Player Matchup

Izanami
Izanami
ECURB98
Izanami
Level 23
God Stats
9W - 6L
1,500 SR
Queue Stats
114W - 95L
1,509 Elo+
Solo
Ymir
Ymir
Pattycake232
Ymir
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 8L
1,354 Elo+
Solo
Amaterasu
Amaterasu
Rorindir
Amaterasu
Level 24
God Stats
7W - 2L
1,500 SR
Queue Stats
71W - 58L
1,405 Elo+
Party 1
Scylla
Scylla
Viisk
Scylla
Level 8
God Stats
2W - 2L
1,229 SR
Queue Stats
71W - 63L
1,405 Elo+
Party 1
Susano
Susano
blackssuo
Susano
Level 7
God Stats
1W - 1L
1,699 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 14
1,486 SR
1,435 Elo+

VS

Team Averages
Level 22
1,496 SR
1,513 Elo+
Apollo
Apollo
ACasualJew
Apollo
Level 29
God Stats
10W - 8L
1,842 SR
Queue Stats
248W - 241L
1,584 Elo+
Solo
He Bo
He Bo
BRAYANKUN
He Bo
Level 25
God Stats
4W - 5L
1,467 SR
Queue Stats
25W - 27L
1,453 Elo+
Solo
Hun Batz
Hun Batz
G3TR34L
Hun Batz
Level 29
God Stats
0W - 4L
1,169 SR
Queue Stats
99W - 107L
1,672 Elo+
Solo
Terra
Terra
ZAFRAMANUEL
Terra
Level 9
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 23L
1,357 Elo+
Solo
Achilles
Achilles
renownedhades
Achilles
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ECURB98
Izanami
7
1 / 0 / 1
4,391
627
1,938
3,614
914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

9
3 / 0 / 1
5,037
720
2,910
2,698
1,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Amaterasu
Rorindir
Amaterasu
7
1 / 0 / 4
4,388
627
1,081
2,224
1,258
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Scylla
Viisk
Scylla
8
5 / 3 / 1
5,085
726
2,462
2,933
874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Susano
blackssuo
Susano
7
3 / 1 / 3
4,718
674
2,865
5,124
1,415
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
ACasualJew
Apollo
7
1 / 1 / 0
4,071
582
2,624
3,304
1,640
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

He Bo
BRAYANKUN
He Bo
8
2 / 3 / 0
4,373
625
1,861
3,733
838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hun Batz
G3TR34L
Hun Batz
2
0 / 0 / 0
3,136
448
51
777
140
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

6
1 / 5 / 1
4,147
592
1,199
5,825
2,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Achilles
renownedhades
Achilles
6
0 / 4 / 0
3,448
493
1,456
5,463
3,095
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
5
13
Kills
4
4
Deaths
13
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Apollo
ACasualJew
Apollo
1
1
0
1
L
He Bo
BRAYANKUN
He Bo
2
3
0
0.67
W
Izanami
ECURB98
Izanami
1
0
1
1.5
L
Hun Batz
G3TR34L
Hun Batz
0
0
0
0
W
3
0
1
3.5
W
Amaterasu
Rorindir
Amaterasu
1
0
4
3
W
Scylla
Viisk
Scylla
5
3
1
1.83
L
1
5
1
0.3
W
Susano
blackssuo
Susano
3
1
3
4.5
L
Achilles
renownedhades
Achilles
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,256
Damage
7,191
16,593
Taken
19,102
6,311
Mitigated
7,892
5,191
Healing
3,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
ACasualJew
Apollo
2,624
1,710
0
368
3,304
1,640
0
0
3,304
0
15,910
L
He Bo
BRAYANKUN
He Bo
1,861
0
0
937
3,733
838
0
1,003
2,594
16,611
0
W
Izanami
ECURB98
Izanami
1,938
1,530
0
1,468
3,614
914
527
139
3,475
0
17,555
L
Hun Batz
G3TR34L
Hun Batz
51
0
0
304
777
140
0
0
777
0
2,288
W
2,910
1,073
0
1,112
2,698
1,850
111
0
2,485
19,964
0
W
Amaterasu
Rorindir
Amaterasu
1,081
635
0
832
2,224
1,258
346
183
1,998
0
10,672
W
Scylla
Viisk
Scylla
2,462
836
0
250
2,933
874
114
1,858
1,075
14,766
0
L
1,199
1,037
170
596
5,825
2,179
0
1,219
4,502
5,238
0
W
Susano
blackssuo
Susano
2,865
1,363
0
1,529
5,124
1,415
0
880
4,244
0
19,821
L
Achilles
renownedhades
Achilles
1,456
336
0
1,580
5,463
3,095
0
2,682
2,553
0
6,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,619
Gold Earned
19,175
155
Minions Killed
79
0
Camps Cleared
0
722,211
Distance Traveled
580,615
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
4,071
582
25
4
0
125,462
2
L
He Bo
4,373
625
27
4
0
135,445
0
W
Izanami
4,391
627
33
5
0
134,063
2
L
Hun Batz
3,136
448
11
2
0
35,792
0
W
Ymir
5,037
720
34
5
0
140,696
1
W
Amaterasu
4,388
627
30
4
0
167,050
0
W
Scylla
5,085
726
23
3
0
132,314
0
L
Terra
4,147
592
8
1
0
155,235
1
W
Susano
4,718
674
35
5
0
148,088
0
L
Achilles
3,448
493
8
1
0
128,681
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role