Player Matchup

Anubis
Anubis
AngrySet122175
Anubis
Level 22
God Stats
3W - 2L
1,434 SR
Queue Stats
24W - 28L
1,327 Elo+
Solo
Jing Wei
Jing Wei
DanishPrince777
Jing Wei
Level 17
God Stats
6W - 1L
1,279 SR
Queue Stats
16W - 28L
1,193 Elo+
Solo
Discordia
Discordia
LineyLaunch20
Discordia
Level 23
God Stats
18W - 12L
1,513 SR
Queue Stats
82W - 78L
1,363 Elo+
Party 1
Artemis
Artemis
OneGhostpro14
Artemis
Level 29
God Stats
2W - 0L
1,269 SR
Queue Stats
18W - 22L
1,317 Elo+
Solo
Loki
Loki
Schnoz McGee
Loki
Level 18
God Stats
6W - 7L
1,643 SR
Queue Stats
69W - 62L
1,366 Elo+
Party 1
Team Averages
Level 22
1,427 SR
1,313 Elo+

VS

Team Averages
Level 13
1,507 SR
1,278 Elo+
Izanami
Izanami
Aida0428
Izanami
Level 17
God Stats
30W - 39L
1,334 SR
Queue Stats
40W - 47L
1,226 Elo+
Party 2
Baron Samedi
Baron Samedi
ArrowYeenHanzo
Baron Samedi
Level 18
God Stats
1W - 1L
1,671 SR
Queue Stats
13W - 12L
1,357 Elo+
Solo
Mercury
Mercury
BENNESSY-_-
Mercury
Level 16
God Stats
1W - 2L
1,668 SR
Queue Stats
29W - 31L
1,619 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Ur Peers
Tsukuyomi
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
977 Elo+
Solo
Bellona
Bellona
rynrbrtsn
Bellona
Level 7
God Stats
1W - 6L
1,362 SR
Queue Stats
1W - 13L
1,213 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 5 / 18
14,543
1,119
16,971
13,344
7,037
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Jing Wei
19
0 / 3 / 12
11,899
915
2,557
9,486
4,418
Discordia
LineyLaunch20
Discordia
20
10 / 3 / 21
15,079
1,160
21,780
12,140
5,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
20
19 / 3 / 17
16,253
1,250
44,023
16,493
9,160
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
12 / 2 / 17
14,922
1,148
14,281
10,355
4,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

157

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Aida0428
Izanami
19
2 / 12 / 6
12,931
995
11,810
23,423
8,015
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Baron Samedi
ArrowYeenHanzo
Baron Samedi
19
4 / 6 / 6
12,771
982
12,371
24,857
20,798
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mercury
BENNESSY-_-
Mercury
19
4 / 12 / 7
13,073
1,006
18,978
23,043
12,402
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
Ur Peers
Tsukuyomi
18
1 / 6 / 2
11,901
915
6,950
17,163
13,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
rynrbrtsn
Bellona
18
4 / 13 / 3
12,390
953
6,514
25,997
26,243
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
39
48
Kills
15
16
Deaths
49
85
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Izanami
Aida0428
Izanami
2
12
6
0.42
W
7
5
18
3.2
L
Baron Samedi
ArrowYeenHanzo
Baron Samedi
4
6
6
1.17
L
Mercury
BENNESSY-_-
Mercury
4
12
7
0.63
W
Jing Wei
0
3
12
2
W
Discordia
LineyLaunch20
Discordia
10
3
21
6.83
W
Artemis
19
3
17
9.17
W
12
2
17
10.25
L
Tsukuyomi
Ur Peers
Tsukuyomi
1
6
2
0.33
L
Bellona
rynrbrtsn
Bellona
4
13
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,612
Damage
56,623
61,818
Taken
114,483
30,900
Mitigated
80,664
2,373
Healing
7,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Aida0428
Izanami
11,810
10,367
0
0
23,423
8,015
0
6,055
17,368
0
29,776
W
16,971
948
0
0
13,344
7,037
0
4,487
8,807
43,745
0
L
Baron Samedi
ArrowYeenHanzo
Baron Samedi
12,371
1,679
1,409
3,201
24,857
20,798
0
11,992
12,865
33,215
0
L
Mercury
BENNESSY-_-
Mercury
18,978
15,702
0
0
23,043
12,402
0
7,868
14,079
0
24,573
W
Jing Wei
2,557
1,830
0
0
9,486
4,418
0
1,795
7,666
0
9,528
W
Discordia
LineyLaunch20
Discordia
21,780
1,366
0
0
12,140
5,596
0
1,812
9,962
41,836
0
W
Artemis
44,023
29,226
0
1,529
16,493
9,160
0
2,369
13,999
268
62,807
W
14,281
6,238
0
844
10,355
4,689
0
1,977
7,934
0
18,749
L
Tsukuyomi
Ur Peers
Tsukuyomi
6,950
1,419
0
1,400
17,163
13,206
0
6,907
10,256
357
40,399
L
Bellona
rynrbrtsn
Bellona
6,514
2,632
0
1,146
25,997
26,243
0
6,158
19,839
0
26,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,696
Gold Earned
63,066
192
Minions Killed
203
5
Camps Cleared
6
1,107,818
Distance Traveled
1,017,030
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
12,931
995
52
4
0
184,467
1
W
Anubis
14,543
1,119
75
6
2
154,446
1
L
Baron Samedi
12,771
982
21
2
1
222,044
1
L
Mercury
13,073
1,006
19
1
2
191,114
0
W
Jing Wei
11,899
915
13
1
0
232,665
1
W
Discordia
15,079
1,160
43
3
1
233,627
0
W
Artemis
16,253
1,250
51
4
1
196,313
1
W
Loki
14,922
1,148
10
1
1
290,767
1
L
Tsukuyomi
11,901
915
83
6
0
223,954
1
L
Bellona
12,390
953
28
2
3
195,451
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role