadiantshadow_
Erlang Shen
2,425
682
0
1,124
9,354
3,302
40
3,634
5,531
0
40,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,030
Gold Earned
34,098
277
Minions Killed
322
0
Camps Cleared
0
939,496
Distance Traveled
1,197,738
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
2,517
194
0
0
0
0
0
L
King Arthur
7,756
597
98
8
0
279,423
0
W
Tyr
5,183
399
21
2
0
210,483
0
W
Cthulhu
7,476
575
69
5
0
267,847
0
W
Hou Yi
7,813
601
108
8
0
223,936
1
L
He Bo
7,648
588
74
6
0
231,097
2
L
Ymir
7,044
542
89
7
0
257,113
2
W
Nike
6,889
530
53
4
0
231,547
2
L
Hercules
5,065
390
16
1
0
171,863
0
W
Erlang Shen
6,737
518
71
5
0
263,925
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role