Player Matchup

Ra
Ra
FizzleTwinks
Ra
Level 159
God Stats
0W - 1L
1,459 SR
Queue Stats
20W - 21L
1,628 Elo+
Party 1
Cthulhu
Cthulhu
Nattspace1
Cthulhu
Level 79
God Stats
3W - 2L
1,312 SR
Queue Stats
83W - 73L
1,646 Elo+
Party 1
The Morrigan
The Morrigan
Overtoasted
The Morrigan
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 98L
1,673 Elo+
Party 1
King Arthur
King Arthur
ScorpionStruck
King Arthur
Level 149
God Stats
5W - 6L
1,823 SR
Queue Stats
246W - 194L
1,632 Elo+
Party 1
Nox
Nox
xSaikai
Nox
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 134
1,519 SR
1,616 Elo+

VS

Team Averages
Level 158
1,449 SR
1,690 Elo+
Horus
Horus
Brad McTowlie
Horus
Level 160
God Stats
6W - 2L
1,500 SR
Queue Stats
282W - 270L
1,597 Elo+
Party 3
Cu Chulainn
Cu Chulainn
K3nt1uus
Cu Chulainn
Level 157
God Stats
2W - 4L
1,243 SR
Queue Stats
144W - 120L
1,647 Elo+
Party 2
Hera
Hera
NaAsD
Hera
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,767 Elo+
Party 3
Hercules
Hercules
TimBurry
Hercules
Level 160
God Stats
3W - 3L
1,500 SR
Queue Stats
278W - 255L
1,583 Elo+
Party 2
Ao Kuang
Ao Kuang
sNeAkY gNoMe
Ao Kuang
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 12L
1,857 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 6 / 13
14,227
749
24,720
19,212
10,943
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Nattspace1
Cthulhu
19
2 / 6 / 16
12,086
636
17,136
26,468
22,330
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

The Morrigan
Overtoasted
The Morrigan
20
6 / 3 / 18
13,550
713
32,651
12,232
8,192
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
ScorpionStruck
King Arthur
20
13 / 6 / 13
15,280
804
37,315
31,981
38,029
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Nox
19
3 / 5 / 17
12,580
662
15,652
16,351
11,684
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 3 / 10
13,369
704
11,045
35,306
45,876
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cu Chulainn
K3nt1uus
Cu Chulainn
20
5 / 9 / 14
13,547
713
20,775
34,628
40,474
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hera
NaAsD
Hera
20
10 / 7 / 9
14,763
777
28,842
21,196
12,392
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
TimBurry
Hercules
20
4 / 4 / 11
13,099
689
12,519
34,416
47,589
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
sNeAkY gNoMe
Ao Kuang
18
0 / 8 / 12
11,366
598
7,623
26,379
21,631
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
81
31
Kills
25
26
Deaths
31
77
Assists
56
Player
Kills
Deaths
Assists
KDA
W
6
3
10
3.67
L
7
6
13
2.25
W
Cu Chulainn
K3nt1uus
Cu Chulainn
5
9
14
1.33
W
Hera
NaAsD
Hera
10
7
9
2.07
L
Cthulhu
Nattspace1
Cthulhu
2
6
16
1.67
L
The Morrigan
Overtoasted
The Morrigan
6
3
18
5
L
King Arthur
ScorpionStruck
King Arthur
13
6
13
3.25
W
Hercules
TimBurry
Hercules
4
4
11
2.38
W
Ao Kuang
sNeAkY gNoMe
Ao Kuang
0
8
12
0.75
L
Nox
3
5
17
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

127,474
Damage
80,804
106,244
Taken
151,925
91,178
Mitigated
167,962
35,387
Healing
64,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,045
4,533
16,814
16,264
35,306
45,876
1,459
23,752
11,006
0
29,134
L
24,720
2,441
7,130
4,656
19,212
10,943
586
7,279
11,933
57,786
0
W
Cu Chulainn
K3nt1uus
Cu Chulainn
20,775
2,871
1,391
5,792
34,628
40,474
511
17,243
17,164
0
49,494
W
Hera
NaAsD
Hera
28,842
8,617
1,535
2,108
21,196
12,392
1,321
12,696
8,450
63,849
0
L
Cthulhu
Nattspace1
Cthulhu
17,136
1,330
4,972
4,855
26,468
22,330
475
7,210
19,258
38,043
0
L
The Morrigan
Overtoasted
The Morrigan
32,651
5,016
1,709
2,381
12,232
8,192
2,022
5,840
6,392
60,406
0
L
King Arthur
ScorpionStruck
King Arthur
37,315
4,592
2,016
6,011
31,981
38,029
847
11,422
20,559
0
65,341
W
Hercules
TimBurry
Hercules
12,519
2,927
2,409
12,359
34,416
47,589
1,885
21,502
12,564
0
37,811
W
Ao Kuang
sNeAkY gNoMe
Ao Kuang
7,623
1,146
1,335
4,763
26,379
21,631
1,391
13,824
12,355
20,436
0
L
Nox
15,652
1,540
946
711
16,351
11,684
1,177
4,714
11,637
30,844
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,723
Gold Earned
66,144
213
Minions Killed
197
0
Camps Cleared
0
1,680,712
Distance Traveled
1,694,160
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
13,369
704
17
1
0
363,867
1
L
Ra
14,227
749
60
3
0
333,722
0
W
Cu Chulainn
13,547
713
46
2
0
327,808
0
W
Hera
14,763
777
67
4
0
330,061
0
L
Cthulhu
12,086
636
23
1
0
349,123
4
L
The Morrigan
13,550
713
44
2
0
331,206
0
L
King Arthur
15,280
804
56
3
0
336,423
0
W
Hercules
13,099
689
43
2
0
350,244
1
W
Ao Kuang
11,366
598
24
1
0
322,180
0
L
Nox
12,580
662
30
2
0
330,238
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role