Player Matchup

Serqet
Serqet
 
Serqet
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
Libbraa
Thor
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
126W - 76L
1,568 Elo+
Party 2
Tyr
Tyr
NoTendencies
Tyr
Level 16
God Stats
15W - 8L
1,712 SR
Queue Stats
115W - 80L
1,526 Elo+
Party 2
Team Averages
Level 87
1,571 SR
1,532 Elo+

VS

Team Averages
Level 52
1,565 SR
1,492 Elo+
Thanatos
Thanatos
 
Thanatos
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
CallMePalma
Aphrodite
Level 62
God Stats
16W - 14L
1,717 SR
Queue Stats
67W - 89L
1,495 Elo+
Party 1
Neith
Neith
MutePandas
Neith
Level 24
God Stats
6W - 3L
1,477 SR
Queue Stats
9W - 5L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
12
2 / 7 / 4
8,920
637
7,415
12,337
4,215
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thor
Libbraa
Thor
12
4 / 5 / 2
9,076
648
6,511
15,701
8,359
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

12
1 / 7 / 5
9,263
662
3,069
17,919
12,211
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
14
7 / 6 / 7
10,647
761
11,318
12,282
7,094
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
CallMePalma
Aphrodite
14
4 / 1 / 15
10,694
764
9,173
5,798
5,183
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Neith
15
8 / 1 / 10
10,829
774
16,171
9,745
3,955
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
51
7
Kills
19
19
Deaths
8
11
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
2
7
4
0.57
W
Thanatos
 
Thanatos
7
6
7
1.75
W
Aphrodite
CallMePalma
Aphrodite
4
1
15
11.5
L
Thor
Libbraa
Thor
4
5
2
1
W
Neith
8
1
10
13
L
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,995
Damage
36,662
45,957
Taken
27,825
24,785
Mitigated
16,232
2,798
Healing
20,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
7,415
797
0
843
12,337
4,215
0
3,321
9,016
0
19,822
W
Thanatos
 
Thanatos
11,318
2,709
0
6,571
12,282
7,094
137
61
11,872
0
47,899
W
Aphrodite
CallMePalma
Aphrodite
9,173
495
6,027
4,259
5,798
5,183
614
0
5,291
31,490
0
L
Thor
Libbraa
Thor
6,511
1,759
0
930
15,701
8,359
0
2,175
13,526
0
28,632
W
Neith
16,171
10,429
0
3,368
9,745
3,955
1,369
8
9,398
0
52,199
L
3,069
552
0
1,025
17,919
12,211
0
3,677
14,242
0
12,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,259
Gold Earned
32,170
62
Minions Killed
169
0
Camps Cleared
0
700,393
Distance Traveled
794,871
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
8,920
637
19
1
0
255,748
1
W
Thanatos
10,647
761
62
4
0
261,769
1
W
Aphrodite
10,694
764
54
4
0
278,683
2
L
Thor
9,076
648
30
2
0
242,222
3
W
Neith
10,829
774
53
4
0
254,419
1
L
Tyr
9,263
662
13
1
0
202,423
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role