Player Matchup

Fenrir
Fenrir
Bronze III
Fadeaway XDG
Fenrir
Bronze III
Level 36
God Stats
0W - 1L
1,683 SR
Queue Stats
1W - 4L
1,333 MMR
Party 1
Ymir
Ymir
Bronze III
MinimumTexas9
Ymir
Bronze III
Level 46
God Stats
0W - 1L
1,496 SR
Queue Stats
1W - 3L
1,333 MMR
Party 1
Ao Kuang
Ao Kuang
Bronze III
thomasklng1
Ao Kuang
Bronze III
Level 69
God Stats
0W - 3L
1,735 SR
Queue Stats
1W - 3L
1,397 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 50
1,638 SR
1,354 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 125
1,459 SR
1,046 MMR
Athena
Athena
Silver I
KindaEthan
Athena
Silver I
Level 91
God Stats
9W - 9L
1,397 SR
Queue Stats
137W - 144L
858 MMR
Solo
Scylla
Scylla
Gold IV
isamees
Scylla
Gold IV
Level 155
God Stats
17W - 27L
1,511 SR
Queue Stats
236W - 269L
1,349 MMR
Solo
Nemesis
Nemesis
Silver III
tanatos1515
Nemesis
Silver III
Level 129
God Stats
8W - 15L
1,468 SR
Queue Stats
263W - 343L
932 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
1 / 6 / 1
9,870
581
5,983
18,108
6,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
1 / 3 / 1
9,390
552
5,850
16,507
6,442
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ao Kuang
thomasklng1
Ao Kuang
11
0 / 5 / 2
9,025
531
8,687
14,769
4,248
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bans
ZeusCthulhuHadesPersephoneCabrakan

VS

Bans
SobekBellonaDanzaburouKhepriChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
KindaEthan
Athena
15
2 / 1 / 10
12,393
729
9,394
14,265
14,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Scylla
isamees
Scylla
17
9 / 0 / 5
12,353
727
21,419
6,154
2,540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
tanatos1515
Nemesis
13
3 / 1 / 9
11,287
664
6,305
10,851
4,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
38
2
Kills
14
14
Deaths
2
4
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Fenrir
1
6
1
0.25
W
Athena
KindaEthan
Athena
2
1
10
7
L
1
3
1
0.5
W
Scylla
isamees
Scylla
9
0
5
11.5
W
Nemesis
tanatos1515
Nemesis
3
1
9
7.5
L
Ao Kuang
thomasklng1
Ao Kuang
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,520
Damage
37,118
49,384
Taken
31,270
16,746
Mitigated
21,234
12,301
Healing
8,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
5,983
616
0
5,362
18,108
6,056
0
11,698
5,971
0
42,985
W
Athena
KindaEthan
Athena
9,394
1,620
0
2,387
14,265
14,413
595
5,623
8,642
23,793
0
L
5,850
702
0
1,496
16,507
6,442
0
10,403
5,871
19,896
0
W
Scylla
isamees
Scylla
21,419
943
0
221
6,154
2,540
926
3,096
3,058
77,918
0
W
Nemesis
tanatos1515
Nemesis
6,305
2,432
804
4,908
10,851
4,281
577
5,948
4,903
0
33,219
L
Ao Kuang
thomasklng1
Ao Kuang
8,687
2,503
648
4,795
14,769
4,248
0
8,524
5,962
28,471
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,285
Gold Earned
36,033
116
Minions Killed
183
0
Camps Cleared
0
926,607
Distance Traveled
915,617
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,870
581
66
4
0
310,529
1
W
Athena
12,393
729
20
1
0
336,000
2
L
Ymir
9,390
552
22
1
0
314,264
1
W
Scylla
12,353
727
131
8
0
306,136
5
W
Nemesis
11,287
664
32
2
0
273,481
0
L
Ao Kuang
9,025
531
28
2
0
301,814
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role