Player Matchup

Artemis
Artemis
AlphaSnoWulf
Artemis
Level 105
God Stats
48W - 18L
1,457 SR
Queue Stats
562W - 418L
1,569 Elo+
Party 1
Ao Kuang
Ao Kuang
RainbowZombies7
Ao Kuang
Level 152
God Stats
6W - 1L
1,707 SR
Queue Stats
635W - 505L
1,587 Elo+
Party 1
Vulcan
Vulcan
x1NS0MN1ACx
Vulcan
Level 108
God Stats
3W - 3L
1,500 SR
Queue Stats
422W - 296L
1,556 Elo+
Party 1
Team Averages
Level 122
1,555 SR
1,571 Elo+

VS

Team Averages
Level 38
1,599 SR
1,525 Elo+
Kukulkan
Kukulkan
WeTodDidWhitey
Kukulkan
Level 7
God Stats
3W - 2L
1,670 SR
Queue Stats
10W - 13L
1,576 Elo+
Solo
Cthulhu
Cthulhu
b00teh
Cthulhu
Level 48
God Stats
0W - 1L
1,628 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Olorun
Olorun
thugnificentjojo
Olorun
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AlphaSnoWulf
Artemis
13
9 / 0 / 8
9,344
849
11,222
2,977
1,847
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ao Kuang
10
3 / 3 / 12
8,030
730
7,746
11,449
8,845
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vulcan
13
9 / 2 / 8
9,599
873
10,740
5,458
2,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
10
3 / 6 / 0
7,374
670
3,812
10,179
3,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
b00teh
Cthulhu
9
2 / 6 / 3
7,039
640
4,217
9,966
6,664
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
0 / 9 / 3
6,464
588
3,010
12,690
4,259
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
11
21
Kills
5
5
Deaths
21
28
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Artemis
AlphaSnoWulf
Artemis
9
0
8
13
W
Ao Kuang
3
3
12
3
L
Kukulkan
3
6
0
0.5
L
Cthulhu
b00teh
Cthulhu
2
6
3
0.58
L
0
9
3
0.17
W
Vulcan
9
2
8
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,708
Damage
11,039
19,884
Taken
32,835
13,526
Mitigated
14,453
2,479
Healing
4,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
AlphaSnoWulf
Artemis
11,222
4,755
0
71
2,977
1,847
1,785
1,854
1,123
0
39,230
W
Ao Kuang
7,746
2,583
0
2,123
11,449
8,845
616
5,845
5,604
22,238
0
L
Kukulkan
3,812
840
0
585
10,179
3,530
0
5,867
4,138
34,350
0
L
Cthulhu
b00teh
Cthulhu
4,217
534
273
771
9,966
6,664
0
5,649
4,049
13,116
0
L
3,010
1,904
270
2,250
12,690
4,259
0
6,312
6,146
14,687
0
W
Vulcan
10,740
1,907
0
285
5,458
2,834
404
3,446
2,012
36,326
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,973
Gold Earned
20,877
142
Minions Killed
108
0
Camps Cleared
0
582,994
Distance Traveled
490,266
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,344
849
73
7
0
188,872
2
W
Ao Kuang
8,030
730
18
2
0
186,041
1
L
Kukulkan
7,374
670
67
6
0
145,592
3
L
Cthulhu
7,039
640
21
2
0
187,779
0
L
Olorun
6,464
588
20
2
0
156,895
0
W
Vulcan
9,599
873
51
5
0
208,081
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role